Halo Zero: Difference between revisions

From Halopedia, the Halo wiki

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*A high speed Internet connection
*A high speed Internet connection


== Gameplay ==
== Game play ==
[[Image:HaloZero3.JPG|right|250px]]
[[Image:HaloZero3.JPG|right|250px]]
The game has a [[Campaign]] mode and [[Multiplayer]] mode. Campaign mode chronicles [[Master Chief]] on [[Reach]], as the [[Covenant]] lay siege to it. A few key objectives are rescuing [[Vice Admiral]] [[Whitcomb]] and later teaming up with [[Staff Sergeant]]  [[Johnson]], who will later help you in the levels. [[Warthogs]] are drivable and all [[weapons]] found in ''Halo: Combat Evolved'' can be used except for [[turrets]] and the [[Fuel Rod Cannon]].
The game has a [[Campaign]] mode and [[Multiplayer]] mode. Campaign mode chronicles [[Master Chief]] on [[Reach]], as the [[Covenant]] lay siege to it. A few key objectives are rescuing [[Vice Admiral]] [[Whitcomb]] and later teaming up with [[Staff Sergeant]]  [[Johnson]], who will later help you in the levels. [[Warthogs]] are drivable and all [[weapons]] found in ''Halo: Combat Evolved'' can be used except for [[turrets]] and the [[Fuel Rod Cannon]].
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Multiplayer maps are based off of existing Halo Multiplayer maps such as ''[[Zanzibar]]'' and ''[[Blood Gulch]]''.
Multiplayer maps are based off of existing Halo Multiplayer maps such as ''[[Zanzibar]]'' and ''[[Blood Gulch]]''.


Notably, the gameplay has many bugs, and the game has many misleading concepts, such as the fact that the game doesn't shoot where the cursor is, but where the Master Chief is aiming at, and that headshots don't do more damage. Many problems in collision detection occur, such as [[Jackals]] being hard to hit due to their shield absorbing the first hit they take (unless hit by a rocket) making a [[melee]] attack the most efficient way to take them out. Other problems notably exist.
Notably, the game play has many bugs, and the game has many misleading concepts, such as the fact that the game doesn't shoot where the cursor is, but where the Master Chief is aiming at, and that head shots don't do more damage. Many problems in collision detection occur, such as [[Jackals]] being hard to hit due to their shield absorbing the first hit they take (unless hit by a rocket) making a [[melee]] attack the most efficient way to take them out. Other problems notably exist.


== Weapons and Vehicles ==
== Weapons and Vehicles ==

Revision as of 02:34, June 19, 2009

Template:Ratings Template:Realworld

A screenshot of Halo Zero's gameplay.

Halo Zero is a fan made 2D PC game, made with the help of neither Microsoft nor Bungie, very loosely based on the Battle of Reach before Halo: Combat Evolved takes place. The current game version is 1.8.6.3. On May 31, 2009, the official site and therefor server of Halo Zero was deactivated due to a lack of money to continue to keep the site running. [1]

Requirements for Installation

  • 1GHZ Processor
  • 256MB of RAM
  • 22MB free disk space
  • A Keyboard & Mouse
  • A high speed Internet connection

Game play

HaloZero3.JPG

The game has a Campaign mode and Multiplayer mode. Campaign mode chronicles Master Chief on Reach, as the Covenant lay siege to it. A few key objectives are rescuing Vice Admiral Whitcomb and later teaming up with Staff Sergeant Johnson, who will later help you in the levels. Warthogs are drivable and all weapons found in Halo: Combat Evolved can be used except for turrets and the Fuel Rod Cannon. Campaign mode has five difficulty settings, Easy, Normal, Heroic, Legendary, and Mythic. However mythic difficulty must be unlocked by finishing the game in all other difficulties.

The keyboard arrow keys are used for movement, and the mouse acts as a free look, while the left mouse button and the right mouse button shoot and throw grenades, respectively. All other functions such as Melee, Switch Weapon and Jump are subject to be changed by the user, but the mouse's controls are unchangeable.

Multiplayer maps are based off of existing Halo Multiplayer maps such as Zanzibar and Blood Gulch.

Notably, the game play has many bugs, and the game has many misleading concepts, such as the fact that the game doesn't shoot where the cursor is, but where the Master Chief is aiming at, and that head shots don't do more damage. Many problems in collision detection occur, such as Jackals being hard to hit due to their shield absorbing the first hit they take (unless hit by a rocket) making a melee attack the most efficient way to take them out. Other problems notably exist.

Weapons and Vehicles

Human Weapons

Covenant Weapons

Vehicles

HaloZero2.JPG

The vehicles available to the player are listed below:

Opponents

Campaign missions

  • Reach Complex
  • Forest Crash
  • Warthog Carnage
  • Generator Room
  • Dangerous Canyon
  • Truth and Reconciliation
  • Castle Entrance
  • Rescue Mission
  • Perilous Escape
  • Final Way

Multiplayer maps

  • Blood Gulch
  • Derelict
  • Zanzibar
  • Icefields
  • Timberland
  • Chiron TL34
  • HangEmHigh
  • Death Island
  • Danger Canyon
  • Battle Creek

Unlockables

  • Beat the game on all four difficulty settings (Easy, Normal, Heroic, Legendary) to unlock the Mythic difficulty.
  • Beat the game on Mythic mode and you will be able to use the Energy Sword when you kill a Zealot.

Sources

  1. ^ [1]


Related Links

External Links

Internal Links

[1]

  1. ^