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Coatings act much like base color selection in previous ''Halo'' titles. By default, ''Halo Infinite'' features an array of average colors for the player to use for free. Additional coatings can be earned through the [[Battle Pass|game's multiple battle passes]], [[Event|events]], and [[Challenges/Halo Infinite|challenges]]. Some coatings could only be obtained through [[Halo Infinite promotional content|promotional campaigns]] and the release of certain toys and collectibles that started in [[2020]]. Exclusive coatings, such as Watchdog and Master Builder, can only be obtained through acts such as reaching [[Rank (Halo 5: Guardians)|SR-152]] in ''[[Halo 5: Guardians]]'', or managing to get a map featured in the Community Collection playlist in ''Infinite'' respectively. Finally, a majority of coatings can be purchased, either individually, or through [[Shop Bundles|bundles]] that rotate in through ''Infinite's'' [[Shop]]. | Coatings act much like base color selection in previous ''Halo'' titles. By default, ''Halo Infinite'' features an array of average colors for the player to use for free. Additional coatings can be earned through the [[Battle Pass|game's multiple battle passes]], [[Event|events]], and [[Challenges/Halo Infinite|challenges]]. Some coatings could only be obtained through [[Halo Infinite promotional content|promotional campaigns]] and the release of certain toys and collectibles that started in [[2020]]. Exclusive coatings, such as Watchdog and Master Builder, can only be obtained through acts such as reaching [[Rank (Halo 5: Guardians)|SR-152]] in ''[[Halo 5: Guardians]]'', or managing to get a map featured in the Community Collection playlist in ''Infinite'' respectively. Finally, a majority of coatings can be purchased, either individually, or through [[Shop Bundles|bundles]] that rotate in through ''Infinite's'' [[Shop]]. | ||
Coatings are currently not compatible across every armor core, although updates during the [[Winter Update]] and [[Season 03: Echoes Within]] have furthered progress on allowing this to be the case. | Coatings are currently not compatible across every armor core, although updates during the [[Winter Update]] and [[Season 03: Echoes Within]] have furthered progress on allowing this to be the case. New coatings released for [[Season 04: Infection]] are naturally compatible across all armor cores. | ||
==Default coatings== | ==Default coatings== | ||
{| class="wikitable sortable" style="width: 100%;" | {| class="wikitable sortable" style="width: 100%;" | ||
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|[[Season 01: Heroes of Reach]] | |[[Season 01: Heroes of Reach]] | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 40: | Line 41: | ||
|Season 01: Heroes of Reach | |Season 01: Heroes of Reach | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 51: | Line 53: | ||
|Season 01: Heroes of Reach | |Season 01: Heroes of Reach | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |||
|[[File:HINF - Coating icon - Cadet Cobalt.png|100px]]<br/>Cadet Cobalt | |||
|UNSC | |||
| | |||
*Standard paint and materials. | |||
|Common | |||
|[[Season 04: Infection]] | |||
|Available by default. | |||
| | |||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 62: | Line 76: | ||
|Season 01: Heroes of Reach | |Season 01: Heroes of Reach | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 73: | Line 88: | ||
|Season 01: Heroes of Reach | |Season 01: Heroes of Reach | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 85: | Line 101: | ||
|Season 01: Heroes of Reach | |Season 01: Heroes of Reach | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 94: | Line 111: | ||
|[[Season 03: Echoes Within]] | |[[Season 03: Echoes Within]] | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 105: | Line 123: | ||
|Season 01: Heroes of Reach | |Season 01: Heroes of Reach | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
|[[File:HINF Cadet | |[[File:HINF - Coating icon - Cadet Pink.png|100px]]<br/>Cadet Pink | ||
|UNSC | |UNSC | ||
| | | | ||
*Standard paint and materials. | |||
|Common | |Common | ||
|Season | |Season 04: Infection | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
|[[File:HINF Cadet | |[[File:HINF - Coating icon - Cadet Purple.png|100px]]<br/>Cadet Purple | ||
|UNSC | |UNSC | ||
| | | | ||
*Standard paint and materials. (Mark VII, Mark V [B]) | *Standard paint and materials. | ||
*Nature will hide some scars. (Rakshasa, Mirage IIC, Yoroi, Eaglestrike, Chimera) | |Common | ||
|Season 04: Infection | |||
|Available by default. | |||
| | |||
*Available on all cores. | |||
|-align="center" | |||
|[[File:HINF Cadet Red Coating Icon.png|100px]]<br/>Cadet Red | |||
|UNSC | |||
|Precious lifeblood. | |||
|Common | |||
|Season 03: Echoes Within | |||
|Available by default. | |||
| | |||
*Available on all cores. | |||
|-align="center" | |||
|[[File:HINF Cadet Sage Coating Icon.png|100px]]<br/>Cadet Sage | |||
|UNSC | |||
| | |||
*Standard paint and materials. (Mark VII, Mark V [B]) | |||
*Nature will hide some scars. (Rakshasa, Mirage IIC, Yoroi, Eaglestrike, Chimera) | |||
|Common | |Common | ||
|Season 01: Heroes of Reach | |Season 01: Heroes of Reach | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |||
|[[File:HINF - Coating icon - Cadet Teal.png|100px]]<br/>Cadet Teal | |||
|UNSC | |||
| | |||
*Standard paint and materials. | |||
|Common | |||
|Season 04: Infection | |||
|Available by default. | |||
| | |||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 136: | Line 190: | ||
|Season 01: Heroes of Reach | |Season 01: Heroes of Reach | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 147: | Line 202: | ||
|Season 01: Heroes of Reach | |Season 01: Heroes of Reach | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
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| | | | ||
*Mirage IIC | *Mirage IIC | ||
|-align="center" | |||
|[[File:HINF - Coating icon - Hazmat.png|100px]]<br/>Hazmat | |||
|Imbrium Machine Complex | |||
|Custom patterning and materials application. | |||
|Common | |||
|Season 04: Infection | |||
|Available by default. | |||
| | |||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
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*Season 03: Echoes Within (Mark VII, Mark V [B], Mirage IIC, Yoroi, Chimera) | *Season 03: Echoes Within (Mark VII, Mark V [B], Mirage IIC, Yoroi, Chimera) | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 194: | Line 261: | ||
|Season 03: Echoes Within | |Season 03: Echoes Within | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 203: | Line 271: | ||
|Season 03: Echoes Within | |Season 03: Echoes Within | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
Line 212: | Line 281: | ||
|Season 03: Echoes Within | |Season 03: Echoes Within | ||
|Available by default. | |Available by default. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|} | |} | ||
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*Mark VII | *Mark VII | ||
*Mirage IIC | *Mirage IIC | ||
|-align="center" | |||
|[[File:HINF - Coating icon - Genesis Bloom.png|100px]]<br/>Genesis Bloom | |||
|UNSC | |||
|Custom patterning and materials application. | |||
|Legendary | |||
|Season 04: Infection | |||
||Purchase the Season 04: Infection Battle Pass for 1,000 cR. | |||
| | |||
*Available on all cores. | |||
|-align="center" | |||
|[[File:HINF - Coating icon - Midnight.png|100px]]<br/>Midnight | |||
|UNSC | |||
|Custom patterning and materials application. | |||
|Epic | |||
|Season 04: Infection | |||
|Available within the Season 04 Battle Pass at: | |||
*Level 9 (Premium) (Hazmat) | |||
*Level 18 (Premium) (Yoroi) | |||
*Level 23 (Premium) (Mirage IIC) | |||
*Level 29 (Premium) (Mark V [B]) | |||
*Level 38 (Premium) (Eaglestrike) | |||
*Level 43 (Premium) (Chimera) | |||
*Level 49 (Premium) (Mark VII) | |||
*Level 69 (Premium) (Rakshasa) | |||
| | |||
*Available on all cores. | |||
|-align="center" | |||
|[[File:HINF - Coating icon - Sage Advice (Armor).png|100px]]<br/>Sage Advice | |||
|UNSC | |||
|Custom patterning and materials application. | |||
|Rare | |||
|Season 04: Infection | |||
|Available within the Season 04 Battle Pass at: | |||
*Level 4 (Free) (Mark VII) | |||
*Level 21 (Free) (Hazmat) | |||
*Level 32 (Free) (Mirage IIC) | |||
*Level 46 (Free) (Yoroi) | |||
*Level 55 (Free) (Mark V [B]) | |||
*Level 82 (Free) (Rakshasa) | |||
*Level 85 (Free) (Eaglestrike) | |||
*Level 92 (Free) (Chimera) | |||
| | |||
*Available on all cores. | |||
|} | |} | ||
==Event coatings== | ==Event coatings== | ||
Line 2,481: | Line 2,598: | ||
| | | | ||
*Mark VII | *Mark VII | ||
|-align="center" | |||
|[[File:HINF - Coating icon - Covenant Frontlines.png|100px]]<br/>Covenant Frontlines | |||
|343 Industries | |||
|Custom patterning and materials application. | |||
|Epic | |||
|Season 04: Infection | |||
|Tune into the HCS Arlington 2023 Major for: | |||
*Two hours on /Halo between June 30, and July 2, 2023.<br>(Mark V [B], Rakshasa) | |||
*Two hours on a co-streamer's channel between June 30, and July 2, 2023.<br>(Chimera) | |||
*Two hours on /Halo between July 1 and 2, 2023.<br>(Mark VII, Eaglestrike) | |||
*Two hours on /Halo on July 2, 2023.<br>(Mirage IIC, Yoroi) | |||
*Watch the Grand Finals for 45 minutes.<br>(Hazmat) | |||
| | |||
*Available on all cores. | |||
|-align="center" | |-align="center" | ||
|[[File:HINF - Coating icon - Smellbringer.png|100px]]<br/>Smellbringer | |[[File:HINF - Coating icon - Smellbringer.png|100px]]<br/>Smellbringer | ||
| | |UNSC | ||
| | |Custom patterning and materials application. | ||
| | |Epic | ||
| | |Season 04: Infection | ||
|Redeem a code available through the ''Halo'' X Dr. Squatch promotional campaign. | |Redeem a code available through the ''Halo'' X Dr. Squatch promotional campaign. | ||
|Available on all cores. | | | ||
*Available on all cores. | |||
|} | |} | ||
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