Kig-Yar point defense gauntlet: Difference between revisions

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[[Image:Jackal Point Defense Gauntlet.jpg|thumb|300px|An unactivated Point Defense Gauntlet being carried by a Jackal in [[Halo 3]]]]
[[Image:Jackal Point Defense Gauntlet.jpg|thumb|300px|An unactivated Point Defense Gauntlet being carried by a Jackal in [[Halo 3]]]]
'''Jackal Point Defense Gauntlets''' are linear energy shields mainly used by the [[Covenant]] [[Jackals]] for protection from enemy fire. Worn on the forearm, they create a barrier that can deflect most solid projectile weapon.
'''Jackal Point Defense Gauntlets''' are arm held energy shields mainly used by the [[Covenant]] [[Jackals]] for protection from enemy fire. Worn on the forearm, they create a barrier that can deflect most solid projectile weaponery.




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== Damage Resistance ==
== Damage Resistance ==
[[Image:Jackal Shield Taking Damage.jpg|thumb|200px|right|Jackal Shields emit increasingly lower wavelength light spectrums (orange to red) as they take damage, eventually collapsing altogether.]]
[[Image:Jackal Shield Taking Damage.jpg|thumb|200px|right|Jackal Shields emit increasingly lower wavelength light spectrums (orange to red) as they take damage, eventually collapsing altogether.]]
The shield of the point defense gauntlet reflects its current charge by changing color gradually from its original color to red before it deactivates completely.
The shield of the point defense gauntlet reflects its' current charge by changing color gradually from its original color to red before it deactivates completely.


In [[Halo 2]], the shield appears to have been weakened. It is now possible (albeit difficult), to bring down a shield with projectile weaponry, and a sniper round to the central dot will collapse it and [[stun]] the Jackal.  
In [[Halo 2]], the shield appears to have been weakened. It is now possible (albeit difficult), to bring down a shield with projectile weaponry, and a sniper round to the central dot will collapse it and [[stun]] the Jackal.  


[[Halo 3]] era jackal shields are identical to the ones in Halo 2 except that a melee will now collapse the shield.
[[Halo 3]] era jackal shields are the strongest yet, being uncollapsible by standard projecticle UNSC weapons (even to shots to the central dot), and melees no longer instantly kill the Jackal, they just deactivate the shield. Jackals also will not flinch when ammunition hits the edges of their shields, they will only flinch when a bullet connects with their body (particularly the hand exposed by the firing notch). It is more susceptible to the Plasma Rifle and Sentinel Beam now however.


=== UNSC Weapons ===
=== UNSC Weapons ===
[[Image:Jackal Shield Strength.jpg|thumb|left|200px|A Jackal's shield has incredible deflection power against most UNSC rounds.]]  
[[Image:Jackal Shield Strength.jpg|thumb|left|200px|A Jackal's shield has incredible deflection power against most UNSC rounds.]]  
The Jackal Point Defense Gauntlet is completely resistant to the UNSC's metallic projectile ammunition. Most [[UNSC]] weaponry will simply bounce off the shields. Even the [[SRS99C-S2 AM Sniper Rifle]]'s large 14.5mm APFSDS are deflected (except when fired at the central shield emitter).  
The Jackal Point Defense Gauntlet is completely resistant to the UNSC's metallic projectile ammunition. Most [[UNSC]] weaponry will simply bounce off the shields. Even the [[SRS99C-S2 AM Sniper Rifle]]'s large 14.5mm APFSDS are deflected (except when fired at the central shield emitter in Halo 2).  


However continuous fire from certain weapons will cause the Jackal to momentarily drop its shield. The [[Warthog]]'s [[M41 LAAG]], [[AIE-486H Heavy Machine Gun]] (and curiously [[MA5B]] and [[SMG]]) rounds will cause the Jackal to flinch allowing the rest of the weapon's bullets to eliminate the Jackal. This may be due to the physical weakness of the Jackal as the bullets themselves are deflected.  
However continuous fire from certain weapons will cause the Jackal to momentarily drop its shield. The [[Warthog]]'s [[M41 LAAG]], [[AIE-486H Heavy Machine Gun]] (and curiously [[MA5B]] and [[SMG]] in Halos 1 and 2) rounds will cause the Jackal to flinch allowing the rest of the weapon's bullets to eliminate the Jackal. This may be due to the physical weakness of the Jackal as the bullets themselves are deflected.  


The few human weapons that can penetrate the shield are explosive weapons such as the [[Rocket Launcher]], [[missile pod]], and the [[Spartan Laser]].
The few human weapons that can penetrate the shield are explosive weapons such as the [[Rocket Launcher]], [[missile pod]], and the [[Spartan Laser]].
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Alternatively, the point defense gauntlet has very low resistance towards Covenant [[Plasma]]-based weaponry. Plasma fire will deplete the shield's strength until they completely collapse. A few shots from a [[Plasma Rifle]] or a [[Plasma Pistol]] overcharged shot will successfully collapse the shield and may also cause the Jackal to flee.   
Alternatively, the point defense gauntlet has very low resistance towards Covenant [[Plasma]]-based weaponry. Plasma fire will deplete the shield's strength until they completely collapse. A few shots from a [[Plasma Rifle]] or a [[Plasma Pistol]] overcharged shot will successfully collapse the shield and may also cause the Jackal to flee.   


Strangely the [[Covenant Carbine]], a projectile weapon, can also deplete the shield.
Strangely the [[Covenant Carbine]], a projectile weapon, can also deplete the shield in Halo 2. This may be due to the radioactivity of the projectiles, or possibly the projectiles have a miniature explosion when they connect as they are basically very miniature fuel rod based ammunition.


=== Grenades ===
=== Grenades ===
[[Image:Jackal Shield Cover.jpg|thumb|right|200px|Point Defense Gauntlets provide cover for the whole body of a well positioned Jackal.]]
[[Image:Jackal Shield Cover.jpg|thumb|right|200px|Point Defense Gauntlets provide cover for the whole body of a well positioned Jackal.]]
Explosions from [[grenades]] can collapse the shield and kill the Jackal. It should be noted that the [[Plasma Grenade]] and the [[Spike Grenade]] will not stick to shield but can still destroy the shield and the Jackal if it's near the explosion.
Explosions from [[grenades]] can collapse the shield and kill the Jackal. It should be noted that the [[Plasma Grenade]] and the [[Spike Grenade]] will not stick to shield (though in preproduction it was planned for the Spike Grenade to have this ability) but can still destroy the shield and the Jackal if it's near the explosion.




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=== Melee ===
=== Melee ===


In [[Halo: Combat Evolved]] a direct hit to the shield will knock it backwards into the Jackal, sending a power surge through the Jackal's body and killing it. However, on [[Heroic]] and [[Legendary]], it will often take more than one attack. Similar to most enemies, Jackals flinch when hit with a melee attack. In [[Halo 2]] the shield now provides the Jackals with limited melee protection but in [[Halo 3]] a melee attack will collapse the shield.
In [[Halo: Combat Evolved]] a direct hit to the shield will knock it backwards into the Jackal, sending a power surge through the Jackal's body and killing it. However, on [[Heroic]] and [[Legendary]], it will often take more than one attack. Similar to most enemies, Jackals flinch when hit with a melee attack. In [[Halo 2]] the shield now provides the Jackals with limited melee protection but in [[Halo 3]] a melee attack will just collapse the shield.


== Trivia ==
== Trivia ==
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*[[Sniper Jackal]]s wear point defense gauntlets but never use them, even after dropping their [[Beam Rifle|rifles]] or [[Covenant Carbine|carbines]] and fleeing.
*[[Sniper Jackal]]s wear point defense gauntlets but never use them, even after dropping their [[Beam Rifle|rifles]] or [[Covenant Carbine|carbines]] and fleeing.
*It seems that Half-Jaw has his own personal arm shield. This can be seen in the Halo Graphic Novel.
*It seems that Half-Jaw has his own personal arm shield. This can be seen in the Halo Graphic Novel.
*Point Defense Gauntlets were often used by easrly Spartans who lacked shielding or by Spartans and Elites who wanted enhanced shielding.
*The Mjolnir armor system was reverse engineered from a Point Defense Gauntlet.
*The shield seems to be a dual wieldable item, as Jackals are never seen holding a weapon in their shield hand (except in a Halo 2 glitch where the Arbiter could give Shield Jackals carbines).


== Related Links ==
== Related Links ==

Revision as of 01:02, November 16, 2007


File:Jackal Point Defense Gauntlet.jpg
An unactivated Point Defense Gauntlet being carried by a Jackal in Halo 3

Jackal Point Defense Gauntlets are arm held energy shields mainly used by the Covenant Jackals for protection from enemy fire. Worn on the forearm, they create a barrier that can deflect most solid projectile weaponery.




Damage Resistance

File:Jackal Shield Taking Damage.jpg
Jackal Shields emit increasingly lower wavelength light spectrums (orange to red) as they take damage, eventually collapsing altogether.

The shield of the point defense gauntlet reflects its' current charge by changing color gradually from its original color to red before it deactivates completely.

In Halo 2, the shield appears to have been weakened. It is now possible (albeit difficult), to bring down a shield with projectile weaponry, and a sniper round to the central dot will collapse it and stun the Jackal.

Halo 3 era jackal shields are the strongest yet, being uncollapsible by standard projecticle UNSC weapons (even to shots to the central dot), and melees no longer instantly kill the Jackal, they just deactivate the shield. Jackals also will not flinch when ammunition hits the edges of their shields, they will only flinch when a bullet connects with their body (particularly the hand exposed by the firing notch). It is more susceptible to the Plasma Rifle and Sentinel Beam now however.

UNSC Weapons

File:Jackal Shield Strength.jpg
A Jackal's shield has incredible deflection power against most UNSC rounds.

The Jackal Point Defense Gauntlet is completely resistant to the UNSC's metallic projectile ammunition. Most UNSC weaponry will simply bounce off the shields. Even the SRS99C-S2 AM Sniper Rifle's large 14.5mm APFSDS are deflected (except when fired at the central shield emitter in Halo 2).

However continuous fire from certain weapons will cause the Jackal to momentarily drop its shield. The Warthog's M41 LAAG, AIE-486H Heavy Machine Gun (and curiously MA5B and SMG in Halos 1 and 2) rounds will cause the Jackal to flinch allowing the rest of the weapon's bullets to eliminate the Jackal. This may be due to the physical weakness of the Jackal as the bullets themselves are deflected.

The few human weapons that can penetrate the shield are explosive weapons such as the Rocket Launcher, missile pod, and the Spartan Laser.




Covenant Weapons

Alternatively, the point defense gauntlet has very low resistance towards Covenant Plasma-based weaponry. Plasma fire will deplete the shield's strength until they completely collapse. A few shots from a Plasma Rifle or a Plasma Pistol overcharged shot will successfully collapse the shield and may also cause the Jackal to flee.

Strangely the Covenant Carbine, a projectile weapon, can also deplete the shield in Halo 2. This may be due to the radioactivity of the projectiles, or possibly the projectiles have a miniature explosion when they connect as they are basically very miniature fuel rod based ammunition.

Grenades

Point Defense Gauntlets provide cover for the whole body of a well positioned Jackal.

Explosions from grenades can collapse the shield and kill the Jackal. It should be noted that the Plasma Grenade and the Spike Grenade will not stick to shield (though in preproduction it was planned for the Spike Grenade to have this ability) but can still destroy the shield and the Jackal if it's near the explosion.




Melee

In Halo: Combat Evolved a direct hit to the shield will knock it backwards into the Jackal, sending a power surge through the Jackal's body and killing it. However, on Heroic and Legendary, it will often take more than one attack. Similar to most enemies, Jackals flinch when hit with a melee attack. In Halo 2 the shield now provides the Jackals with limited melee protection but in Halo 3 a melee attack will just collapse the shield.

Trivia

  • In the first Teaser of Halo: Combat Evolved a group of UNSC Marines inside a Forerunner complex engage with a Major Domo Elite with a triple-layered personal arm shield similar to the Jackal's.
  • In Halo 2, the Arbiter's zoom outline resembles that of a horizontal Jackal Energy Shield from Halo 1.
  • Sniper Jackals wear point defense gauntlets but never use them, even after dropping their rifles or carbines and fleeing.
  • It seems that Half-Jaw has his own personal arm shield. This can be seen in the Halo Graphic Novel.
  • Point Defense Gauntlets were often used by easrly Spartans who lacked shielding or by Spartans and Elites who wanted enhanced shielding.
  • The Mjolnir armor system was reverse engineered from a Point Defense Gauntlet.
  • The shield seems to be a dual wieldable item, as Jackals are never seen holding a weapon in their shield hand (except in a Halo 2 glitch where the Arbiter could give Shield Jackals carbines).

Related Links