Okarda'phaa-pattern plasma rifle: Difference between revisions
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===Multiplayer Recommendations=== | ===Multiplayer Recommendations=== | ||
The Plasma Rifle has limited uses in [[Multiplayer]], but is still a useful weapon, especially if dual wielded. Although its range limits the weapon to close quarter fire fights, if used properly a player can quickly dispose of a far-away enemy. It is also advisable to carry a mid to long range weapon such as a [[Battle Rifle]] or [[Sniper Rifle]] for backup against targets outside of the Plasma Rifle's range. It has the fastest [[melee]] attack of any weapon except for the energy sword. In Halo 3, this weapon can easily overpower an [[Assault Rifle]] if the melee is used in conjunction well with the energy shield depleting shots, allowing an easy take down. | The Plasma Rifle has limited uses in [[Multiplayer]], but is still a useful weapon, especially if dual wielded. Duel wielding increases the rate of fire and damage. Although its range limits the weapon to close quarter fire fights, if used properly a player can quickly dispose of a far-away enemy. It is also advisable to carry a mid to long range weapon such as a [[Battle Rifle]] or [[Sniper Rifle]] for backup against targets outside of the Plasma Rifle's range. It has the fastest [[melee]] attack of any weapon except for the energy sword. In Halo 3, this weapon can easily overpower an [[Assault Rifle]] if the melee is used in conjunction well with the energy shield depleting shots, allowing an easy take down. | ||
==Variations Between the Halo Games== | ==Variations Between the Halo Games== |