High Ground: Difference between revisions
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Their is an artillery weapon to the rear of the defending base, firing mortar shells towards the beach. | Their is an artillery weapon to the rear of the defending base, firing mortar shells towards the beach. However, in descriptions of this weapon, it is described as a SAM (Surface-to-Air-Missile) Site, and presumably fires devastating missiles upon the attackers. | ||
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Revision as of 19:49, November 20, 2006
- Weapons: Gun Turret, Shotgun, Assault Rifle.
- Vehicles: Ghost, Warthog.
- Size and shape: N/A
High Ground is a multiplayer level in Halo 3. It is an asymmetrical map consisting of a dusty fort on a hill. Due to that it looks like an attacking/defending level, is likely a remake of Zanzibar. Just like Zanzibar, it consists of a beach, where the attacking team spawns, and a massive, yet capture able fort, where the defending team spawns. Although this is the predisesor to Zanzibar, and is extremely similar to it(in layout), theres are several ways of getting into the base besides the enormous gate and paths through the flood wall. Bungie has included a series of several tunnels through the bottom of the map which can make for stealthy entrances or intense battles.
Between the foes a large, indestructible wall rests uncanceled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, mostly reachable for the defending team.
Their is an artillery weapon to the rear of the defending base, firing mortar shells towards the beach. However, in descriptions of this weapon, it is described as a SAM (Surface-to-Air-Missile) Site, and presumably fires devastating missiles upon the attackers.
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