Halo 5: Guardians E3 Hololens Experience: Difference between revisions
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{{Status|RealWorld}} | {{Status|RealWorld}} | ||
[[File:H5G Marketing E32015HE Holotable.jpg|thumb|250px|Centerpiece of the experience, the holotank.]] | [[File:H5G Marketing E32015HE Holotable.jpg|thumb|250px|Centerpiece of the experience, the holotank.]] | ||
The '''''Halo 5: Guardians'' E3 | The '''''Halo 5: Guardians'' E3 HoloLens Experience''' was an experience at [[Electronic Entertainment Expo]] [[2015]] showcasing the new ''[[Halo 5: Guardians]]'' multiplayer mode, [[Warzone]], with [[Wikipedia:Microsoft HoloLens|Microsoft HoloLens]] technology. | ||
==Plot summary== | ==Plot summary== | ||
Set on the {{UNSCShip|Infinity}}, [[SPARTAN-IV program|Spartan- | Set on the {{UNSCShip|Infinity}}, [[SPARTAN-IV program|Spartan-IVs]] [[Gabriel Thorne]], [[Anthony Madsen]], [[Tedra Grant]], [[Naiya Ray]], [[Joel Thomas]], and [[Jared Miller]] are guided through a hallway where they could look into [[hangar bay]] 4A and 5B, until they arrive in the Simulation Briefing Room containing an [[HBT-215 Holographic Imaging Table]]. | ||
On the holotank, [[Spartan Commander]] [[Sarah Palmer]] | On the [[holotank]], [[Spartan Commander]] [[Sarah Palmer]] summarizes the Warzone simulation, explaining its use in training and that the simulation they are about to experience is set on [[Alluvion]] using historical records of the planet. Once Palmer had finishes explaining, she tells the Spartans to collect the comm chips that she loaded with additional information and to head into the Warzone [[War Games|simulation room]]. | ||
==Experience description== | ==Experience description== | ||
The experience | The experience served twelve attendees split into two groups of six. The attendees are guided through a set designed to appear as if it were aboard the UNSC ''Infinity'', using HoloLens technology to help enhance the experience. The attendees were guided though a hallway and encouraged to look toward one of the walls, where the HoloLens would simulate a window to a hangar. From here, the attendees were led to the centerpiece of the experience: a room with a central holotank. Via the holotank, Sarah Palmer talks about Warzone and the simulation "[[Escape from ARC]]" that the attendees will participate in at the end of the experience. She describes the enemies they will face, how to play, and to pick up a USB drive containing content related to the experience and ''Halo 5: Guardians''. After Sarah Palmer had finished talking, attendees were guided to a room with twelve [[Xbox One]] consoles where they would play a match of Warzone. | ||
==Transcript and full walkthrough== | ==Transcript and full walkthrough== | ||
{{#widget:Vimeo|id=931430118|thumb|width=350px|caption=The E3 | {{#widget:Vimeo|id=931430118|thumb|width=350px|caption=The E3 HoloLens Experience on Vimeo.}} | ||
'' | ''Twelve attendees enter through a door and enter "FR-2" (Fitting Room 2). Attendees put on HoloLens headsets with the assistance of site staff before being guided through a hallway with "Objective" markers.'' | ||
''Attendees are then split into two groups | ''Attendees are then split into two groups; one group goes to "SBR-A" (Simulation Briefing Room A), and the other goes to "SBR-B" (Simulation Briefing Room B) with identical experiences aside from decals on walls noting the room designations.'' | ||
'' | ''As the attendees near the holotable at the center of the room, they can look out a window into the UNSC ''Infinity''{{'}}s hangar four.'' | ||
''' | '''Hangar 4:''' (Unintelligible) | ||
''When all attendees | ''When all attendees reach the holotable, a hologram of a UNSC logo appears and begins to spin. The holotable then displays that a transmission is incoming before a holographic avatar [[Sarah Palmer]] appears on the table.'' | ||
'''Palmer:''' "Welcome aboard the UNSC ''Infinity'', I am Spartan | '''Palmer:''' "Welcome aboard the UNSC ''Infinity'', I am Spartan Commander Sarah Palmer. Warzone is a [[hardlight]] training simulation that recreates battlegrounds from historical engagements. Today's simulation takes place on the planet before you." | ||
''[[Alluvion]] appears, with the | ''The planet [[Alluvion]] appears, with the phrases "Warzone" and "Historical Hardlight Simulation Active" behind it.'' | ||
'''Palmer:''' "Your battleground is located here in the northern hemisphere. Take a few moments to look at each of the structures, lean in and view each of the buildings, study their spatial relationship to one another." | '''Palmer:''' "Your battleground is located here in the northern hemisphere. Take a few moments to look at each of the structures, lean in and view each of the buildings, study their spatial relationship to one another." | ||
''A location on the planet is highlighted | ''A location on the planet is highlighted before becoming centered on the holotable, as structures from Escape from ARC are shown'' | ||
'''Palmer:''' " | '''Palmer:''' "You'll need to have intimate knowledge of this area if you wanna be successful from the very start of the simulation. Now that you're familiar with the battle area, let's discuss how to play." | ||
''Pelicans appear over the holographic | ''Pelicans appear over the holographic representation of Escape from ARC, as the hologram shows visuals pertaining to Palmer's dialogue.'' | ||
'''Palmer:''' "In Warzone, two teams of | '''Palmer:''' "In Warzone, two teams of twelve Spartans compete to be the first to earn 1,000 points. You will be deployed by Pelican into the designated area on the map. AI-controlled High Value Targets lurk around the battlefield, just waiting to ruin your day." | ||
''Elder [[Hunter]] | ''An animation of an Elder [[Hunter]] appears and its weak spot on its back is identified.'' | ||
'''Palmer:''' "This is an Elder Hunter; | '''Palmer:''' "This is an Elder Hunter; he's extremely strong against a frontal assault. He'll charge at close range and use his plasma cannon at a distance. Hunters are tough and usually come in pairs, but they are nothing compared to [[Forerunner]] [[Phaeton]]s." | ||
''The Elder Hunter vanishes and is replaced by the Phaeton.'' | ''The Elder Hunter vanishes and is replaced by the Phaeton.'' | ||
Line 48: | Line 48: | ||
''Palmer appears again.'' | ''Palmer appears again.'' | ||
'''Palmer:''' "Alright Spartans | '''Palmer:''' "Alright Spartans let's get you into the Warzone so you can try it out for yourselves. I've dropped some additional info on the comm chips in front of you. Grab those chips in your way out the door for later review." | ||
''Attendees are then directed to take the com chip.'' | ''Attendees are then directed to take the com chip.'' | ||
Line 54: | Line 54: | ||
'''PA (repeating):''' "All Spartans report to the Warzone simulation room." | '''PA (repeating):''' "All Spartans report to the Warzone simulation room." | ||
''Attendees are then lead into a room where they | ''Attendees are then lead into a room where they would play a match of Warzone on twelve Xbox One consoles set up for them.'' | ||
==USB memory stick contents== | ==USB memory stick contents== | ||
*[[Hunt the Truth Season 1|Season 1]] of ''[[Hunt the Truth]]'' | |||
*The ''[[All Hail]]'' trailer | |||
*''[[The Cost]]'' trailer | |||
*The ''[[Hunt the Truth#Bullet Trailer|Bullet trailer]]'' | |||
*HoloLens videos of the Warzone and Base intros | |||
*HoloLens images of Sarah Palmer and the UNSC ''Infinity'' as they appear in the experience | |||
==Production notes== | ==Production notes== | ||
Several concept | *Several pieces of concept art were created by Scribble Pad Studios artist [[:Category:Images by James Paick|James Paick]] for the experience.{{Ref/Site|Id=ASH5GE3JamesPaick|URL=https://www.artstation.com/artwork/n0XgX|Site=Artstation.com|Page=Halo HoloLens E3 Experience - Screening Room Concept Design|D=20|M=5|Y=2024}} The senior artist on the project, [[:Category:Images by Charlie Baker|Charlie Baker]], worked on several core elements of the experience, including the globe of Alluvion where considerable time was spent tuning and animating its hex fade. According to Baker, the art team would wear the HoloLens headset while tuning the globe.{{Ref/Site|Id=ASH5GE3CharlieBaker|URL=https://www.artstation.com/artwork/lVEkzY|Site=Artstation.com|Page=Halo Halolens E3 Experience|D=20|M=5|Y=2024}} Timothy D. Kviz worked on several animations for the holotable, with En Kelly working with the MR HoloLens team shooting motion capture for Spartan Commander Sarah Palmer.{{Ref/Site|Id=InstaEnifekelly|URL=https://www.instagram.com/p/Bj8O_4qhlpv/|Site=Instagram|Page=enifekelly - Throwback Tuesday to a jaw dropping E3 2015, when I got to work alongside an incredible MR HoloLens team (SHOUTOUT —> @noneis❗️) shooting motion capture for our holographic Halo Spartan Commander Sarah Palmer!|D=20|M=5|Y=2024}} | ||
*The company Envy Create built the set for the experience.{{Ref/YouTube|Id=YTEnvyCreateE32015|Sg3-DMtdiEs|Envy Create|Xbox @ E3 2015|Y=2015|M=9|D=1}} | |||
The company Envy Create | |||
==Gallery== | ==Gallery== | ||
===Concept art=== | ===Concept art=== | ||
<gallery> | <gallery> | ||
File:H5G Marketing E32015HE Screening Room Concept.jpg|Concept | File:H5G Marketing E32015HE Screening Room Concept.jpg|Concept art of a room in the experience, presumably the HoloLens fitting room. | ||
File:H5G Marketing E32015HE Experience Concept Design.jpg|Concept | File:H5G Marketing E32015HE Experience Concept Design.jpg|Concept art of the hallway leading to the simulation briefing room. Note the window looking to the hangar bay. | ||
File:H5G Marketing E32015HE Experience Concept Design 2.jpg| | File:H5G Marketing E32015HE Experience Concept Design 2.jpg|More concept art of the hallway leading to the simulation briefing room. | ||
File:H5G Marketing E32015HE Table Design 01.jpg|Concept | File:H5G Marketing E32015HE Table Design 01.jpg|Concept art of the holotank. | ||
File:H5G Marketing E32015HE Table Design 02.jpg| | File:H5G Marketing E32015HE Table Design 02.jpg|More concept art of the holotank. | ||
File:H5G Marketing E32015HE Table Design 03.jpg| | File:H5G Marketing E32015HE Table Design 03.jpg|More concept art of the holotank. | ||
</gallery> | </gallery> | ||
===Renders=== | ===Renders=== | ||
<gallery> | <gallery> | ||
File:H5G Marketing E32015HE Early Alluvion hologram.jpg| | File:H5G Marketing E32015HE Early Alluvion hologram.jpg|An early render of the planet Alluvion. | ||
File:H5G Marketing E32015HE Alluvion hologram.jpg| | File:H5G Marketing E32015HE Alluvion hologram.jpg|The finalized render of the planet Alluvion. | ||
</gallery> | </gallery> | ||
===Set work=== | ===Set work=== | ||
<gallery> | <gallery> | ||
File:H5G Marketing E32015HE Set under construction.jpg| | File:H5G Marketing E32015HE Set under construction.jpg|The simulation briefing room under construction. | ||
</gallery> | </gallery> | ||
===Set=== | ===Set=== | ||
<gallery> | <gallery> | ||
File:H5G Marketing E32015HE Front Door.jpg| | File:H5G Marketing E32015HE Front Door.jpg|The door leading to the experience. | ||
File:H5G Marketing E32015HE Fitting Room 1.jpg| | File:H5G Marketing E32015HE Fitting Room 1.jpg|The fitting room where attendees received the HoloLens headset. | ||
File:H5G Marketing E32015HE Fitting Room 2.jpg|Another look at where | File:H5G Marketing E32015HE Fitting Room 2.jpg|Another look at the fitting room where attendees received the HoloLens headset. | ||
File:H5G Marketing E32015HE Fitting Room 3.jpg|Another look at where | File:H5G Marketing E32015HE Fitting Room 3.jpg|Another look at the fitting room where attendees received the HoloLens headset. | ||
File:H5G Marketing E32015HE Hallway.jpg|The | File:H5G Marketing E32015HE Hallway.jpg|The hallway to the simulation briefing room. | ||
File:H5G Marketing E32015HE Hanger.jpg| | File:H5G Marketing E32015HE Hanger.jpg|The wall where a window looking into the hangar bay was projected. | ||
File:H5G Marketing E32015HE Holotable.jpg| | File:H5G Marketing E32015HE Holotable.jpg|The holotank at the center of the simulation briefing room. | ||
File:H5G Marketing E32015HE Holotable Close Up.jpg| | File:H5G Marketing E32015HE Holotable Close Up.jpg|A view of the top of the holotank. | ||
File:H5G Marketing E32015HE Holotable Super Close Up.jpg| | File:H5G Marketing E32015HE Holotable Super Close Up.jpg|Another view of the top of the holotank. | ||
File:H5G Marketing E32015HE Xbox Room.jpg|The room where attendees | File:H5G Marketing E32015HE Xbox Room.jpg|The room where attendees would play Warzone. | ||
File:H5G Marketing E32015HE Xbox Room 2.jpg|Another look at the room where attendees | File:H5G Marketing E32015HE Xbox Room 2.jpg|Another look at the room where attendees would play Warzone. | ||
</gallery> | </gallery> | ||
=== | ===HoloLens holograms=== | ||
<gallery> | <gallery> | ||
File:H5G Marketing E32015HE Objective.jpg|The marker attendees | File:H5G Marketing E32015HE Objective.jpg|The objective marker showing attendees where to go. | ||
File:H5G Marketing E32015HE Into the Hanger.jpg|The | File:H5G Marketing E32015HE Into the Hanger.jpg|The projection of the window looking into the hangar bay. | ||
File:H5G Marketing E32015HE UNSC logo.jpg|The incoming | File:H5G Marketing E32015HE UNSC logo.jpg|The incoming transmission with UNSC logo. | ||
File:H5G Marketing E32015HE Alluvion 2.jpg|The planet of Alluvion. | File:H5G Marketing E32015HE Alluvion 2.jpg|The planet of Alluvion. | ||
File:H5G Marketing E32015HE ARC.jpg| | File:H5G Marketing E32015HE ARC.jpg|An overall representation of the map Escape from ARC. | ||
File:H5G Marketing E32015HE Pelicans hololens.jpg|Pelicans | File:H5G Marketing E32015HE Pelicans hololens.jpg|Pelicans flying over the map. | ||
File:H5G Marketing E32015HE Infinity.jpg|UNSC Infinity | File:H5G Marketing E32015HE Infinity.jpg|A hologram of the UNSC ''Infinity''. | ||
File:H5G Marketing E32015HE Red Team.jpg| | File:H5G Marketing E32015HE Red Team.jpg|A hologram representing Red Team. | ||
File:H5G Marketing E32015HE Alluvion Hologram.jpg|Alluvion | File:H5G Marketing E32015HE Alluvion Hologram.jpg|A hologram of Alluvion. | ||
File:H5G Marketing E32015HE ElderHunter.jpg|Elder Hunter | File:H5G Marketing E32015HE ElderHunter.jpg|A hologram of an Elder Hunter. | ||
File:H5G Marketing E32015HE Hololens Phaeton.jpg|Phaeton | File:H5G Marketing E32015HE Hololens Phaeton.jpg|A hologram of a Phaeton. | ||
File:H5G Marketing E32015HE Hololens Palmer.jpg|Palmer with the | File:H5G Marketing E32015HE Hololens Palmer.jpg|A hologram of Palmer with the comm chip data near the end of the experience. | ||
</gallery> | </gallery> | ||
=== | ===Miscellaneous=== | ||
<gallery> | <gallery> | ||
File:Hololens scientist.jpg|A UNSC | File:Hololens scientist.jpg|A staff member dressed as a UNSC scientist as they explain how to use the HoloLens. | ||
File:H5G Marketing E32015HE Optic Calibration Card.png| | File:H5G Marketing E32015HE Optic Calibration Card.png|The lanyard pass needed to gain access to the experience. | ||
File:H5G Marketing E32015HE Penstick.jpg| | File:H5G Marketing E32015HE Penstick.jpg|The memory stick received by attendees at the end of the experience. | ||
</gallery> | </gallery> | ||
Revision as of 16:48, May 20, 2024
The Halo 5: Guardians E3 HoloLens Experience was an experience at Electronic Entertainment Expo 2015 showcasing the new Halo 5: Guardians multiplayer mode, Warzone, with Microsoft HoloLens technology.
Plot summary
Set on the UNSC Infinity, Spartan-IVs Gabriel Thorne, Anthony Madsen, Tedra Grant, Naiya Ray, Joel Thomas, and Jared Miller are guided through a hallway where they could look into hangar bay 4A and 5B, until they arrive in the Simulation Briefing Room containing an HBT-215 Holographic Imaging Table.
On the holotank, Spartan Commander Sarah Palmer summarizes the Warzone simulation, explaining its use in training and that the simulation they are about to experience is set on Alluvion using historical records of the planet. Once Palmer had finishes explaining, she tells the Spartans to collect the comm chips that she loaded with additional information and to head into the Warzone simulation room.
Experience description
The experience served twelve attendees split into two groups of six. The attendees are guided through a set designed to appear as if it were aboard the UNSC Infinity, using HoloLens technology to help enhance the experience. The attendees were guided though a hallway and encouraged to look toward one of the walls, where the HoloLens would simulate a window to a hangar. From here, the attendees were led to the centerpiece of the experience: a room with a central holotank. Via the holotank, Sarah Palmer talks about Warzone and the simulation "Escape from ARC" that the attendees will participate in at the end of the experience. She describes the enemies they will face, how to play, and to pick up a USB drive containing content related to the experience and Halo 5: Guardians. After Sarah Palmer had finished talking, attendees were guided to a room with twelve Xbox One consoles where they would play a match of Warzone.
Transcript and full walkthrough
Attendees are then split into two groups; one group goes to "SBR-A" (Simulation Briefing Room A), and the other goes to "SBR-B" (Simulation Briefing Room B) with identical experiences aside from decals on walls noting the room designations.
As the attendees near the holotable at the center of the room, they can look out a window into the UNSC Infinity's hangar four.
Hangar 4: (Unintelligible)
When all attendees reach the holotable, a hologram of a UNSC logo appears and begins to spin. The holotable then displays that a transmission is incoming before a holographic avatar Sarah Palmer appears on the table.
Palmer: "Welcome aboard the UNSC Infinity, I am Spartan Commander Sarah Palmer. Warzone is a hardlight training simulation that recreates battlegrounds from historical engagements. Today's simulation takes place on the planet before you."
The planet Alluvion appears, with the phrases "Warzone" and "Historical Hardlight Simulation Active" behind it.
Palmer: "Your battleground is located here in the northern hemisphere. Take a few moments to look at each of the structures, lean in and view each of the buildings, study their spatial relationship to one another."
A location on the planet is highlighted before becoming centered on the holotable, as structures from Escape from ARC are shown
Palmer: "You'll need to have intimate knowledge of this area if you wanna be successful from the very start of the simulation. Now that you're familiar with the battle area, let's discuss how to play."
Pelicans appear over the holographic representation of Escape from ARC, as the hologram shows visuals pertaining to Palmer's dialogue.
Palmer: "In Warzone, two teams of twelve Spartans compete to be the first to earn 1,000 points. You will be deployed by Pelican into the designated area on the map. AI-controlled High Value Targets lurk around the battlefield, just waiting to ruin your day."
An animation of an Elder Hunter appears and its weak spot on its back is identified.
Palmer: "This is an Elder Hunter; he's extremely strong against a frontal assault. He'll charge at close range and use his plasma cannon at a distance. Hunters are tough and usually come in pairs, but they are nothing compared to Forerunner Phaetons."
The Elder Hunter vanishes and is replaced by the Phaeton.
Palmer: "We haven't seen many of these aircraft in the wild yet, but we've encountered enough to know Phaetons are quick and deadly. I put one in the simulation today, because I want you to be familiar with it if the day comes that you meet the real deal. Eliminating targets like these grant values that immediately impact your team's score, but all High Value Targets in Warzone are very tough, so make sure to bring your friends if you wanna take them down."
Palmer appears again.
Palmer: "Alright Spartans let's get you into the Warzone so you can try it out for yourselves. I've dropped some additional info on the comm chips in front of you. Grab those chips in your way out the door for later review."
Attendees are then directed to take the com chip.
PA (repeating): "All Spartans report to the Warzone simulation room."
Attendees are then lead into a room where they would play a match of Warzone on twelve Xbox One consoles set up for them.
USB memory stick contents
- Season 1 of Hunt the Truth
- The All Hail trailer
- The Cost trailer
- The Bullet trailer
- HoloLens videos of the Warzone and Base intros
- HoloLens images of Sarah Palmer and the UNSC Infinity as they appear in the experience
Production notes
- Several pieces of concept art were created by Scribble Pad Studios artist James Paick for the experience.[1] The senior artist on the project, Charlie Baker, worked on several core elements of the experience, including the globe of Alluvion where considerable time was spent tuning and animating its hex fade. According to Baker, the art team would wear the HoloLens headset while tuning the globe.[2] Timothy D. Kviz worked on several animations for the holotable, with En Kelly working with the MR HoloLens team shooting motion capture for Spartan Commander Sarah Palmer.[3]
- The company Envy Create built the set for the experience.[4]
Gallery
Concept art
Renders
Set work
Set
HoloLens holograms
Miscellaneous
Sources
- ^ Artstation.com, Halo HoloLens E3 Experience - Screening Room Concept Design (Retrieved on May 20, 2024) [archive]
- ^ Artstation.com, Halo Halolens E3 Experience (Retrieved on May 20, 2024) [archive]
- ^ Instagram, enifekelly - Throwback Tuesday to a jaw dropping E3 2015, when I got to work alongside an incredible MR HoloLens team (SHOUTOUT —> @noneis❗️) shooting motion capture for our holographic Halo Spartan Commander Sarah Palmer! (Retrieved on May 20, 2024) [archive]
- ^ YouTube - Envy Create, Xbox @ E3 2015 (Retrieved on Sep 1, 2015)