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m (The war with humanity was the end of thousands of years of Covenant stability. That mistake was made just before the war. You do the math.) |
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'''Slipspace Field Pods''' are the [[Forerunner]] equivalent of the [[Cryo-chamber|UNSC's cryotubes]]. | '''Slipspace Field Pods''' are the [[Forerunner]] equivalent of the [[Cryo-chamber|UNSC's cryotubes]]. | ||
Instead of freezing a being in a stasis, they put the user into [[Slipspace]], where time stops without motion. It is unknown whether these would work during Slipspace transit, because they freeze units by putting them in Slipspace itself. If they cannot operate in Slipspace transit, then it is clear that they are not intended as a method to prevent aging during Slipspace travel, but as a mini fallout shelter to survive the Halo Array's activation. | Instead of freezing a being in a stasis, they put the user into [[Slipspace]], where time stops without motion. It is unknown whether these would work during Slipspace transit, because they freeze units by putting them in Slipspace itself. If they cannot operate in Slipspace transit, then it is clear that they are not intended as a method to prevent aging during Slipspace travel, but maybe as a mini fallout shelter to survive the Halo Array's activation. | ||
Forerunner Slipspace pods are somehow connected to slipspace and normal space, the actual bodies contained inside the pods are within slipspace, making them safe from nearly everything. (Nearly means that they might be able to get killed if they are engaged within Slipspace, otherwise, normal space cannot hurt the person inside.) | Forerunner Slipspace pods are somehow connected to slipspace and normal space, the actual bodies contained inside the pods are within slipspace, making them safe from nearly everything. (Nearly means that they might be able to get killed if they are engaged within Slipspace, otherwise, normal space cannot hurt the person inside.) |
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