Sangheili personal energy shield: Difference between revisions
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==Strengths== | ==Strengths== | ||
Unlike the Spartan's MJOLNIR | Unlike the Spartan's MJOLNIR shield the Elite's shields can resist low caliber munitions like that of the [[Assault Rifle]]. Sometimes the bullets bounce and resonate off the Elite's shields, but still cause potent damage. This is also true with the [[M6D Pistol]], sometimes on harder difficulty levels, if you shoot an Elite with the pistol and don't hit him directly (for example his shoulder), the bullet may bounce off and hit the ceiling. Also, as mentioned above, the Covenant have the ability to create extremely resilient Energy Shields such as the ones featured on Ultra Elites which can even withstand a direct hit with a [[M19 Rocket Launcher]]. | ||
==Weakness== | ==Weakness== |
Revision as of 22:43, July 2, 2008
An Elites armor contains multiple shield emitters that when activated will add an extra layer of protection from enemy attacks. These shields are blue unlike their gold MJOLNIR equivalents.
Function
The Sangheili armor generates a recharging energy shield (similar to the MJOLNIR shields) that protects against both ballistic fire and plasma weaponry. However after taking enough damage the shields will collapse and the Elite will be vulnerable to further attacks. Like MJOLNIR shields, this shield recharges after being depleted and can be enhanced by the Covenant's overshield technology. There appear to be differences in the strength of the shields, and different ranks of Elites have different amounts of power and recharge capacity in their shield. For example, a sniper rifle shot to the head will kill a Minor Elite, but an Ultra Elite's shield can stand up to four headshots.
Strengths
Unlike the Spartan's MJOLNIR shield the Elite's shields can resist low caliber munitions like that of the Assault Rifle. Sometimes the bullets bounce and resonate off the Elite's shields, but still cause potent damage. This is also true with the M6D Pistol, sometimes on harder difficulty levels, if you shoot an Elite with the pistol and don't hit him directly (for example his shoulder), the bullet may bounce off and hit the ceiling. Also, as mentioned above, the Covenant have the ability to create extremely resilient Energy Shields such as the ones featured on Ultra Elites which can even withstand a direct hit with a M19 Rocket Launcher.
Weakness
These shields have weaknesses however, as they are susceptible to damage received from plasma based weapons. An overcharged shot from a Plasma Pistol or a melee from a Brute Shot or Energy Sword can completely drain an Elite's Energy Shields. The shields can also be completely bypassed by using a Needler. Additionally a Plasma grenade or Spike Grenade will stick to an Elite even if the Shield is fully charged. It also takes longer to charge than the MJOLNIR suit's shields, used by Spartans.
Differences Between The Novel And The Game
These shields need to be switched on in the novels so attacking with the element of surprise is more effective, but they are always on in the games. The shields in the novel are far weaker; in the game it can take a whole magazine from an MA5B Assault Rifle or a grenade to kill an Elite, but in the novels an Elite is killed after a short burst, usually by the last bullet penetrating.
Trivia
- Heretic Elites personal shields glow a flamboyant purple. Apart from the peculiar shield-color it also sparks an amethyst-tinted color.
- Elites were originally supposed to wield a personal triple layered arm shield, similar to a Jackal's
- The UNSC configured the Elite's shields into the Spartan's armor and also making it slightly more durable.