M6H magnum: Difference between revisions
From Halopedia, the Halo wiki
Sith Venator (talk | contribs) No edit summary |
CMDR RileySV (talk | contribs) No edit summary |
||
Line 190: | Line 190: | ||
* ''[[Halo: Point of Light]]'' | * ''[[Halo: Point of Light]]'' | ||
* ''[[Halo: Divine Wind]]'' | * ''[[Halo: Divine Wind]]'' | ||
== Sources == | == Sources == | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Navbox/Universe/HumanSidearms/M6Pistols}} | |||
{{ |
Revision as of 16:09, August 18, 2022
M6H magnum | |
---|---|
Production overview | |
Manufacturer: |
|
Model series: |
|
Type: |
Magnum caliber pistol |
Specifications | |
Length: |
13.7 inches (35 cm)[1] |
Width: |
2.1 inches (5.3 cm)[1] |
Height: |
10.2 inches (26 cm)[1] |
Ammunition type: |
|
Feed system: |
8-round detachable box magazine (M6H)[3]
|
~250 RPM (M6H) ~150 RPM (M6H2) | |
Effective range: |
250 meters (820 ft)[6] |
Service history | |
In service: |
Insurrection/Human-Covenant War (limited service) |
The M6H Personal Defense Weapon System (M6H PDWS) is a handgun in service with the UNSC. It is part of Misriah Armory's widespread M6 series. The M6H was infrequently in service as early as 2526[7][8] and was made the standard-issue sidearm of all UNSC personnel in 2555.[9]
Specifications
The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized model (17% larger than standard versions) with a smart-linked KFA-2 x2 scope and an electroless nickel finish.[10] It fires the M6 series' standard 12.7×40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.[9]
Variant
M6H2 Personal Defense Weapon
The M6H2 variant had entered service by at least 2557 and was issued to all branches of the UNSC.[5] It has a serial number of "00MA0100062473"[11] and sports a black polymer finish. Like the base M6H, the M6H2 is semi-automatic, recoil-operated and magazine-fed,[5] but has an increased 12-round magazine capacity.[4] The variant also boasts increased accuracy and is most effective with precision aiming.[5] It features a smoother slide design and a Projection sight (in place of the venerable KFA-2 x2) to support smart scope functionality.[4] In 2557, this weapon had a Ruptive skin approved by the UNSC Ordnance Commission.[12]
M6H2 Variants
- Whispered Truth: A cut-down M6H2 magnum without a smart scope system, under-barrel flashlight, or forward trigger guard. It also has a custom slide and can mount a suppressor. This variant sports a 18-round magazine. Unlike other pistols Whispered Truth fires in three-round bursts. The slide reads "Semper Vigilans" (Always Vigilant), the motto of the Office of Naval Intelligence.
- Gunfighter Magnum: Lightweight competition pistol carried by Spartan operators who prefer a no-frills backup firearm. Quick draw Magnum with fast-reload magazines. Iron sights only, no Smart-Link module is attached.
- Tactical Magnum: Whisper-quiet tactical pistol loaded with armor-piercing rounds, tailored for Spartan force reconnaissance missions. Match grade Magnum with integral baffle-free suppressor and 2× full-VISR Smart-Link.
- Buck's Magnum: A Magnum with the Gunfighter body, Whispered Truth finish, and a front iron sight that is seen on the Projection Sight, appearing to have been attached separately.
M6H2 attachments
- Extended Magazine: Increases both ready and reserve ammunition capacity by 50%.
Gameplay
See our gameplay information related to M6H magnum on its gameplay page. |
Changes from the M6G PDWS in Halo: Reach
- Less damage, requires 6 shots to kill rather than 5.
- Higher overall accuracy, with less bloom, and less spread deviation upon first shot.
Changes from M6H in Halo 4 to M6H2 in Halo 5: Guardians Multiplayer Beta
- Increased damage, requiring 4 shots to deplete shields followed by 1 headshot or 3 body shots.
- Higher accuracy, featuring less maximum bloom and a smaller reticle.
- Increased magazine size to 12 rounds.
- More reserve ammunition.
- Faster draw times, reloads, and pickup speeds.
- Features more recoil.
- Can be smart scoped rather than utilizing smart-linked scope zoom.
- Projection sight reticle differs from weapon's base reticle, being much smaller.
Changes from Halo 5: Guardians Multiplayer Beta to Halo 5: Guardians
- Drastically lowered rate of fire.
- Features no bloom, and full, 100% accuracy with every shot.
- Features no recoil.
- Projection sight reticle changed to be a closed in version of the weapon's base reticle.
- Zoom decreased from 2× to 1.75× due to use of projection sight for smart scope.
Halo: Spartan Assault and Halo: Spartan Strike
- Weapon carries a maximum of 40 rounds.
- Has a limited range of fire.
- Can kill Promethean Crawlers and Grunt Minors in a single shot.
- While not available in regular gameplay for the level Battle for the Moon, the player is prompted to use Sarah Palmer's magnum to perform an execution on Merg Vol after defeating him in combat, something that is absent from all gameplay elsewhere.
Trivia
- In Halo 5: Guardians, Spartans now wield the handgun with a more realistic "thumbs forward" combat grip, as opposed to the classic "teacup" grip seen in Halo 2 through Halo 4.
Gallery
Browse more images in this article's gallery page. |
Normal gallery
Concept art of the M6H. Note that it closely resembles the M6G from Halo: Reach.
A Spartan-IV wielding an M6H.
A Spartan chambering a round in her M6H on Complex.
The M6H being wielded in a Capture the Flag game on Exile.
Commander Sarah Palmer wielding a pair of M6H sidearms.
Michael Horrigan with an M6H in Halo: Nightfall.
John-117 aiming an M6H at Jameson Locke in The Cost.
First-person view of the M6H2 in the Halo 5: Guardians Multiplayer Beta on Truth.
Smart scope with the M6H2 in the Halo 5: Guardians Multiplayer Beta on Crossfire.
Holly Tanaka handing an M6H2 to Olympia Vale during the Battle of Kamchatka.
First-person view of the M6H2 by Frederic-104 in the Halo 5: Guardians campaign.
Smart scope with the M6H2 by Fred-104 in the Halo 5: Guardians campaign.
Fred-104 in an idle stance while wielding his M6H2 on Genesis.
First-person view of the M6H2 on Fathom in Halo 5: Guardians.
Flagnum Skin as seen when holding a Flag.
The M6H in Halo Online.
First-person view of the M6H on Riverworld.
An early version of an "R" type M6H in Halo Online.
Halo 4 skins
Halo 5: Guardians variants
Halo 5: Guardians skins
Flagnum Skin as seen when holding a Flag.
Halo Online variants
Videos
List of appearances
- Halo 4: Forward Unto Dawn (First appearance)
- Halo 4
- Halo: Spartan Assault
- Halo: Initiation
- Halo: Escalation
- Halo: Nightfall
- Hunt the Truth
- Halo: Spartan Strike
- Halo 5: Guardians
- Halo: Tales from Slipspace
- Halo: Recruit (Non-canonical appearance)
- Halo: Bad Blood
- Halo: Official Spartan Field Manual
- Halo: Shadows of Reach
- Halo: Point of Light
- Halo: Divine Wind
Sources
- ^ a b c Halo 4: The Essential Visual Guide, page 64
- ^ Halo 4 Interactive Guide
- ^ a b Halo Waypoint: Magnum
- ^ a b c Halo 5: Guardians
- ^ a b c d Halo Waypoint - Cannon Fodder: Locke & Load
- ^ Halo: Nightfall, Quartermaster
- ^ Halo 4: Forward Unto Dawn
- ^ 343 Sparkast 014
- ^ a b Halo 4 Official Site Ordnance + Armor
- ^ Bungie.net - Halo 3: ODST Field Guide: M6C/SOCOM
- ^ File:Andrew-bradbury-magnum-lo-c-01.jpg
- ^ Halo 5: Guardians - Ruptive skin description
|