Canon

Officer (Covenant): Difference between revisions

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{{Status|Canon}}
{{Status|Canon}}
{{Disambig header|the Covenant military rank|the general concept of Covenant [[comissioned officer]]s|Obedientiary}}
[[File:HR_EliteOfficer_Crop.png|x300px|thumb|A Sangheili Officer.]]
[[File:HR_EliteOfficer_Crop.png|x300px|thumb|A Sangheili Officer.]]
{{Quote|Station and Salvation both command a heavy price.|Sangheili Officer's mantra{{Ref/Game|HR|Armor customization (Halo: Reach)|Armory|Detail=[[Officer harness]] Description|Quote=Station and Salvation both command a heavy price.}}}}
{{Quote|Station and Salvation both command a heavy price.|Sangheili Officer's mantra{{Ref/Game|HR|Armor customization (Halo: Reach)|Armory|Detail=[[Officer harness]] Description|Quote=Station and Salvation both command a heavy price.}}}}
'''Officer''' was an [[Obedientiary]] [[Covenant rank structure|military rank]] held by [[Sangheili]] forces within the [[Covenant military|armed forces]] of the [[Covenant]] empire.{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=51&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Concept Art|Detail=File name <code>ReachConcept_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=53&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Renders|Detail=File name <code>Reach_E310_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|Id=GC|URL=http://www.spartangames.co.uk/new-halo-ground-command-blisters|Site=Spartan Games|Page=New Halo: Ground Command Blisters|D=25|M=08|Y=2017}} The title exists as a class byproduct of the [[Major (Covenant)|Major]] rank, and has few real practical differences beyond the more decorative ceremonial [[Officer harness|battle armour]] the officers employ. Like Majors, Officers report to an on-site [[Evocati]] official, and may be charged with the command of [[lances]] consisting of lesser-ranked [[Sangheili]], [[Kig-Yar]] and [[Unggoy]].{{Ref/Book|Id=Enc11|Enc11|Page=135}} Unlike Major, the Officer role has only ever been seen observed in use by Sangheili troops.{{Ref/Game|Id=Reach|HR|[[Elite Officer]] in-game enemy}}
'''Officer''' was an [[Obedientiary]] [[Covenant rank structure|military rank]] held by [[Sangheili]] forces within the [[Covenant military|armed forces]] of the [[Covenant]] empire.{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=51&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Concept Art|Detail=File name <code>ReachConcept_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/images.aspx?c=53&page=1|Site=Bungie.net|Page=Halo: Reach Intel - Renders|Detail=File name <code>Reach_E310_EliteOfficer.jpg</code>|D=13|M=10|Y=2014}}{{Ref/Site|Id=GC|URL=http://www.spartangames.co.uk/new-halo-ground-command-blisters|Site=Spartan Games|Page=New Halo: Ground Command Blisters|D=25|M=08|Y=2017}} The title exists as a class byproduct of the [[Major (Covenant)|Major]] rank, and has few real practical differences beyond the more decorative ceremonial [[Officer harness|battle armour]] the officers employ. Like Majors, Officers report to an on-site [[Evocati]] official, and may be charged with the command of [[lances]] consisting of lesser-ranked [[Sangheili]], [[Kig-Yar]] and [[Unggoy]].{{Ref/Book|Id=Enc11|Enc11|Page=135}} Unlike Major, the Officer role has only ever been seen observed in use by Sangheili troops.{{Ref/Game|Id=Reach|HR|[[Elite Officer]] in-game enemy}}


A byproduct of the Major role, Officers wear more ornamental armor, which functions with no substantial differences to Major Sangheili equipped with the standard combat harness.{{Ref/Reuse|Enc11}} The officer harness features much more pronounced shoulder pauldrons and a more elaborate helmet with a backward-swept spike in the center.{{Ref/Reuse|Reach}} The design is more standardized than that of ordinary Majors, varying only in color. One color scheme is blood red with a golden tinge and brass-colored highlights;{{Ref/Reuse|Reach}} another is matte burgundy with white accents on the arms and legs, the collar, and the helmet.{{Ref/Game|HCEA|Elite Officer in-game enemy}}
As a byproduct of the Major role, Officers wear more ornamental armor, which functions with no substantial differences to Major Sangheili equipped with the standard combat harness.{{Ref/Reuse|Enc11}} The officer harness features much more pronounced shoulder pauldrons and a more elaborate helmet with a backward-swept spike in the center.{{Ref/Reuse|Reach}} The design is more standardized than that of ordinary Majors, varying only in color. One color scheme is blood red with a golden tinge and brass-colored highlights;{{Ref/Reuse|Reach}} another is matte burgundy with white accents on the arms and legs, the collar, and the helmet.{{Ref/Game|HCEA|Elite Officer in-game enemy}}


In the [[Post-Covenant War conflicts|post-war]] era, [[United Nations Space Command]] forces have simulated combat against Officers via [[War Games]] simulations. In these simulations, Officers are deployed in [[Commander harness]]es
In the [[Post-Covenant War conflicts|post-war]] era, [[United Nations Space Command]] forces have simulated combat against Officers via [[War Games]] simulations. In these simulations, Officers are deployed in [[Commander harness]]es

Revision as of 09:58, September 4, 2022

This article is about the Covenant military rank. For the general concept of Covenant comissioned officers, see Obedientiary.
A Sangheili Officer.

"Station and Salvation both command a heavy price."
— Sangheili Officer's mantra[1]

Officer was an Obedientiary military rank held by Sangheili forces within the armed forces of the Covenant empire.[2][3][4] The title exists as a class byproduct of the Major rank, and has few real practical differences beyond the more decorative ceremonial battle armour the officers employ. Like Majors, Officers report to an on-site Evocati official, and may be charged with the command of lances consisting of lesser-ranked Sangheili, Kig-Yar and Unggoy.[5] Unlike Major, the Officer role has only ever been seen observed in use by Sangheili troops.[6]

As a byproduct of the Major role, Officers wear more ornamental armor, which functions with no substantial differences to Major Sangheili equipped with the standard combat harness.[5] The officer harness features much more pronounced shoulder pauldrons and a more elaborate helmet with a backward-swept spike in the center.[6] The design is more standardized than that of ordinary Majors, varying only in color. One color scheme is blood red with a golden tinge and brass-colored highlights;[6] another is matte burgundy with white accents on the arms and legs, the collar, and the helmet.[7]

In the post-war era, United Nations Space Command forces have simulated combat against Officers via War Games simulations. In these simulations, Officers are deployed in Commander harnesses

In-game information

Main article: Elite Major

Elite Officers were introduced into the Halo series in Halo: Reach. In-game, Officers serve as the replacement for the series' classic Elite Majors, though have no particular gameplay differences outside of cosmetic changes. In Halo: Combat Evolved Anniversary, Officers were used to replace the Majors in the game, albeit with a crimson red colouration as opposed to Reach's bronze orange. In Anniversary's Library function, these elites are still identified as Majors.

In Halo: Ground Command, Officers are available in the Covenant Command Pack.[4]

Gallery

Sources

  1. ^ Halo: Reach, Armory: Officer harness Description "Station and Salvation both command a heavy price."
  2. ^ Bungie.net, Halo: Reach Intel - Concept Art: File name ReachConcept_EliteOfficer.jpg (Retrieved on Oct 13, 2014) [archive]
  3. ^ Bungie.net, Halo: Reach Intel - Renders: File name Reach_E310_EliteOfficer.jpg (Retrieved on Oct 13, 2014) [archive]
  4. ^ a b Spartan Games, New Halo: Ground Command Blisters (Retrieved on Aug 25, 2017) [archive]
  5. ^ a b Halo Encyclopedia (2011 edition), page 135
  6. ^ a b c Halo: Reach, Elite Officer in-game enemy
  7. ^ Halo: Combat Evolved Anniversary, Elite Officer in-game enemy