Armiger Sniper: Difference between revisions
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|name = Promethean Soldier Sniper | |name = Promethean Soldier Sniper | ||
|image = [[File:H5G-Soldier Sniper.png|300px]] | |image = [[File:H5G-Soldier Sniper.png|300px]] | ||
|role = Sniping | |role = [[Sniper|Sniping]] | ||
| | |length = | ||
|height = | |width = | ||
|height = {{Convert|244.9|cm|ft|sp=us}}{{Ref/Reuse|Enc22}} | |||
|mass = {{Convert|396.4|lb|kg|disp=flip|sp=us}}{{Ref/Reuse|Enc22}} | |||
|armament = | |armament = | ||
* [[Z-750 binary rifle]] | * [[Z-750 binary rifle]] | ||
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|armor = | |armor = | ||
}} | }} | ||
''' | '''Snipers''' are a class of [[armiger]] used by the [[Forerunner]]s.{{Ref/Book|Id=Enc22|Enc22|Page=330-331}} | ||
== Overview == | ==Overview== | ||
===Design details=== | |||
Although they bear some superficial similarities to the Promethean Knights, these similarities are only aesthetic. Where Knights are created from [[Composer|composed]] essences of formerly-[[Sentience|sentient]] living beings, Snipers (as with all armigers) are driven by a controlling [[ancilla]].{{Ref/Site|Id=CFLocke|URL=https://www.halowaypoint.com/en-us/news/canon-fodder-under-locke-keynote|Site=Halo Waypoint|Page=Canon Fodder - Under Locke & Keynote|D=15|M=06|Y=2021}}{{Ref/Reuse|Enc22}}{{Ref/Site|Id=Forum|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/canon-fodder-6-19-15-under-locke-keynote/a020824e-e55e-4802-b824-6d57ba6b1349/posts?page=2|Site=Halo Waypoint Forums|Page=Canon Fodder 6-19-15: Under Locke & Keynote|D=05|M=03|Y=2021}} As such, armigers are classed as a form of [[sentinel]] automata - not a Promethean.{{Ref/Book|Id=WFG|HWF|Page=90|Quote=Forerunner combat Sentinels used in planetary operations. The spread of the logic plague and corruption of armiger forces was a major blow to Warrior-Servant military effectiveness.}} | |||
Soldier | The armiger Sniper is primarily black with red glowing highlights and sports a different head structure in comparison to the standard [[Promethean Soldier|Soldier]] unit. This colouration is designed to silhouette the unit against the darkness of a night sky, though they do emit a bright red glow that induces glare onto an enemy's vision whenever targeted by them. This unwavering gaze allows the Sniper the ability to eliminate targets at extreme ranges - ensuring that that they are not able to get close enough to the unit for direct observation to matter.{{Ref/Reuse|Enc22}} | ||
The Sniper's base programming is designed to emphasize individualised expeditionary operations and extreme accuracy with their weapons - they are commonly armed with the [[Z-750 binary rifle|binary rifle]] and [[Z-250 lightrifle|light rifle]], although they are willing to switch to [[Z-130 Suppressor]]s if an enemy gets too close to them. Their sheer accuracy with these weapons allows them to push the uppermost extreme limits on the range of infantry weaponry, and serve as overwatch and recon support for their [[Promethean Soldier|Soldier]] and [[Soldier Officer|Officer]] counterparts.{{Ref/Reuse|Enc22}} | |||
== Gameplay == | == Gameplay == | ||
Armiger Snipers, replacing the [[Crawler Snipe]] from ''[[Halo 4]]'', act as the Forerunner counterpart to the [[Kig-Yar Sniper]]s of the [[Covenant]]. Armiger Snipers are considered to be very dangerous due to being commonly armed with the Binary Rifle, which can instantly kill a campaign player character and make them unrevivable until their next respawn, especially on [[Heroic]] or [[Legendary]], as long as most of the beam hits. On [[Normal]] difficulty, all the beam must hit to kill a player. | |||
When the player is spotted and targeted by a | When the player is spotted and targeted by a Armiger Sniper, the player receives a red glare on their screen and [[heads-up display]] as a warning, giving the player time to kill the Soldier Sniper before he kills them. The Armiger Sniper, in comparison to the other Armiger types, has the weakest armor and health, falling to a single headshot from any precision weapon and losing armor within one to three shots from a [[M395 DMR#M395B Designated Marksman Rifle|DMR]] or LightRifle, depending on the difficulty and [[Halo 5: Guardians skulls|active skulls]]. In addition, the Armiger Sniper is the rarest Armiger type; in the campaign, the Armiger Sniper only appears in ''[[Unconfirmed]]'', ''[[Evacuation]]'', ''[[Reunion]]'', ''[[The Breaking]]'', and ''[[Guardians]]''. | ||
== Gallery == | == Gallery == |
Revision as of 07:46, October 24, 2022
Promethean Soldier Sniper | |
---|---|
Overview | |
Role: |
|
Height: |
244.9 centimeters (8.03 ft)[1] |
Mass: |
179.8 kilograms (396.4 lb)[1] |
Armament: |
|
Snipers are a class of armiger used by the Forerunners.[1]
Overview
Design details
Although they bear some superficial similarities to the Promethean Knights, these similarities are only aesthetic. Where Knights are created from composed essences of formerly-sentient living beings, Snipers (as with all armigers) are driven by a controlling ancilla.[2][1][3] As such, armigers are classed as a form of sentinel automata - not a Promethean.[4]
The armiger Sniper is primarily black with red glowing highlights and sports a different head structure in comparison to the standard Soldier unit. This colouration is designed to silhouette the unit against the darkness of a night sky, though they do emit a bright red glow that induces glare onto an enemy's vision whenever targeted by them. This unwavering gaze allows the Sniper the ability to eliminate targets at extreme ranges - ensuring that that they are not able to get close enough to the unit for direct observation to matter.[1]
The Sniper's base programming is designed to emphasize individualised expeditionary operations and extreme accuracy with their weapons - they are commonly armed with the binary rifle and light rifle, although they are willing to switch to Z-130 Suppressors if an enemy gets too close to them. Their sheer accuracy with these weapons allows them to push the uppermost extreme limits on the range of infantry weaponry, and serve as overwatch and recon support for their Soldier and Officer counterparts.[1]
Gameplay
Armiger Snipers, replacing the Crawler Snipe from Halo 4, act as the Forerunner counterpart to the Kig-Yar Snipers of the Covenant. Armiger Snipers are considered to be very dangerous due to being commonly armed with the Binary Rifle, which can instantly kill a campaign player character and make them unrevivable until their next respawn, especially on Heroic or Legendary, as long as most of the beam hits. On Normal difficulty, all the beam must hit to kill a player.
When the player is spotted and targeted by a Armiger Sniper, the player receives a red glare on their screen and heads-up display as a warning, giving the player time to kill the Soldier Sniper before he kills them. The Armiger Sniper, in comparison to the other Armiger types, has the weakest armor and health, falling to a single headshot from any precision weapon and losing armor within one to three shots from a DMR or LightRifle, depending on the difficulty and active skulls. In addition, the Armiger Sniper is the rarest Armiger type; in the campaign, the Armiger Sniper only appears in Unconfirmed, Evacuation, Reunion, The Breaking, and Guardians.
Gallery
A study of the Soldier Sniper for Halo 5: Guardians.
Soldier Snipers on Meridian.
Frederic-104 receiving a red glare on his heads-up display due to being targeted by a Soldier Sniper.
A Soldier Sniper hijacking an M820 Scorpion on Attack on Sanctum.
A Soldier Sniper with a Z-750 binary rifle.
A Soldier Sniper with a Zubo-pattern beam rifle.
A Soldier Sniper with an SRS99-S5 AM sniper rifle.
A Soldier Sniper with a MLRS-1 Hydra.
A Soldier Sniper with an ARC-920.
A Soldier Sniper on the cover of Halo: Renegades.
List of appearances
- Halo 5: Guardians (First appearance)
- Halo: Renegades
- Halo: Point of Light
Sources
- ^ a b c d e f Halo Encyclopedia (2022 edition), page 330-331
- ^ Halo Waypoint, Canon Fodder - Under Locke & Keynote (Retrieved on Jun 15, 2021) [archive]
- ^ Halo Waypoint Forums, Canon Fodder 6-19-15: Under Locke & Keynote (Retrieved on Mar 5, 2021) [archive]
- ^ Halo: Warfleet, page 90: "Forerunner combat Sentinels used in planetary operations. The spread of the logic plague and corruption of armiger forces was a major blow to Warrior-Servant military effectiveness."
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