Chris Barrett: Difference between revisions

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He worked on the level [[Metropolis]] in ''Halo 2'', and is most known from his personal Easter Egg; [[Tterrab Industries]].
He worked on the level [[Metropolis]] in ''Halo 2'', and is most known from his personal Easter Egg; [[Tterrab Industries]].


=Bio=
Nickname: Barry
Classification: GrizzledAncients
Current Job: Environment Art Director
Origin: Burlington, VT
Blood Type: Classified
Age: Classified
Weight: Classified
Height: Classified
Girth: Classified
First Job: Classified
Hobby: Classified
Ultimate Halo Match: Classified
Ultimate Snack: Classified
Ultimate Website: Classified
Mode of Transport: Classified
Fake Weapon: Classified
BIOGRAPHY
Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, ''[[Halo: Combat Evolved]]'' and ''Halo 2''.
== Games ==
== Games ==



Revision as of 19:33, October 21, 2009

Template:Realworld Template:Ratings Template:Bstaff

Biography

Christopher (Chris) Barrett is an employee at Bungie Studios.

In 1999, when Halo: Combat Evolved was released, Barrett was credited as an artist on Bungie's team. When Halo 2 was released, Barrett was working as a level designer.

He worked on the level Metropolis in Halo 2, and is most known from his personal Easter Egg; Tterrab Industries.

Games

Bungie.net Profile

  • Nickname: Barry
  • Classification: GrizzledAncients
  • Current Job: Environment Art Director
  • Origin: Burlington, VT
  • Blood Type: Classified
  • Age: Classified
  • Weight: Classified
  • Height: Classified
  • Girth: Classified
  • First Job: Classified
  • Hobby: Classified
  • Ultimate Halo Match: Classified
  • Ultimate Snack: Classified
  • Ultimate Website: Classified
  • Mode of Transport: Classified
  • Fake Weapon: Classified
  • Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, Halo: Combat Evolved and Halo 2.[1]

Sources

  1. ^ [1]