Door: Difference between revisions
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{{Era|H1|H2|H3|HW|H3R|}} | {{Era|H1|H2|H3|HW|H3R|}} | ||
{{ratings}} | {{ratings}} | ||
{{SeeWikipedia|Door}} | {{SeeWikipedia|Door}} | ||
[[Image:Frunner_door_common.jpg|thumb|250px|right|The most common type of door seen in the Halo games.]] | [[Image:Frunner_door_common.jpg|thumb|250px|right|The most common type of door seen in the Halo games.]] | ||
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=== [[Halo: Combat Evolved|''Halo: Combat Evolved'']] === | === [[Halo: Combat Evolved|''Halo: Combat Evolved'']] === | ||
*[[Pillar of Autumn (Level)|Pillar of Autumn]]: Two- | *[[Pillar of Autumn (Level)|Pillar of Autumn]]: | ||
::*Two types of sliding doors. | |||
::*[[Blast Door]]s. | |||
::*Metal grate-covered [[Maintenance|maintenance shaft]] doors. | |||
::*[[Bumblebee Escape Pod|Lifeboat]] [[Airlock]] doors. | |||
*[[Halo (Halo: Combat Evolved Level)|Halo]]: N/A | *[[Halo (Halo: Combat Evolved Level)|Halo]]: N/A | ||
*[[The Truth and Reconciliation (Level)|The Truth and Reconciliation]]: Two-part [[Covenant]] doors. | *[[The Truth and Reconciliation (Level)|The Truth and Reconciliation]]: | ||
::*Two different sizes of two-part [[Covenant]] sliding doors. | |||
::*[[Shuttle bay door]]s. | |||
*[[The Silent Cartographer (Level)|The Silent Cartographer]]: Triangular, tri-segmented [[Forerunner]] doors. | *[[The Silent Cartographer (Level)|The Silent Cartographer]]: | ||
::*Triangular, tri-segmented [[Forerunner]] doors. | |||
*[[Assault on the Control Room (Level)|Assault on the Control Room]]: Triangular, tri-segmented Forerunner doors. | *[[Assault on the Control Room (Level)|Assault on the Control Room]]: | ||
::*Triangular, tri-segmented Forerunner doors. | |||
::*Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas) | |||
::*Large blast doors in the underground tunnels. | |||
::*Large multi-part [[Control Room]] doors. | |||
*[[343 Guilty Spark (Level)|343 Guilty Spark]]: Triangular, tri-segmented Forerunner doors. | *[[343 Guilty Spark (Level)|343 Guilty Spark]]: | ||
::*Triangular, tri-segmented Forerunner doors. | |||
*[[The Library (Level)|The Library]]: Massive Forerunner security doors. Several smaller types of doors. | *[[The Library (Level)|The Library]]: | ||
::*Massive Forerunner security doors. | |||
::*Several smaller types of doors. | |||
*[[Two Betrayals (Level)|Two Betrayals]]: Triangular, tri-segmented Forerunner doors. | *[[Two Betrayals (Level)|Two Betrayals]]: | ||
::*Triangular, tri-segmented Forerunner doors. | |||
::*Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas) | |||
::*Large blast doors in the underground tunnels. | |||
::*Large multi-part [[Control Room]] doors. | |||
*[[Keyes (Level)|Keyes]]: Two-part Covenant doors. | *[[Keyes (Level)|Keyes]]: | ||
::*Two different sizes of two-part [[Covenant]] sliding doors. | |||
::*[[Shuttle bay door]]s. | |||
*[[The Maw (Level)|The Maw]]: | *[[The Maw (Level)|The Maw]]: | ||
::*Two types of sliding doors. | |||
::*[[Blast Door]]s. | |||
::*Metal grate-covered [[Maintenance|maintenance shaft]] doors. | |||
::*[[Bumblebee Escape Pod|Lifeboat]] [[Airlock]] doors. | |||
::*Static tri-segmented vehicle doors (In the tunnels of the final run). | |||
=== [[Halo 2|''Halo 2'']] === | === [[Halo 2|''Halo 2'']] === | ||
*[[Cairo Station (Level)|Cairo Station]]: High-tech automatic doors, with a light indicating their status. | *[[Cairo Station (Level)|Cairo Station]]: | ||
::*High-tech automatic doors, with a light indicating their locked/unlocked status. | |||
::*Different types of [[Blast Door]]s. | |||
::*Thick metal doors (In the tramway) | |||
::*Glass-plated doors. | |||
*[[Outskirts]]: Un-passable gray doors with yellow upside down triangles. Large doors | *[[Outskirts]]: | ||
::*Un-passable gray doors with yellow upside down triangles (In the buildings of [[Old Mombasa]]). | |||
::*Dark green metal doors in the rooms of [[Hotel Zanzibar]]. | |||
::*Large highway doors (In the highway tunnel). | |||
::*Corrugated metal doors (In the highway tunnel). | |||
::*Several types of un-passable service doors (In the higway tunnel and Old Mombasa). | |||
*[[Metropolis]]: | *[[Metropolis]]: | ||
::*Large highway doors (In the highway tunnel). | |||
::*Corrugated metal doors (In the highway tunnel). | |||
::*Several types of un-passable service doors (In the higway tunnel and the streets of [[New Mombasa]]). | |||
::*Two-part sliding doors with glass windows, in the [[Mtangulizi Kampuni]] building. | |||
*[[The Arbiter (Level)|The Arbiter]]: Rectangular Forerunner doors with a blue square in the middle. | *[[The Arbiter (Level)|The Arbiter]]: | ||
::*Rectangular Forerunner airlock doors with a blue square in the middle. | |||
::*Normal Forerunner doors. | |||
::*Large main doors of the [[Gas Mine]]'s hangar. | |||
*[[The Oracle (Level)|The Oracle]]: | *[[The Oracle (Level)|The Oracle]]: | ||
::*Rectangular Forerunner airlock doors with a blue square in the middle. | |||
::*Normal Forerunner doors. | |||
::*Large main doors of the [[Gas Mine]]'s hangar. | |||
*[[Delta Halo (Level)|Delta Halo]]: Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center. | *[[Delta Halo (Level)|Delta Halo]]: | ||
::*Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center. | |||
*[[Regret (Level)|Regret]]: | *[[Regret (Level)|Regret]]: | ||
::*Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center. | |||
*[[Sacred Icon (Level)|Sacred Icon]]: Forerunner [[Piston]]s. | *[[Sacred Icon (Level)|Sacred Icon]]: | ||
::*Forerunner [[Piston]]s. | |||
::*Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards. | |||
*[[Quarantine Zone (Level)|Quarantine Zone]]: Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards. | *[[Quarantine Zone (Level)|Quarantine Zone]]: | ||
::*Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards. | |||
::*Normal forerunner doors. | |||
::*Massive, circular doors with multiple segments. | |||
*[[Gravemind (Level)|Gravemind]]: Multi-layered Covenant doors. | *[[Gravemind (Level)|Gravemind]]: | ||
::*Multi-layered Covenant doors. | |||
::*Covenant prison cage doors. | |||
*[[Uprising (level)]]: Triangular Forerunner doors. | *[[Uprising (level)]]: | ||
::*Triangular Forerunner doors with two segments. | |||
*[[High Charity (Level)|High Charity]]: | *[[High Charity (Level)|High Charity]]: | ||
::*Multi-layered Covenant doors. | |||
*[[The Great Journey (Level)|The Great Journey]]: | *[[The Great Journey (Level)|The Great Journey]]: | ||
::*Triangular Forerunner doors with two segments. | |||
=== [[Halo 3|''Halo 3'']] === | === [[Halo 3|''Halo 3'']] === | ||
*[[Sierra 117 (Level)|Sierra 117]]: N/A | *[[Sierra 117 (Level)|Sierra 117]]: N/A | ||
[[Image:UNSC_bunker_door.jpg|thumb|110px|right|A door in [[Crow's Nest (Base)|Crow's Nest]].]] | |||
*[[Crow's Nest (Level)|Crow's Nest]]: | |||
::*Heavy bunker-style doors, which are opened with door control buttons, remarked by a [[UNSC Marine Corps|Marine]] as being "old tech", as the base was built in the 21st century. | |||
::*Large vehicle doors (Static). | |||
::*[[Lift|Elevator]] doors. | |||
*[[Crow's Nest ( | *[[Tsavo Highway (Level)|Tsavo Highway]]: | ||
::*Large bunker doors of [[Crow's Nest (Base)|Crow's Nest]] | |||
::*Highway tunnel doors. | |||
[[Image:Industrial_door.jpg|thumb|right|110px|A door in [[Traxus Factory Complex 09]].]] | |||
*[[The Storm (Level)|The Storm]]: | |||
::*Person-sized industrial automatic doors. | |||
::*Industrial vehicle doors, openable with a button. | |||
::*Large vehicle doors. | |||
*[[ | *[[Floodgate (Level)|Floodgate]]: | ||
::*Person-sized industrial automatic doors. | |||
::*Industrial vehicle doors, openable with a button. | |||
::*Large vehicle doors. | |||
*[[The | *[[The Ark (Level)|The Ark]]: | ||
::*Triangular, tri-segmented Forerunner doors. | |||
::*Multi-part doors with segments that open upward (In the [[Sentinel Wall #Battle of the Ark|wall structure]]). | |||
*[[ | *[[The Covenant (Level)|The Covenant]]: | ||
::*Triangular, tri-segmented Forerunner doors. | |||
::*Multi-part doors with segments that open upward (In the tunnel that leads to the [[Citadel (Forerunner)|Citadel]]). | |||
::*Forerunner Control Room doors (In the Citadel). | |||
[[Image:Covenant_door.jpg|right|thumb|110px|A Covenant door in [[High Charity]].]] | |||
*[[Cortana (Level)|Cortana]]: | |||
::*[[Flood]] [[Porta|Portas:]] Large, sphincter-like orifices. | |||
::*[[High Charity]]'s multi-segmented Covenant doors with a spinning lock in the center. | |||
*[[ | *[[Halo (Halo 3 Level)|Halo]]: | ||
::*Triangular, tri-segmented Forerunner doors. | |||
* | ::*Forerunner Control Room doors (In [[Control Room]]). | ||
== Trivia == | == Trivia == | ||
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Image:Covenant_door.jpg|A Covenant door in [[High Charity]]. | Image:Covenant_door.jpg|A Covenant door in [[High Charity]]. | ||
</gallery> | </gallery> | ||
== Related Pages == | |||
*[[Shield Door]] | |||
*[[Blast Door]] | |||
*[[Shuttle bay door]] | |||
*[[Porta]] | |||
*[[Piston]] | |||
== Sources == | == Sources == | ||
<references/> | <references/> | ||
[[Category:Lists]] | [[Category:Lists]] |
Revision as of 11:56, August 20, 2009
Doors are movable barriers used to cover up openings; typically, such barriers are attached to the very openings they block. They are used by virtually all factions in the Halo universe.
Appearances
Below is a list of the various door shapes and colors seen in the Halo games.
Halo: Combat Evolved
- Two types of sliding doors.
- Blast Doors.
- Metal grate-covered maintenance shaft doors.
- Lifeboat Airlock doors.
- Halo: N/A
- Two different sizes of two-part Covenant sliding doors.
- Shuttle bay doors.
- Triangular, tri-segmented Forerunner doors.
- Triangular, tri-segmented Forerunner doors.
- Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
- Large blast doors in the underground tunnels.
- Large multi-part Control Room doors.
- Triangular, tri-segmented Forerunner doors.
- Massive Forerunner security doors.
- Several smaller types of doors.
- Triangular, tri-segmented Forerunner doors.
- Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
- Large blast doors in the underground tunnels.
- Large multi-part Control Room doors.
- Two different sizes of two-part Covenant sliding doors.
- Shuttle bay doors.
- Two types of sliding doors.
- Blast Doors.
- Metal grate-covered maintenance shaft doors.
- Lifeboat Airlock doors.
- Static tri-segmented vehicle doors (In the tunnels of the final run).
Halo 2
- High-tech automatic doors, with a light indicating their locked/unlocked status.
- Different types of Blast Doors.
- Thick metal doors (In the tramway)
- Glass-plated doors.
- Un-passable gray doors with yellow upside down triangles (In the buildings of Old Mombasa).
- Dark green metal doors in the rooms of Hotel Zanzibar.
- Large highway doors (In the highway tunnel).
- Corrugated metal doors (In the highway tunnel).
- Several types of un-passable service doors (In the higway tunnel and Old Mombasa).
- Large highway doors (In the highway tunnel).
- Corrugated metal doors (In the highway tunnel).
- Several types of un-passable service doors (In the higway tunnel and the streets of New Mombasa).
- Two-part sliding doors with glass windows, in the Mtangulizi Kampuni building.
- Rectangular Forerunner airlock doors with a blue square in the middle.
- Normal Forerunner doors.
- Large main doors of the Gas Mine's hangar.
- Rectangular Forerunner airlock doors with a blue square in the middle.
- Normal Forerunner doors.
- Large main doors of the Gas Mine's hangar.
- Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.
- Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.
- Forerunner Pistons.
- Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
- Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
- Normal forerunner doors.
- Massive, circular doors with multiple segments.
- Multi-layered Covenant doors.
- Covenant prison cage doors.
- Triangular Forerunner doors with two segments.
- Multi-layered Covenant doors.
- Triangular Forerunner doors with two segments.
Halo 3
- Sierra 117: N/A
- Large bunker doors of Crow's Nest
- Highway tunnel doors.
- Person-sized industrial automatic doors.
- Industrial vehicle doors, openable with a button.
- Large vehicle doors.
- Person-sized industrial automatic doors.
- Industrial vehicle doors, openable with a button.
- Large vehicle doors.
- Triangular, tri-segmented Forerunner doors.
- Multi-part doors with segments that open upward (In the wall structure).
- Triangular, tri-segmented Forerunner doors.
- Multi-part doors with segments that open upward (In the tunnel that leads to the Citadel).
- Forerunner Control Room doors (In the Citadel).
- Flood Portas: Large, sphincter-like orifices.
- High Charity's multi-segmented Covenant doors with a spinning lock in the center.
- Halo:
- Triangular, tri-segmented Forerunner doors.
- Forerunner Control Room doors (In Control Room).
Trivia
- The object John-117 rode to Earth in the beginning of Halo 3, is apparently some sort of Forerunner door, part of the Forerunner Dreadnought.
- The triangular, tri-segmented Forerunner door is the most commonly seen door model in the Halo trilogy.
Gallery
A door in Crow's Nest.
A door in Traxus Factory Complex 09.
A Covenant door in High Charity.