Clinquant: Difference between revisions
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'''Clinquant''',{{Ref/Book|HM|Page=173}} also known as the '''Composer's Forge''', is an artificial planet constructed by the [[Forerunner]] [[rate]] of [[Builder]]s.{{Ref/Book|Enc22|Page=346}} The [[Composer]]s are designed and built at the Composer's Forge. The planet's [[monitor]] is [[859 Static Carillon]].{{Ref/Comic|Id=HE9|HEsc|Issue=9}} | '''Clinquant''',{{Ref/Book|HM|Page=173}} also known as the '''Composer's Forge''', is an artificial planet constructed by the [[Forerunner]] [[rate]] of [[Builder]]s.{{Ref/Book|Enc22|Page=346}} The [[Composer]]s are designed and built at the Composer's Forge. The planet's [[monitor]] is [[859 Static Carillon]].{{Ref/Comic|Id=HE9|HEsc|Issue=9}} | ||
==Overview== | |||
[[File:ForerunnerCityClinquant.png||200px|thumb|right|Forerunner architecture on Clinquant.]] | |||
===Topography and ecology=== | |||
The location on Clinquant containing the Composers during [[Mission to Installation 03|Blue Team's visit]] exhibited Forerunner architecture that appeared domestic in function, with what seemed to be glass windows and balconies.{{Ref/Reuse|HE9}}{{Ref/Note|The architecture may have been inspired by the cut Halo 3 level [[Forerunner City]], designed in part to showcase how the Forerunners live their daily lives,{{Ref/Twitter|Id=fore1|Dr_Abominable|732109307529986048|Paul Russel|Quote=In terms of creating spaces that had cultural function, tried to imply Forerunner daily life through architecture. What their values were. How function and form worked, probably the most interesting thing I took on, because it wasn't just cool shapes with mysterious purpose. Telling a story|D=16|M=5|Y=2016}} as well as early designs for human structures from the cut Halo 2 level [[Cut Halo 2 levels|"Earth City"]].}} | |||
By the time of this visit, much of the Forerunner architecture was overgrown with plant life, such as climbing vines, mosses, grass, and trees.{{Ref/Reuse|HE9}} | |||
==History== | ==History== | ||
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{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
<gallery> | <gallery> | ||
File:ForerunnerArchitectureClinquant.png|[[Blue Team]] observes the architecture at the Composer's Forge. | |||
File:ForerunnerVerticalCityClinquant.png|An overgrown Forerunner city on Clinquant. | |||
File:Escalation - Composer's Forge.png|Blue Team discovers six Composers. | |||
File:DidactAtComposersForge.png|The Didact welcomes Blue Team to the Composer's Forge. | |||
File:Escalation - Composer's Forge Battle.png|A battle at the Composer's Forge. | File:Escalation - Composer's Forge Battle.png|A battle at the Composer's Forge. | ||
File:Escalation - DidactSuperStomp.png|The Didact attacking Blue Team at the Forge. | File:Escalation - DidactSuperStomp.png|The Didact attacking Blue Team at the Forge. | ||
File:HE Composer's Forge impact.jpg|The detached segment of Gamma Halo crash lands at the Forge. | File:HE Composer's Forge impact.jpg|The detached segment of Gamma Halo crash lands at the Forge. | ||
</gallery> | </gallery> | ||
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*''[[Halo: Escalation]]'' {{1st}} | *''[[Halo: Escalation]]'' {{1st}} | ||
*''[[Halo Mythos]]'' {{Mo}} | *''[[Halo Mythos]]'' {{Mo}} | ||
==Notes== | |||
{{Ref/Notes}} | |||
==Sources== | ==Sources== |
Revision as of 23:22, October 17, 2024
Clinquant | |
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Operation overview | |
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Construction of the Composers |
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Clinquant,[1] also known as the Composer's Forge, is an artificial planet constructed by the Forerunner rate of Builders.[2] The Composers are designed and built at the Composer's Forge. The planet's monitor is 859 Static Carillon.[3]
Overview
Topography and ecology
The location on Clinquant containing the Composers during Blue Team's visit exhibited Forerunner architecture that appeared domestic in function, with what seemed to be glass windows and balconies.[3][Note 1]
By the time of this visit, much of the Forerunner architecture was overgrown with plant life, such as climbing vines, mosses, grass, and trees.[3]
History
- Main article: Mission to Installation 03
Sometime around the New Phoenix Incident, a service portal between the Composer's Forge and Installation 03 opened, likely as a result of the recent relocation or destruction of the Composer stored on the Halo. In response, 859 Static Carillon attempted to contact Installation 03's monitor, 049 Abject Testament. However, Gamma Halo's monitor remained unresponsive and Static Carillon left the Forge and entered the portal to investigate Abject Testament's silence. Static Carillon emerged from the now empty Composer's Abyss on Installation 03 and soon encountered the Ur-Didact. Upon recognizing him as the monitor of the Composer's Forge, the Didact demanded that the monitor bring him to the Forge.[3]
On July 26, 2557, SPARTAN-II Blue Team discovered the portal in Installation 03's Composer's Abyss and entered it, arriving in the city that surrounded the Composer's Forge. The Spartans discovered the Composer's Forge and the six Composers it held. Shortly after, they were confronted by the Didact. Although the Spartans attempted to attack the Didact, they were swiftly incapacitated by the Promethean. The Didact called upon his Promethean constructs to attack the Spartans. After Static Carillon had Installation 03 appear over the Composer's Forge, the Didact departed the installation for the Halo. Blue Team, with the help of Static Carillon, followed after the Forerunner and re-entered the portal leading to Installation 03. The monitor stayed behind for some time to close the portal,[3] after which it traveled to Installation 03, just in time to save Blue Team from the Didact.[5]
John-117 confronted the Didact in Gamma Halo's control room whilst disabling the safeties, which allowed Static Carillon to detach the segment of the Halo housing the control center and plunge it toward the Composer's Forge. The Halo fragment impacted the Forge, presumably destroying the five Composers housed there and successfully digitizing the Didact.[6]
Gallery
Browse more images in this article's gallery page. |
Blue Team observes the architecture at the Composer's Forge.
List of appearances
- Halo: Escalation (First appearance)
- Halo Mythos (Mentioned only)
Notes
- ^ The architecture may have been inspired by the cut Halo 3 level Forerunner City, designed in part to showcase how the Forerunners live their daily lives,[4] as well as early designs for human structures from the cut Halo 2 level "Earth City".
Sources
- ^ Halo Mythos, page 173
- ^ Halo Encyclopedia (2022 edition), page 346
- ^ a b c d e Halo: Escalation, issue 9
- ^ Twitter, Paul Russel (@Dr_Abominable): "In terms of creating spaces that had cultural function, tried to imply Forerunner daily life through architecture. What their values were. How function and form worked, probably the most interesting thing I took on, because it wasn't just cool shapes with mysterious purpose. Telling a story" (Retrieved on May 16, 2016) [archive]
- ^ Halo: Escalation, issue 10
- ^ Halo Waypoint, Didact (Retrieved on Nov 23, 2015) [archive]