User:BaconShelf/VehicleHub: Difference between revisions

From Halopedia, the Halo wiki

(Created page with "{{Hub/Start|Lore}} {{Container |style-content=padding:4px; |style-title=padding:7px 5px; |title=Featured |content={{Flexbox|columns=4 |content1= {{Card |height = 10rem |image = HaloDeluge Flood Concept 2.jpg |imagePosition = center |label = |labelpage = |title = Human vehicles |caption = |link = Planet }} |content2= {{Card |height = 10rem |image = HR Draugr SiegeEngine Concept.jpg |imagePosition = center |title = Covenant vehicles |caption = |link = City }} |content3...")
 
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{{Card
{{Card
|height = 5rem
|height = 5rem
|image = H2A MombasaSkyline Concept.jpg
|image = HFR Warthog Charge.jpg
|imageColorR = 50
|imageColorR = 50
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|imageColorB = 50
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|imagePosition = middle
|imagePosition = center
|label =  
|label =  
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|title = By type
|title = By type
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:*[[Special:RandomInCategory/Locations by world|View a random location page]]
:*[[Special:RandomInCategory/Vehicles|View a random vehicle page]]
:*[[:Category:Locations by world|Locations by world]]
:*[[Tank]]s
:*[[:Category:Astronomical objects|Astronomical objects]] ([[:Category:Galaxies|Galaxies]], [[:Category:Planetary systems|Star systems]], [[:Category:Planets|Planets]], [[:Category:Asteroids|Asteroids]], [[:Category:Moons|Moons]])
:*Troop carriers
:*[[:Category:Forerunner installations|Forerunner installations]]
:*Walkers
:*Planetary features ([[:Category:Continents|Continents]], [[:Category:Mountains|Mountains]], [[:Category:Bodies of water|Bodies of water]])
:*[[:Category:Artillery|Artillery]]
:*[[:Category:Buildings and structures|Buildings and structures]] ([[:Category:Military bases|Military bases]])
:*[[Dropship]]s
:*[[Gunship]]s
:*Combat aircraft
:*[[:Category:Marine craft|Maritime vehicles]]
}}
}}
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|image = UNSC Attack.jpg
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|title = Multiplayer map locations
|title = In the ''Halo'' Games...
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The multiplayer maps of the ''Halo'' games are almost all set in, or based on, a location in-universe. Some are direct locations, while others are [[War Games|simulated]] reconstructions built by the [[UNSC Cartographer Initiative]] for personnel training.
Vehicles form a vital pillar of the ''Halo'' game series, be it as player-controlled drivable vehicles in the [[first-person shooter]]s or as massed columns charging enemy lines in the [[real-time strategy]] titles. For more information about how vehicles work in the ''Halo'' games, see the following links:
:<categorytree mode=pages hideroot=on>Multiplayer maps</categorytree>
:*[[Vehicles (gameplay)]]
:*[[:Category:Vehicles by game|List of vehicles by game]]
:*[[:Category:Cut vehicles|Vehicle cut content]]
}}}}
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{{Hub/End}}
{{Hub/End}}

Revision as of 20:20, March 21, 2025


Featured
Human vehicles
Covenant vehicles
Banished vehicles
Civilian vehicles

The powers of the galaxy rely on a massive range of land, air, sea, and space vehicles for both warfare and industry. Battlefields are highly mobile affairs, relying on large formations of heavy fighting supported by infantry, artillery, aircraft and other even more specialised designs. For humanity, most ground vehicles are fairly conventional in nature, using wheels, treads, or legs to move over terrain. The Covenant, on the other hand, make use of boosted gravity propulsion drive systems on nearly all of their vehicle designs, allowing them to hover a few feet off the ground and glide over the landscape. This technology has also been leveraged by the Banished, who scavenge the remains of Covenant armouries and take whatever they can find.



HR CovenantArmy Concept 2.jpg
Notable vehicles




H3 Storm Scarab.jpg
Scarab
H3 Mongoose Concept.jpg
Mongoose
Concept art used for the Emergency Boarding Procedures achievement.
Phaeton
Hunt for the Phantom.png
Hornet
A render of Blur Studio's Oghal-pattern Banshee model.
Banshee
H5G-T57Spirit.jpg
Spirit
Escape from Faraday.png
Elephant
A render of the Kez'katu-pattern Phantom model used in Blur Studio's cutscenes.
Phantom
Blitz artwork
Wolverine
A Rizvum-pattern Revenant on the level ONI: Sword Base.
Revenant
HFR Warthog Charge.jpg
By type
UNSC Attack.jpg
In the Halo Games...

Vehicles form a vital pillar of the Halo game series, be it as player-controlled drivable vehicles in the first-person shooters or as massed columns charging enemy lines in the real-time strategy titles. For more information about how vehicles work in the Halo games, see the following links: