First-person shooter: Difference between revisions
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{{SeeWikipedia|First-person shooter}} | |||
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'''First-person shooters''' are a genre of video game. You play looking from the character's eyes, I.E. from the first-person perspective, whomever that may be. | |||
== History == | |||
The first person shooter that brought it into the world was the game [[wikipedia:Battlezone|Battlezone]], although the first game to make it truly popular was [[wikipedia:ID Software|ID Software]]'s [[wikipedia:Wolfenstien 3D|Wolfenstein 3D]]. | |||
ID Software's next game, [[wikipedia:Doom|Doom]] truly established the genre, with it's many evolutionary leaps forward, including the ability for players to move in three axes via stairs and with it's inclusion of [[multiplayer]] modes, allowing players to play with or against each other over a distance for the first time. | |||
[[Halo: Combat Evolved]], [[Halo 2]], and [[Halo 3]] are also first-person shooters, although when you enter [[Vehicles|vehicles]] or [[turret|turrets]] the view changes to third-person. | |||
== First-Person in Halo == | |||
The first [[Halo]] game introduced few changes to the idea of a first person shooter. However [[Halo 2]] introduced an interesting aspect never before seen: The character's own body. In most other first person shooters, when the character looks down they see only a shadow below them, as though they are a magical head and gun floating throughout the levels. However in [[Halo 2]] when the character looks down, they see their own body. Characters are able to see themselves run, jump, stand or even stick a [[Plasma Grenade]] to their feet because their body exists in real-time during the game. The exact same happens on the next Halo game, [[Halo 3]]. | |||
[[Category:Terms and Phrases]] | [[Category:Terms and Phrases]] |
Revision as of 04:01, August 14, 2009
Template:Ratings Template:SeeWikipedia Template:Realworld
First-person shooters are a genre of video game. You play looking from the character's eyes, I.E. from the first-person perspective, whomever that may be.
History
The first person shooter that brought it into the world was the game Battlezone, although the first game to make it truly popular was ID Software's Wolfenstein 3D.
ID Software's next game, Doom truly established the genre, with it's many evolutionary leaps forward, including the ability for players to move in three axes via stairs and with it's inclusion of multiplayer modes, allowing players to play with or against each other over a distance for the first time.
Halo: Combat Evolved, Halo 2, and Halo 3 are also first-person shooters, although when you enter vehicles or turrets the view changes to third-person.
First-Person in Halo
The first Halo game introduced few changes to the idea of a first person shooter. However Halo 2 introduced an interesting aspect never before seen: The character's own body. In most other first person shooters, when the character looks down they see only a shadow below them, as though they are a magical head and gun floating throughout the levels. However in Halo 2 when the character looks down, they see their own body. Characters are able to see themselves run, jump, stand or even stick a Plasma Grenade to their feet because their body exists in real-time during the game. The exact same happens on the next Halo game, Halo 3.