Door: Difference between revisions
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*[[The Covenant (Level)|The Covenant]]: Triangular, tri-segmented Forerunner doors. | *[[The Covenant (Level)|The Covenant]]: Triangular, tri-segmented Forerunner doors. | ||
*[[Cortana (Level)|Cortana]]: [[Flood]] [[Porta]]s -- large, sphincter-like orifices. | *[[Cortana (Level)|Cortana]]: [[Flood]] [[Porta]]s -- large, sphincter-like orifices. Also [[High Charity]]'s multi-segmented Covenant doors with a spinning lock in the center. | ||
*[[Halo (Halo 3 Level)|Halo]]: Triangular, tri-segmented Forerunner doors. | *[[Halo (Halo 3 Level)|Halo]]: Triangular, tri-segmented Forerunner doors. |
Revision as of 06:03, July 16, 2009
Template:Ratings Template:SeeWikipedia
Doors are movable barriers used to cover up openings; typically, such barriers are attached to the very openings they block. They are used by virtually all factions in the Halo universe.
Appearances
Below is a list of the various door shapes and colors seen in the Halo games.
Halo: Combat Evolved
- Pillar of Autumn: Two-part human-made doors.
- Halo: N/A
- The Truth and Reconciliation: Two-part Covenant doors.
- The Silent Cartographer: Triangular, tri-segmented Forerunner doors.
- Assault on the Control Room: Triangular, tri-segmented Forerunner doors.
- 343 Guilty Spark: Triangular, tri-segmented Forerunner doors.
- The Library: Massive Forerunner security doors. Several smaller types.
- Two Betrayals: Triangular, tri-segmented Forerunner doors.
- Keyes: Two-part Covenant doors.
- The Maw: Similar as in The Pillar of Autumn.
Halo 2
- Cairo Station: High-tech automatic doors with a light indicating their status.
- Outskirts: Un-passable grey doors with yellow upside down triangles. Large doors in the highway tunnel.
- Metropolis: Similar doors as in Outskirts. Several other metropolitan type doors.
- The Arbiter: Rectangular Forerunner doors with a blue square in the middle.
- The Oracle: Similar doors as in The Arbiter.
- Delta Halo: Doors with an oval eye.
- Regret: Same doors as Delta Halo.
- Sacred Icon: Forerunner Pistons.
- Quarantine Zone: Large Forerunner vehicle doors containing multiple segments which spin 90° and retract upwards.
- Gravemind: Multi-layered Covenant doors.
- Uprising (level): Triangular Forerunner doors.
- High Charity: Similar doors as in Gravemind (level)
- The Great Journey: Same as Uprising (Level)
Halo 3
- Sierra 117: N/A
- Crow's Nest: Heavy bunker-style doors, which are opened with door control buttons, remarked by a marine as being "old tech", as the base was built in the 21st century.
- Tsavo Highway: Large bunker doors of Crow's Nest, highway doors.
- The Storm: Various futuristic factory complex doors, most openable with a button.
- Floodgate: Same as in The Storm.
- The Ark: Triangular, tri-segmented Forerunner doors.
- The Covenant: Triangular, tri-segmented Forerunner doors.
- Cortana: Flood Portas -- large, sphincter-like orifices. Also High Charity's multi-segmented Covenant doors with a spinning lock in the center.
- Halo: Triangular, tri-segmented Forerunner doors.
Trivia
- The object John-117 rode to Earth in the beginning of Halo 3 is apparently a some sort of Forerunner door, part of the Forerunner Dreadnought.