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[[Image:Normal.jpg|thumb|Normal icon]]  
[[Image:Normal.jpg|thumb|Normal icon]]  
==Summary==
==Summary==
'''Normal''' is the default difficulty rating; it's not too hard, but not too easy. The enemies will not cower as much, and few [[Grunts]] will throw [[Plasma Grenades]]. It is ranked 2nd in the list of 4 difficulties.
'''''Normal'' is the default difficulty rating'''; it's not too hard, but not too easy. The enemies will not cower as much, and few [[Grunts]] will throw [[Plasma Grenades]]. It is ranked 2nd in the list of 4 difficulties.
In addition this difficulty is another good starting level for beginners to the Halo series as is [[Easy]] Mode. Normal mode has the most realistic strength, [[Master Chief]], [[Elites]] and all other covenant and marines, although intelligence, enemy accuracy, and enemy numbers are the most realistic in [[Legendary]]. Although the strength of Master Chief is reasonable in Heroic, the strength of Master Chief is slightly stronger than the Elites, so that's why this is the most realistic mode.
In addition this difficulty is another good starting level for beginners to the Halo series as is [[Easy]] Mode. Normal mode has the most realistic strength, [[Master Chief]], [[Elites]] and all other covenant and marines, although intelligence, enemy accuracy, and enemy numbers are the most realistic in [[Legendary]]. Although the strength of Master Chief is reasonable in Heroic, the strength of Master Chief is slightly stronger than the Elites, so that's why this is the most realistic mode.



Revision as of 19:56, February 28, 2008

Template:Article Quote - Description from Halo: Combat Evolved and Halo 2. Template:Article Quote - Description from Halo 3.

File:Normal.jpg
Normal icon

Summary

Normal is the default difficulty rating; it's not too hard, but not too easy. The enemies will not cower as much, and few Grunts will throw Plasma Grenades. It is ranked 2nd in the list of 4 difficulties. In addition this difficulty is another good starting level for beginners to the Halo series as is Easy Mode. Normal mode has the most realistic strength, Master Chief, Elites and all other covenant and marines, although intelligence, enemy accuracy, and enemy numbers are the most realistic in Legendary. Although the strength of Master Chief is reasonable in Heroic, the strength of Master Chief is slightly stronger than the Elites, so that's why this is the most realistic mode.

Normal is a little harder than easy but players can move through levels relatively easily. This difficulty doesn’t ruin your gaming experience by being too difficult, but isn't too easy as to eliminate the challenge, either.

The most dangerous thing from close range is an elite with an Energy Sword, and from a distance is a Sniper Jackal with a Beam Rifle. Grunts are still very easy to dispatch of, and will more often than not run if the elite with them is killed, which is also fairly easy. Drones and Jackals (with the exception to snipers) are the second easiest to kill, even with their unique capabilities. Elites, Brutes and Hunters are around the same overall in difficulty to kill. It mainly depends on the player's weakness as to which is the hardest.

On the level Regret, where you have to kill the Prophet of Regret, his gravity beam will drain around one third of your energy shield. He is fairly easy to kill when you jump on him and start punching him. Only if you stay on him for a considerably long time will he teleport away. The honor guards protecting him will not do much damage unless they have energy swords.

When you encounter the flood, most plasma weapons are average and most human weapons are a bit better. The most effective weapon is the energy sword, which will kill a Combat Form in one hit. The second most effective is the Shotgun. The flood's unarmed attacks are not that worrying on their own, but if large groups attack you or you get hit from behind, then you have an extremely good chance of being killed.

Trivia

  • Every difficulty shield icon has the Marathon symbol on it.

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