Jovokada Workshop spike grenade: Difference between revisions
From Halopedia, the Halo wiki
(→Trivia) |
|||
Line 61: | Line 61: | ||
*“It’s like a shotgun that shoots flaming chainsaws at mike foxtrots – except you throw it.” | *“It’s like a shotgun that shoots flaming chainsaws at mike foxtrots – except you throw it.” | ||
It could be referred to as the "sticky frag" as it sticks to things and detonates like a fragmentation grenade. | It could be referred to as the "sticky frag" as it sticks to things and detonates like a fragmentation grenade. and to mess people up o yea | ||
== See Also == | == See Also == |
Revision as of 22:26, September 17, 2007
Template:Weapon The Type-2 Antipersonnel Fragmentation Grenade[1], more commonly known as the Spike Grenade, is a Jiralhanae (Brute) grenade.
Introduction
The Type-2 Antipersonnel Fragmentation Grenade is believed to be the Covenant Loyalist analog to the Covenant Separatist plasma grenade. The Spike Grenade is most notable for its adhesive properties, also similar to the plasma grenade.
Aesthetics
The Spike Grenade is similar to the Model 24 Stielhandgranate grenade used by Imperial Japan and Nazi Germany during World War I and World War II, essentially an ovular head with a shaft protruding from its bottom. However, it derives its namesake from the notable spikes present on the grenade - it has four big curved spikes on top of the grenade, and a number of smaller ones around the shaft of the grenade. o yea
Operation
Once thrown, the spike grenade will implant itself upon the first object it encounters by goring its spike into the object, whether they be personnel, vehicles, walls, energy shields, or otherwise. After a short delay, it will detonate into a conical blast of spikes (amidst red-blue roiling gas and spikes), perpendicular to the surface it sticks to, similar in functionality to the claymore mine. The spikes ricochet off of hard surfaces in confined quarters, making the spike grenade especially useful in CQB situations.
The grenade makes a distinct "Whoop-whoop-whoop" sound when thrown, which may be useful for scaring enemies or, to a more experienced player, could be used to find the thrower's position.
As with the other grenade types, players will only be allowed to carry two grenades of each type. This is to help with balance issues.
Trivia
- The Spike grenade will stick to anything ,no exceptions, special footage of example [1].
- This grenade shares the Stick It Medal with the Plasma Grenade.
- The Spike Grenade is similar in design to a medieval mace.
- “The casing is constructed of an unusual porous metallic compound. Shrapnel from the Type-2 reaches a temperature of approximately 270 to 315ºC, around 530ºF,and retains that heat for upwards of seven seconds, by design.”
- “It’s not as heavy as it looks, but it’s still like trying to throw a softball bat.”
- “It’s like a shotgun that shoots flaming chainsaws at mike foxtrots – except you throw it.”
It could be referred to as the "sticky frag" as it sticks to things and detonates like a fragmentation grenade. and to mess people up o yea