Surface-to-air missile launcher: Difference between revisions

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The '''Surface-to-Air Missile Launcher'''<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12516 Bungie Humpday Challenge 5/31/2007]</ref>, abbreviated to '''SAM Site''' and colloquially known as a notable piece of scenery on the map {{Levelname|High Ground}}'', is a [[UNSC]] weapons emplacement. It appears in ''Halo 3'''s singleplayer and multiplayer, though only as a background object with no combat capability.
The '''Surface-to-Air Missile Launcher'''<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12516 Bungie Humpday Challenge 5/31/2007]</ref>, abbreviated to '''SAM Site''' and colloquially known as a notable piece of scenery on the map {{Levelname|High Ground}}, is a [[UNSC]] weapons emplacement. It appears in ''[[Halo 3]]'''s singleplayer and multiplayer, though only as a background object with no combat capability.


==Background==
==Background==
The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the [[ASRGAM 10X]] missile. It is featured in the ''[[Halo 3]]'' [[multiplayer]] level High Ground and the [[Campaign]] level {{Levelname|The Storm}} And in {{Levelname|Floodgate}}. It was thought by some players to be a large mortar device that can fire on upcoming attackers.  
The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the [[ASRGAM 10X]] missile. It is featured in the ''Halo 3'' [[multiplayer]] level High Ground and the [[Campaign]] level {{Levelname|The Storm}} And in {{Levelname|Floodgate}}. It was thought by some players to be a large mortar device that can fire on upcoming attackers.  


This was proven false by [[Bungie]] which stated it was unusable and it was only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up High Ground, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.<ref>[[Halo 3 ViDoc: Is Quisnam Protero Damno!]]</ref>
This was proven false by [[Bungie]] which stated it was unusable and it was only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up High Ground, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.<ref>[[Halo 3 ViDoc: Is Quisnam Protero Damno!]]</ref>

Revision as of 17:48, April 18, 2010

Template:Ratings

The Surface-to-Air Missile Launcher'[1], abbreviated to SAM Site and colloquially known as a notable piece of scenery on the map Template:Levelname, is a UNSC weapons emplacement. It appears in Halo 3s singleplayer and multiplayer, though only as a background object with no combat capability.

Background

The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the ASRGAM 10X missile. It is featured in the Halo 3 multiplayer level High Ground and the Campaign level Template:Levelname And in Template:Levelname. It was thought by some players to be a large mortar device that can fire on upcoming attackers.

This was proven false by Bungie which stated it was unusable and it was only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up High Ground, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.[2]

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