Strongholds: Difference between revisions
From Halopedia, the Halo wiki
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===Victory=== | ===Victory=== | ||
The first team that reaches the score limit (100 by default in ''Halo 5: Guardians'' and 200 by default in ''Halo Infinite'') wins the game. | The first team that reaches the score limit (100 by default in ''Halo 5: Guardians'' and 200 by default in ''Halo Infinite'') wins the game. | ||
===Variants=== | |||
*'''Slayholds''' - A variant of Strongholds introduced in ''Halo Infinite'' that allows players to also earn points by getting kills. | |||
==Supported maps== | ==Supported maps== | ||
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File:HINF Recharge Strongholds 2.png|A Spartan attacking a site on [[Recharge]]. | File:HINF Recharge Strongholds 2.png|A Spartan attacking a site on [[Recharge]]. | ||
</gallery> | </gallery> | ||
{{Gametype}} | {{Gametype}} | ||
[[Category:Multiplayer gametypes]] | [[Category:Multiplayer gametypes]] | ||
[[Category:Halo 5: Guardians gametypes]] | [[Category:Halo 5: Guardians gametypes]] |
Latest revision as of 00:47, May 27, 2023
Strongholds is a multiplayer gametype in Halo 5: Guardians and Halo Infinite.
Overview[edit]
Strongholds is the successor to 3-Plot Territories, and focuses on two teams capturing three static areas on the map to earn points.
Capturing Zones[edit]
Three zones appear on the map, available for players to hold and capture. To capture a zone, at least one player from a team must be standing within its area for a set duration. If a player from an opposing team enters the zone, it becomes contested, and the capture is on halt until only one of the two opposing players remain in the zone. If an enemy's zone is uncontested, a player can capture the zone, but they must first remove the zone from the enemy team's possession and return the zone to a neutral state. If the zone is still in the process of returning to a neutral possession, and an enemy player returns to the zone and removes the player from the zone, the enemy player can "secure" the zone, which instantaneously returns the zone to the enemy's possession.
Scoring[edit]
A team scores a point for every second they hold two of the three zones. The team that is only holding one zone do not earn any points. The mode was designed so that it would be difficult to control all three points at the same time without stretching one's team too thin. If a team has capture all three zones, they earn two points per second.
Victory[edit]
The first team that reaches the score limit (100 by default in Halo 5: Guardians and 200 by default in Halo Infinite) wins the game.
Variants[edit]
- Slayholds - A variant of Strongholds introduced in Halo Infinite that allows players to also earn points by getting kills.
Supported maps[edit]
Halo 5: Guardians[edit]
Strongholds is supported on the following maps:
Halo Infinite[edit]
Strongholds is supported on the following maps:
Unlocks and rewards[edit]
Halo 5: Guardians[edit]
Commendations[edit]
- Main article: List of Halo 5: Guardians commendations
Master all Strongholds commendations.
Reward: 2500 XP + 1 Requisition Pack
Take over any base in any Stronghold gametype in matchmaking
Tier | Required # | Reward |
1 | 10 | 100 XP |
2 | 30 | 200 XP |
3 | 60 | 300 XP + Commendation Reward Pack |
4 | 110 | 500 XP |
5 | 210 | 1000 XP + Storm the Walls Pack |
Defend a team base in any Stronghold gametype in matchmaking
Tier | Required # | Reward |
1 | 10 | 100 XP |
2 | 30 | 200 XP |
3 | 60 | 300 XP + Commendation Reward Pack |
4 | 110 | 500 XP |
5 | 210 | 1000 XP + Head in the Game Pack |
Take over 3 bases without dying in any Stronghold gametype in matchmaking
Tier | Required # | Reward |
1 | 3 | 100 XP |
2 | 9 | 200 XP |
3 | 18 | 300 XP + Commendation Reward Pack |
4 | 33 | 500 XP |
5 | 63 | 1000 XP + Aggressive Expansion Pack |
Win a match in any Stronghold gametype in matchmaking
Tier | Required # | Reward |
1 | 5 | 100 XP |
2 | 15 | 200 XP |
3 | 30 | 300 XP + Commendation Reward Pack |
4 | 55 | 500 XP |
5 | 105 | 1000 XP + Stronghold Victory Pack |
Medals[edit]
- Main article: List of Halo 5: Guardians medals
The following medals can be unlocked in the Strongholds gamemode.
- This section needs expansion. You can help Halopedia by expanding it.
Achievements[edit]
- Main article: Achievements (Halo 5: Guardians)
The following achievement can be unlocked in the Strongholds gamemode.
Halo 5: Guardians (Xbox) | Title | Unlock requirement | Games |
---|---|---|---|
Castle Crasher | Complete 5 matchmade games in Strongholds . |
Halo Infinite[edit]
Medals[edit]
- Main article: List of Halo Infinite medals
The following medals can be unlocked in the Strongholds gamemode.
Icon | Name | Requirement |
---|---|---|
Always Rotating | Capture all zones in a single life. | |
Clock Stop | Stop the enemy from scoring their final points by capturing a zone in Strongholds. |
Achievements[edit]
- Main article: Achievements (Halo Infinite)
The following achievements can be unlocked in the Strongholds gamemode.
Xbox | Steam | Title | Unlock requirement |
---|---|---|---|
Zone Ranger | Secure 5 zones in a matchmade Strongholds game. |
Production notes[edit]
Strongholds was featured in week 3 of the Halo 5: Guardians Multiplayer Beta. It was playable on Eden, Empire, and Regret.
Gallery[edit]
Halo 5: Guardians[edit]
A Strongholds match played on Empire.
A Strongholds match on Eden.
A blue Spartan killing a red Spartan with a Spartan charge on Empire.
Halo Infinite[edit]
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