Gravity rifle: Difference between revisions

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{{era|H1}}
{{era|H1}}
[[Image:REALGravity rifle.JPG|thumb|200px|The Gravity Rifle]]
[[Image:REALGravity rifle.JPG|thumb|200px|The Gravity Rifle]]
The '''Gravity Rifle''' was going to be the [[Covenant]] Sniper Rifle of [[Halo: Combat Evolved]], but [[Bungie]] decided to delete this [[weapon]] much like they deleted the [[Engineer]]. They do have the model in game but they never made a proper texture, first person model, and projectile. However a common mod simply has it firing plasma grenades which seems to be the right idea for a supposdly powerful weapon. The Gravity Rifle was remade for [[Halo 2]] as the [[Beam Rifle]] and was also in [[Halo 3]].
The '''Gravity Rifle''' was going to be the [[Covenant]] Sniper Rifle of [[Halo: Combat Evolved]], but [[Bungie]] decided to delete this [[weapon]] much like they deleted the [[Engineer]]. They do have the model in game but they never made a proper texture, first person model, and projectile. However a common mod simply has it firing plasma grenades which seems to be the right idea for a supposedly powerful weapon. The Gravity Rifle was remade for [[Halo 2]] as the [[Beam Rifle]] and was also in [[Halo 3]].


==Halo: CE==
==Halo: CE==

Revision as of 21:16, February 11, 2008

File:REALGravity rifle.JPG
The Gravity Rifle

The Gravity Rifle was going to be the Covenant Sniper Rifle of Halo: Combat Evolved, but Bungie decided to delete this weapon much like they deleted the Engineer. They do have the model in game but they never made a proper texture, first person model, and projectile. However a common mod simply has it firing plasma grenades which seems to be the right idea for a supposedly powerful weapon. The Gravity Rifle was remade for Halo 2 as the Beam Rifle and was also in Halo 3.

Halo: CE

In Halo: Custom Edition, there is a cheat which you can use to get it. Type the button next to the number 1 (`) and then type cheat_all_weapons and then press enter and ` again. It is situated next to the Flamethrower. To pick it up, the screen will say "Press E To pick up <need string entry here>", as if the game designers didn't even give it a name. If you press E and pick it up, you can't see it unless you change the camera position (` debug_camera_save (press enter) debug_camera_load (press enter) `). There is no animation for it being fired, but when the the ammo hits the ground, it will start a fire.

Images