High Ground: Difference between revisions

(→‎Trivia: A little fact)
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*Due to the map's layout, High Ground greatly resembles the Normandy beachheads. The players who spawn on the beach are the landing Allied forces, while the players who spawn in the base are the German troops in the bunkers.
*Due to the map's layout, High Ground greatly resembles the Normandy beachheads. The players who spawn on the beach are the landing Allied forces, while the players who spawn in the base are the German troops in the bunkers.
*The map description says it's ''"''''A relic of older conflicts..."''''', meaning the map may be a refrence to the [[Halo 2 ]]multiplayer map, [[Relic (Level)|Relic]]. Both are set in a beach setting and involve abandoned fortresses.
*The map description says it's ''"''''A relic of older conflicts..."''''', meaning the map may be a refrence to the [[Halo 2 ]]multiplayer map, [[Relic (Level)|Relic]]. Both are set in a beach setting and involve abandoned fortresses.
*From the picture of the concept art, High Ground was originally going to include a waterfall and more of jungle theme than that of a beach fortress. High Ground may have been intended to be the succesor of [[Sanctuary (Level)|Sanctuary]], as High Ground would have had a waterfall and possibly contain numerous small waterways throughout the map.


==Gallery==
==Gallery==
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