Door: Difference between revisions

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{{Era|H1|H2|H3|HW|H3R|}}
{{Era|H1|H2|H3|HW|H3R|}}
{{ratings}}
{{ratings}}


{{SeeWikipedia|Door}}
{{SeeWikipedia|Door}}


[[Image:Frunner_door_common.jpg|thumb|250px|right|The most common type of door seen in the Halo games.]]
[[Image:Frunner_door_common.jpg|thumb|250px|right|The most common type of door seen in the Halo games.]]
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=== [[Halo: Combat Evolved|''Halo: Combat Evolved'']] ===
=== [[Halo: Combat Evolved|''Halo: Combat Evolved'']] ===


*[[Pillar of Autumn (Level)|Pillar of Autumn]]: Two-part [[human]]-made sliding doors.
*[[Pillar of Autumn (Level)|Pillar of Autumn]]:  
::*Two types of sliding doors.
::*[[Blast Door]]s.
::*Metal grate-covered [[Maintenance|maintenance shaft]] doors.
::*[[Bumblebee Escape Pod|Lifeboat]] [[Airlock]] doors.


*[[Halo (Halo: Combat Evolved Level)|Halo]]: N/A
*[[Halo (Halo: Combat Evolved Level)|Halo]]: N/A


*[[The Truth and Reconciliation (Level)|The Truth and Reconciliation]]: Two-part [[Covenant]] doors.
*[[The Truth and Reconciliation (Level)|The Truth and Reconciliation]]:  
::*Two different sizes of two-part [[Covenant]] sliding doors.
::*[[Shuttle bay door]]s.


*[[The Silent Cartographer (Level)|The Silent Cartographer]]: Triangular, tri-segmented [[Forerunner]] doors.
*[[The Silent Cartographer (Level)|The Silent Cartographer]]:  
::*Triangular, tri-segmented [[Forerunner]] doors.


*[[Assault on the Control Room (Level)|Assault on the Control Room]]: Triangular, tri-segmented Forerunner doors.
*[[Assault on the Control Room (Level)|Assault on the Control Room]]:  
::*Triangular, tri-segmented Forerunner doors.
::*Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
::*Large blast doors in the underground tunnels.
::*Large multi-part [[Control Room]] doors.


*[[343 Guilty Spark (Level)|343 Guilty Spark]]: Triangular, tri-segmented Forerunner doors.
*[[343 Guilty Spark (Level)|343 Guilty Spark]]:  
::*Triangular, tri-segmented Forerunner doors.


*[[The Library (Level)|The Library]]: Massive Forerunner security doors. Several smaller types of doors.
*[[The Library (Level)|The Library]]:  
::*Massive Forerunner security doors.  
::*Several smaller types of doors.


*[[Two Betrayals (Level)|Two Betrayals]]: Triangular, tri-segmented Forerunner doors.
*[[Two Betrayals (Level)|Two Betrayals]]:  
::*Triangular, tri-segmented Forerunner doors.
::*Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
::*Large blast doors in the underground tunnels.
::*Large multi-part [[Control Room]] doors.


*[[Keyes (Level)|Keyes]]: Two-part Covenant doors.
*[[Keyes (Level)|Keyes]]:
::*Two different sizes of two-part [[Covenant]] sliding doors.
::*[[Shuttle bay door]]s.


*[[The Maw (Level)|The Maw]]: Similar as in The Pillar of Autumn.
*[[The Maw (Level)|The Maw]]:
::*Two types of sliding doors.
::*[[Blast Door]]s.
::*Metal grate-covered [[Maintenance|maintenance shaft]] doors.
::*[[Bumblebee Escape Pod|Lifeboat]] [[Airlock]] doors.
::*Static tri-segmented vehicle doors (In the tunnels of the final run).


=== [[Halo 2|''Halo 2'']] ===
=== [[Halo 2|''Halo 2'']] ===


*[[Cairo Station (Level)|Cairo Station]]: High-tech automatic doors, with a light indicating their status.
*[[Cairo Station (Level)|Cairo Station]]:  
::*High-tech automatic doors, with a light indicating their locked/unlocked status.
::*Different types of [[Blast Door]]s.
::*Thick metal doors (In the tramway)
::*Glass-plated doors.


*[[Outskirts]]: Un-passable gray doors with yellow upside down triangles. Large doors in the highway tunnel.  
*[[Outskirts]]:  
::*Un-passable gray doors with yellow upside down triangles (In the buildings of [[Old Mombasa]]).
::*Dark green metal doors in the rooms of [[Hotel Zanzibar]].
::*Large highway doors (In the highway tunnel).
::*Corrugated metal doors (In the highway tunnel).
::*Several types of un-passable service doors (In the higway tunnel and Old Mombasa).


*[[Metropolis]]: Similar doors as in Outskirts. Several other metropolitan type doors.
*[[Metropolis]]:  
::*Large highway doors (In the highway tunnel).
::*Corrugated metal doors (In the highway tunnel).  
::*Several types of un-passable service doors (In the higway tunnel and the streets of [[New Mombasa]]).
::*Two-part sliding doors with glass windows, in the [[Mtangulizi Kampuni]] building.


*[[The Arbiter (Level)|The Arbiter]]: Rectangular Forerunner doors with a blue square in the middle.
*[[The Arbiter (Level)|The Arbiter]]:  
::*Rectangular Forerunner airlock doors with a blue square in the middle.
::*Normal Forerunner doors.
::*Large main doors of the [[Gas Mine]]'s hangar.


*[[The Oracle (Level)|The Oracle]]: Similar doors as in The Arbiter.
*[[The Oracle (Level)|The Oracle]]:
::*Rectangular Forerunner airlock doors with a blue square in the middle.
::*Normal Forerunner doors.
::*Large main doors of the [[Gas Mine]]'s hangar.


*[[Delta Halo (Level)|Delta Halo]]: Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.
*[[Delta Halo (Level)|Delta Halo]]:  
::*Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.


*[[Regret (Level)|Regret]]: Same doors as Delta Halo.
*[[Regret (Level)|Regret]]:
::*Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.


*[[Sacred Icon (Level)|Sacred Icon]]: Forerunner [[Piston]]s.
*[[Sacred Icon (Level)|Sacred Icon]]:
::*Forerunner [[Piston]]s.
::*Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.


*[[Quarantine Zone (Level)|Quarantine Zone]]: Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
*[[Quarantine Zone (Level)|Quarantine Zone]]:  
::*Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
::*Normal forerunner doors.
::*Massive, circular doors with multiple segments.


*[[Gravemind (Level)|Gravemind]]: Multi-layered Covenant doors.
*[[Gravemind (Level)|Gravemind]]:  
::*Multi-layered Covenant doors.
::*Covenant prison cage doors.


*[[Uprising (level)]]: Triangular Forerunner doors.
*[[Uprising (level)]]:  
::*Triangular Forerunner doors with two segments.


*[[High Charity (Level)|High Charity]]: Similar doors as in Gravemind.  
*[[High Charity (Level)|High Charity]]:
::*Multi-layered Covenant doors.


*[[The Great Journey (Level)|The Great Journey]]: Same as Uprising.
*[[The Great Journey (Level)|The Great Journey]]:
::*Triangular Forerunner doors with two segments.


=== [[Halo 3|''Halo 3'']] ===
=== [[Halo 3|''Halo 3'']] ===


*[[Sierra 117 (Level)|Sierra 117]]: N/A
*[[Sierra 117 (Level)|Sierra 117]]: N/A
[[Image:UNSC_bunker_door.jpg|thumb|110px|right|A door in [[Crow's Nest (Base)|Crow's Nest]].]]
*[[Crow's Nest (Level)|Crow's Nest]]:
::*Heavy bunker-style doors, which are opened with door control buttons, remarked by a [[UNSC Marine Corps|Marine]] as being "old tech", as the base was built in the 21st century.
::*Large vehicle doors (Static).
::*[[Lift|Elevator]] doors.


*[[Crow's Nest (Level)|Crow's Nest]]: Heavy bunker-style doors, which are opened with door control buttons, remarked by a Marine as being "old tech", as the base was built in the 21st century.
*[[Tsavo Highway (Level)|Tsavo Highway]]:
::*Large bunker doors of [[Crow's Nest (Base)|Crow's Nest]]  
::*Highway tunnel doors.
[[Image:Industrial_door.jpg|thumb|right|110px|A door in [[Traxus Factory Complex 09]].]]
*[[The Storm (Level)|The Storm]]:
::*Person-sized industrial automatic doors.
::*Industrial vehicle doors, openable with a button.
::*Large vehicle doors.


*[[Tsavo Highway (Level)|Tsavo Highway]]: Large bunker doors of [[Crow's Nest (Base)|Crow's Nest]], highway doors.  
*[[Floodgate (Level)|Floodgate]]:
::*Person-sized industrial automatic doors.
::*Industrial vehicle doors, openable with a button.
::*Large vehicle doors.


*[[The Storm (Level)|The Storm]]: Various futuristic factory complex doors; most can be opened with a button.
*[[The Ark (Level)|The Ark]]:  
::*Triangular, tri-segmented Forerunner doors.
::*Multi-part doors with segments that open upward (In the [[Sentinel Wall #Battle of the Ark|wall structure]]).


*[[Floodgate (Level)|Floodgate]]: Same as in The Storm.
*[[The Covenant (Level)|The Covenant]]:
::*Triangular, tri-segmented Forerunner doors.
::*Multi-part doors with segments that open upward (In the tunnel that leads to the [[Citadel (Forerunner)|Citadel]]).
::*Forerunner Control Room doors (In the Citadel).
[[Image:Covenant_door.jpg|right|thumb|110px|A Covenant door in [[High Charity]].]]
*[[Cortana (Level)|Cortana]]:
::*[[Flood]] [[Porta|Portas:]] Large, sphincter-like orifices.
::*[[High Charity]]'s multi-segmented Covenant doors with a spinning lock in the center.


*[[The Ark (Level)|The Ark]]: Triangular, tri-segmented Forerunner doors.
*[[Halo (Halo 3 Level)|Halo]]:  
 
::*Triangular, tri-segmented Forerunner doors.
*[[The Covenant (Level)|The Covenant]]: Triangular, tri-segmented Forerunner doors.
::*Forerunner Control Room doors (In [[Control Room]]).
 
*[[Cortana (Level)|Cortana]]: [[Flood]] [[Porta|Portas:]] Large, sphincter-like orifices. Also includes [[High Charity]]'s multi-segmented Covenant doors with a spinning lock in the center.
 
*[[Halo (Halo 3 Level)|Halo]]: Triangular, tri-segmented Forerunner doors.


== Trivia ==
== Trivia ==
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Image:Covenant_door.jpg|A Covenant door in [[High Charity]].
Image:Covenant_door.jpg|A Covenant door in [[High Charity]].
</gallery>
</gallery>
== Related Pages ==
*[[Shield Door]]
*[[Blast Door]]
*[[Shuttle bay door]]
*[[Porta]]
*[[Piston]]


== Sources ==
== Sources ==
<references/>
<references/>
[[Category:Lists]]
[[Category:Lists]]

Revision as of 11:56, August 20, 2009

Template:Ratings

Template:SeeWikipedia

The most common type of door seen in the Halo games.

Doors are movable barriers used to cover up openings; typically, such barriers are attached to the very openings they block. They are used by virtually all factions in the Halo universe.

Appearances

Below is a list of the various door shapes and colors seen in the Halo games.

Halo: Combat Evolved

  • Triangular, tri-segmented Forerunner doors.
  • Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
  • Large blast doors in the underground tunnels.
  • Large multi-part Control Room doors.
  • Triangular, tri-segmented Forerunner doors.
  • Massive Forerunner security doors.
  • Several smaller types of doors.
  • Triangular, tri-segmented Forerunner doors.
  • Larger versions of the tri-segmented Forerunner door. (Generally leading outside, or in more important areas)
  • Large blast doors in the underground tunnels.
  • Large multi-part Control Room doors.

Halo 2

  • High-tech automatic doors, with a light indicating their locked/unlocked status.
  • Different types of Blast Doors.
  • Thick metal doors (In the tramway)
  • Glass-plated doors.
  • Un-passable gray doors with yellow upside down triangles (In the buildings of Old Mombasa).
  • Dark green metal doors in the rooms of Hotel Zanzibar.
  • Large highway doors (In the highway tunnel).
  • Corrugated metal doors (In the highway tunnel).
  • Several types of un-passable service doors (In the higway tunnel and Old Mombasa).
  • Large highway doors (In the highway tunnel).
  • Corrugated metal doors (In the highway tunnel).
  • Several types of un-passable service doors (In the higway tunnel and the streets of New Mombasa).
  • Two-part sliding doors with glass windows, in the Mtangulizi Kampuni building.
  • Rectangular Forerunner airlock doors with a blue square in the middle.
  • Normal Forerunner doors.
  • Large main doors of the Gas Mine's hangar.
  • Rectangular Forerunner airlock doors with a blue square in the middle.
  • Normal Forerunner doors.
  • Large main doors of the Gas Mine's hangar.
  • Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.
  • Forerunner doors covered in ornate carvings, with an oval eye-like symbol in the center.
  • Forerunner Pistons.
  • Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
  • Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
  • Normal forerunner doors.
  • Massive, circular doors with multiple segments.
  • Multi-layered Covenant doors.
  • Covenant prison cage doors.
  • Triangular Forerunner doors with two segments.
  • Multi-layered Covenant doors.
  • Triangular Forerunner doors with two segments.

Halo 3

A door in Crow's Nest.
  • Heavy bunker-style doors, which are opened with door control buttons, remarked by a Marine as being "old tech", as the base was built in the 21st century.
  • Large vehicle doors (Static).
  • Elevator doors.
  • Large bunker doors of Crow's Nest
  • Highway tunnel doors.
  • Person-sized industrial automatic doors.
  • Industrial vehicle doors, openable with a button.
  • Large vehicle doors.
  • Person-sized industrial automatic doors.
  • Industrial vehicle doors, openable with a button.
  • Large vehicle doors.
  • Triangular, tri-segmented Forerunner doors.
  • Multi-part doors with segments that open upward (In the wall structure).
  • Triangular, tri-segmented Forerunner doors.
  • Multi-part doors with segments that open upward (In the tunnel that leads to the Citadel).
  • Forerunner Control Room doors (In the Citadel).
A Covenant door in High Charity.
  • Flood Portas: Large, sphincter-like orifices.
  • High Charity's multi-segmented Covenant doors with a spinning lock in the center.
  • Triangular, tri-segmented Forerunner doors.
  • Forerunner Control Room doors (In Control Room).

Trivia

  • The object John-117 rode to Earth in the beginning of Halo 3, is apparently some sort of Forerunner door, part of the Forerunner Dreadnought.
  • The triangular, tri-segmented Forerunner door is the most commonly seen door model in the Halo trilogy.

Gallery

Related Pages

Sources