Kig-Yar Minor: Difference between revisions
From Halopedia, the Halo wiki
m (moved Kig-Yar Minor to Kig-yar Minor) |
mNo edit summary |
||
Line 24: | Line 24: | ||
When engaging a Kig-Yar Minor from afar, it is best to use a precision weapon such as an [[M6 series|M6 pistol]], [[Battle Rifle]], or [[Type-51 Carbine|Covenant Carbine]] and aim at their exposed left hand. From medium range, weapons such as the [[Type-25 Directed Energy Rifle|Plasma Rifle]], the [[M7/Caseless Submachine Gun|SMG]] and the [[MA5 series|Assault Rifle]] provide good suppressive fire against a Minor, as a hit on their body will cause the Jackal to stumble, momentarily exposing it to a [[melee]] or [[headshot]]. Alternatively, one can eliminate the Kig-Yar's personal arm shield by firing a volley from a Plasma Rifle or an overcharged shot from a Plasma Pistol. Once the personal arm shield collapses, the Kig-Yar Minor is open to all attacks. | When engaging a Kig-Yar Minor from afar, it is best to use a precision weapon such as an [[M6 series|M6 pistol]], [[Battle Rifle]], or [[Type-51 Carbine|Covenant Carbine]] and aim at their exposed left hand. From medium range, weapons such as the [[Type-25 Directed Energy Rifle|Plasma Rifle]], the [[M7/Caseless Submachine Gun|SMG]] and the [[MA5 series|Assault Rifle]] provide good suppressive fire against a Minor, as a hit on their body will cause the Jackal to stumble, momentarily exposing it to a [[melee]] or [[headshot]]. Alternatively, one can eliminate the Kig-Yar's personal arm shield by firing a volley from a Plasma Rifle or an overcharged shot from a Plasma Pistol. Once the personal arm shield collapses, the Kig-Yar Minor is open to all attacks. | ||
On higher difficulties, it is advisable for players to | On higher difficulties, it is advisable for players to utilize either the long-range firing technique using a precision weapon or the overcharged plasma bolt. | ||
==Appearances== | ==Appearances== |
Revision as of 17:49, June 30, 2010
Template:Covenant Rank Infobox A Kig-Yar Minor is the lowest rank in the Kig-Yar rank structure. They are effectively equal in rank to the UNSC Private, Private First Class, or Lance Corporal. They are commonly seen wielding turquoise Point Defense Gauntlets on their right arm and wielding Plasma Pistols on their left, as opposed to their superior officers, who wield orange (Halo: CE and Halo 2) or purple (Halo 3) shields.
Description
Like Unggoy, the Kig-Yar are commonly seen in combat and are engaged as cannon fodder. Because of this, they are seen in almost every engagement with other types of Covenant forces. Kig-Yar Minors simply devote their combat time to bombard enemy forces with rapid-fire volleys of plasma bolts on the ground.
Combat
Kig-Yar Minors are known for wielding Plasma Pistols as their standard weapon of choice. When engaging an enemy, they tend to overcharge their Plasma Pistols to eliminate enemy Spartans' energy shields and release volleys of plasma bolts to quickly eliminate them. When engaged by an enemy, Minors will use its personal arm shields to block enemy fire.
When engaging a Kig-Yar Minor from afar, it is best to use a precision weapon such as an M6 pistol, Battle Rifle, or Covenant Carbine and aim at their exposed left hand. From medium range, weapons such as the Plasma Rifle, the SMG and the Assault Rifle provide good suppressive fire against a Minor, as a hit on their body will cause the Jackal to stumble, momentarily exposing it to a melee or headshot. Alternatively, one can eliminate the Kig-Yar's personal arm shield by firing a volley from a Plasma Rifle or an overcharged shot from a Plasma Pistol. Once the personal arm shield collapses, the Kig-Yar Minor is open to all attacks.
On higher difficulties, it is advisable for players to utilize either the long-range firing technique using a precision weapon or the overcharged plasma bolt.
Appearances
In Halo 2, they are the Arbiter's allies only on the level Sacred Icon where they accompany the Arbiter on a mission to recover the "Sacred Icon", which is Installation 05's Activation Index.
Gallery
A Jackal Minor and Major shielding themselves.
A Halo 2 Jackal Minor charges a Plasma Pistol.