Gameplay

Longbow: Difference between revisions

From Halopedia, the Halo wiki

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==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
===Concept art===
===Development images===
<gallery>
<gallery>
File:H4_Longbow_Concept.jpg|Early concept art.
File:H4 SnowStation Concept.jpg|Early concept exploration for Longbow.
File:H4_Longbow_Concept_MassDriverTower_1.jpg|Early concept art of the mass driver.
File:H4_Longbow_Concept_MassDriverTower_2.jpg|More early concept or the mass driver tower.
File:H4_Longbow_Concept_CargoLaunchPods.jpg|Concept sketches of the cargo pods that would be fired from the mass driver.
File:H4_Longbow_Concept_Bridge.jpg|Early concept exploration of the map's artstyle, featuring a much different design for the mass driver.
File:H4_Longbow_Concept_Cannon.jpg|Another early concept, in which the mass driver looked more like a cannon.
File:H4_Longbow_Concept_Cannon.jpg|Another early concept, in which the mass driver looked more like a cannon.
File:H4_Longbow_Concept_Centre.jpg|A later concept, in which the centre structure had been unified to be a landmark for player orientation.
File:H4_Longbow_Concept_Centre.jpg|Concept art approaching the final layout of the map.
File:H4_Longbow_Concept_Bridge.jpg|Explorations for a Golden Gate Bridge-like structure on the map.
File:H4_Longbow_Concept_Trees.jpg|Concept art for plant life on the map. Plants had to resemble pine trees and block player line of sight, but allow bullets to pass through unhindered.
File:H4_Longbow_Concept_Trees.jpg|Concept art for plant life on the map. Plants had to resemble pine trees and block player line of sight, but allow bullets to pass through unhindered.
File:H4_Longbow_Concept_MassDriverTower_1.jpg|Concept art for the mass driver.
File:H4 Concept LongbowFacility.jpg|Concept sketch of the central facility.
File:H4_Longbow_Concept_MassDriverTower_2.jpg|Another concept of the mass driver tower.
File:H4_Longbow_Concept.jpg|Another concept sketch of the central facility.
File:H4_Longbow_Concept_CargoLaunchPods.jpg|Concept art of the cargo pods that would be fired through the mass driver.
File:H4_Longbow_Concept_Layout.jpg|Concept blockout for the map's layout.
File:H4_Longbow_Concept_GoreValley.jpg|During early blockout stages, the map was nicknamed "Gore Valley".
File:H4_Longbow_Concept_GoreValley.jpg|During early blockout stages, the map was nicknamed "Gore Valley."
File:H4_Longbow_Concept_Layout.jpg|Concept art of the map's layout.
File:H4 SnowStation Concept.jpg|Concept art for the map.
</gallery>
</gallery>



Revision as of 14:45, June 12, 2023

Longbow
H4-E3-Multiplayer-2.jpg
Map overview

Game:

Halo 4

Map file name (?):

ca_gore_valley

Lore information

Map designation (?):

War Games Map_Set/: 951-3[1]

Location:

Longbow Station, Concord

Gameplay overview

Terrain:

Arctic landscape, isolated human buildings

Recommended number of players:

6-16

Recommended gametype(s):

 
The frigid climate and unique gravitational conditions of Concord’s northern polar region provide an optimal perch for Longbow Station’s channel-based mass drivers. Before the Covenant War, the UEG launched deep space monitoring relays from here in an effort to study far-flung star systems.

Longbow is a symmetrical Halo 4 multiplayer map.

Universe and lore

Main article: Concord

Longbow's setting is a human mass driver station, located in the northern polar region of Concord.[2]

Overview

Layout

It is a symmetrical map with a five-base layout (two starting bases at the ends of the map, two secondary bases directly in front of them, and a middle base overlooking nearly the whole map in the center) with paths leading between them through and around rocks. It offers a good mix of both close and long range combat, with long sight lines between the bases and cramped areas in the caves and inside the bases themselves.

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Production notes

  • 343i considered making the map with a big Arecibo-type telescope into a valley. It had also been experimented with extreme amounts of fire, and ice on opposite sides of the map.[2]
  • During the early blockout stages, it was called Gore Valley.

Trivia

Gallery

Development images

Screenshots

Sources