Real World

Walking Away: Difference between revisions

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{{Music infobox
{{Music infobox
  | name      = Walking Away
  | name      = Walking Away
  | yt      = 9v8wmRAvyPA
  | yt      = tDyTbUuUoh8
  | album      = ''[[Halo: Reach Original Soundtrack]]''
  | album      = ''[[Halo: Reach Original Soundtrack]]''
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]

Latest revision as of 05:04, April 14, 2022

Walking Away

Album:

Halo: Reach Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

1:53

Previous:

Both Ways (Remix)

Next:

Ghosts and Glass

 

Walking Away is the eighteenth track (Disc 2 Track 11) included in Halo: Reach Original Soundtrack.

Overview[edit]

The track opens with snare drums, followed by brass instruments playing the melody of A Walk in the Woods (from Halo: Original Soundtrack) at a slower tempo. After the melody’s first phrase, the brass instruments stop briefly, allowing a drumroll by the snare drum. The melody repeats, this time joined by vocals, bass guitar, and a drum kit. The melody repeats for a final time, albeit without brass instruments. The piece ends with the bass and vocals.

Appearances[edit]

Walking Away is a bonus track found exclusively in the soundtrack, and thus cannot be heard in any part of Halo: Reach. However, it can be heard in Bungie's ViDoc O Brave New World, during the credits.

Production notes[edit]

The song's name is most likely named after A Walk in the Woods and a reference to Bungie finishing their work on the Halo franchise.