Challenges/Halo: Reach: Difference between revisions

m
→‎Strategies for common Challenges: link cleanup, replaced: [[Type-2 Energy Weapon/Hammer| → [[Gravity hammer (fiction)|
m (→‎Strategies for common Challenges: link cleanup, replaced: Type-52 Troop Carrier| → Kez'katu-pattern Phantom|)
m (→‎Strategies for common Challenges: link cleanup, replaced: [[Type-2 Energy Weapon/Hammer| → [[Gravity hammer (fiction)|)
 
Line 48: Line 48:
**The [[Halo 2 skulls#Thunderstorm|Thunderstorm]] skull will promote all enemies making many of them leader class. Alternately, repeatedly killing the first Elite on Nightfall, as mentioned under Return of the Mack above, can be effective due to that Elite counting toward the challenge whether he is a leader rank or not.
**The [[Halo 2 skulls#Thunderstorm|Thunderstorm]] skull will promote all enemies making many of them leader class. Alternately, repeatedly killing the first Elite on Nightfall, as mentioned under Return of the Mack above, can be effective due to that Elite counting toward the challenge whether he is a leader rank or not.
*'''Close Talking''' - Earn (number) kills with close quarters combat in multiplayer Matchmaking.
*'''Close Talking''' - Earn (number) kills with close quarters combat in multiplayer Matchmaking.
**Close quarters combat kills include kills by [[melee]], [[M45 Tactical Shotgun|shotgun]], [[Type-2 Energy Weapon/Hammer|gravity hammer]], and [[Type-1 Energy Weapon/Sword|energy sword]]. Playing [[Infection]] may help as all players spawn with either a shotgun or a sword.  However, since Grifball is now available full-time on the Community playlist, that gametype is suggested since it is faster-paced and is more fair to each side (there are no guns in Grifball, only hammers and swords, and it is impossible to camp).
**Close quarters combat kills include kills by [[melee]], [[M45 Tactical Shotgun|shotgun]], [[Gravity hammer (fiction)|gravity hammer]], and [[Type-1 Energy Weapon/Sword|energy sword]]. Playing [[Infection]] may help as all players spawn with either a shotgun or a sword.  However, since Grifball is now available full-time on the Community playlist, that gametype is suggested since it is faster-paced and is more fair to each side (there are no guns in Grifball, only hammers and swords, and it is impossible to camp).
*'''(Heroic) Killagruntjaro!''' - Earn (number) multikills in a Firefight Matchmaking game (on Heroic or harder).
*'''(Heroic) Killagruntjaro!''' - Earn (number) multikills in a Firefight Matchmaking game (on Heroic or harder).
**Go to [[Score Attack (playlist)|Score Attack]] Matchmaking. Vote "'None of the Above'" until you see [[Gruntpocalypse]] on [[Holdout]]. Go on top of the building on the western edge.  It offers a great vantage point and allows for many spawn kills. The [[Unggoy|Grunts]] will often wait at their spawn point, allowing for many multikills with a [[M392 Designated Marksman Rifle|DMR]]. There is also a ammo crate in the bottom floor below. [[Corvette]] is also a good map to make progress on this challenge in.
**Go to [[Score Attack (playlist)|Score Attack]] Matchmaking. Vote "'None of the Above'" until you see [[Gruntpocalypse]] on [[Holdout]]. Go on top of the building on the western edge.  It offers a great vantage point and allows for many spawn kills. The [[Unggoy|Grunts]] will often wait at their spawn point, allowing for many multikills with a [[M392 Designated Marksman Rifle|DMR]]. There is also a ammo crate in the bottom floor below. [[Corvette]] is also a good map to make progress on this challenge in.