Adrian Perez: Difference between revisions

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==Links==
==Links==
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=perez Adrian Perez at Bungie.net]
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=perez Adrian Perez at Bungie.net]
Adrian Perez is an American filmographer and programmer. Born in 1979 and raised in Berkeley Heights, New Jersey, he claims to be of Cuban descent, but this cannot be confirmed. He is currently an employee of Bungie Studios. His favorite gametype is CTF on Longest.
He was hired in 2001, two months before the completion of Halo: Combat Evolved. He was credited as a "Multiplayer programmer." He then continued his work on Halo 2 as an engineer. He is assumed to have worked on Halo 3.
It is possible that Corporal Perez was named after him, as his drawing on Bungie.net resembles Corporal Perez, but this is not a photograph, so it is not known for sure.

Revision as of 13:23, March 4, 2008

Template:RealworldTemplate:BstaffAdrian Perez is an American filmographer and programmer. Born in 1982 and raised in Berkley Heights, New Jersey, he claims to be of Cuban descent, but this cannot be confirmed. He is currently an employee of Bungie Studios. His favorite gametype is CTF on Longest.

He was hired in 2001, two months before the completion of Halo: Combat Evolved. He was credited as a "Multiplayer programmer." He then continued his work on Halo 2 as an engineer. He is assumed to have worked on Halo 3.

It is possible that Corporal Perez was named after him, as his drawing on Bungie.net resembles Corporal Perez, but this is not a photograph, so it is not known for sure.

Links

Adrian Perez is an American filmographer and programmer. Born in 1979 and raised in Berkeley Heights, New Jersey, he claims to be of Cuban descent, but this cannot be confirmed. He is currently an employee of Bungie Studios. His favorite gametype is CTF on Longest.

He was hired in 2001, two months before the completion of Halo: Combat Evolved. He was credited as a "Multiplayer programmer." He then continued his work on Halo 2 as an engineer. He is assumed to have worked on Halo 3.

It is possible that Corporal Perez was named after him, as his drawing on Bungie.net resembles Corporal Perez, but this is not a photograph, so it is not known for sure.