Halo: Combat Evolved (PC port): Difference between revisions
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[[Halo: Combat Evolved]] was originally going to be made for the PC & Mac platforms. [[Bungie]] changed platforms to the upcoming [[Xbox]] after being bought by [[Microsoft]]. Then, on 09/30/03, [[Gearbox Software]] packaged Halo '''for the PC''' and added a few extra features, too. (It should be noted, however, that in the process of developing the port, the ability to play co-op in multiplayer mode was lost entirely.) Later, a Halo Mac was made. Halo PC contained several new features that the Xbox version of Halo lacked, namely the ability to play the game in [[Safe Mode]], in addition to six all new [[multiplayer]] maps. | [[Halo: Combat Evolved]] was originally going to be made for the PC & Mac platforms. [[Bungie]] changed platforms to the upcoming [[Xbox]] after being bought by [[Microsoft]]. Then, on 09/30/03, [[Gearbox Software]] packaged Halo '''for the PC''' and added a few extra features, too. (It should be noted, however, that in the process of developing the port, the ability to play co-op in multiplayer mode was lost entirely.) Later, a Halo Mac was made. Halo PC contained several new features that the Xbox version of Halo lacked, namely the ability to play the game in [[Safe Mode]], in addition to six all new [[multiplayer]] maps. The resolution of thebgame is also better than the [[Xbox]] version. A [[Halo:Combat Evolved|demo]] was also released before the PC version of the game. | ||
Halo PC has maintained incredible popularity since its release. In May of 2007, over 130,000 players played Halo PC online, nearly four years after the game's release<ref>[http://www.bungie.net/News/content.aspx?type=news&cid=12521 Bungie News: 6-4-2007]</ref>. | Halo PC has maintained incredible popularity since its release. In May of 2007, over 130,000 players played Halo PC online, nearly four years after the game's release<ref>[http://www.bungie.net/News/content.aspx?type=news&cid=12521 Bungie News: 6-4-2007]</ref>. |
Revision as of 22:14, November 17, 2007
Halo: Combat Evolved was originally going to be made for the PC & Mac platforms. Bungie changed platforms to the upcoming Xbox after being bought by Microsoft. Then, on 09/30/03, Gearbox Software packaged Halo for the PC and added a few extra features, too. (It should be noted, however, that in the process of developing the port, the ability to play co-op in multiplayer mode was lost entirely.) Later, a Halo Mac was made. Halo PC contained several new features that the Xbox version of Halo lacked, namely the ability to play the game in Safe Mode, in addition to six all new multiplayer maps. The resolution of thebgame is also better than the Xbox version. A demo was also released before the PC version of the game.
Halo PC has maintained incredible popularity since its release. In May of 2007, over 130,000 players played Halo PC online, nearly four years after the game's release[1].
Halo: Combat Evolved (PC) patches
What's New
Campaign mode is the exact same as on the Xbox, but here's what's new in Halo: Combat Evolved multiplayer for the PC/Mac version.
- Weapons
- Fuel Rod Gun (added in multiplayer, but was in the campaign before as a non-wieldable weapon.)
- Flamethrower (COMPLETELY NEW, but was originally planned to be in the Xbox version.)
- Vehicles
- Rocket Warthog (COMPLETELY NEW)
- Banshees (added in Multiplayer, but was in the campaign before.)
- Shades (added in Multiplayer, but was in the campaign before.)
References
Trivia
In Halo PC just before the main menu it should be a loading screen look close to find a Marathon symbol