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* ''[[Halo: Point of Light]]''
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* ''[[Halo: Divine Wind]]''
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== Sources ==
== Sources ==
{{Ref/Sources}}
{{Ref/Sources}}
 
{{Navbox/Universe/HumanSidearms/M6Pistols}}
{{Human sidearms}}

Revision as of 16:09, August 18, 2022

M6H magnum
H4-M6HMagnumPistol.png
Production overview

Manufacturer:

Misriah Armory

Model series:

M6 series

Type:

Magnum caliber pistol

Specifications

Length:

13.7 inches (35 cm)[1]

Width:

2.1 inches (5.3 cm)[1]

Height:

10.2 inches (26 cm)[1]

Ammunition type:

12.7×40mm M225 Semi-Armor-Piercing High-Explosive[2]

Feed system:

8-round detachable box magazine (M6H)[3]
12-round detachable box magazine (M6H2)[4]

Operation:

Recoil-operated, magazine-fed[3][5]

Rate of fire:

~250 RPM (M6H) ~150 RPM (M6H2)

Effective range:

250 meters (820 ft)[6]

Service history

In service:

Insurrection/Human-Covenant War (limited service)
Post-Covenant War conflicts (standard issue)

 

The M6H Personal Defense Weapon System (M6H PDWS) is a handgun in service with the UNSC. It is part of Misriah Armory's widespread M6 series. The M6H was infrequently in service as early as 2526[7][8] and was made the standard-issue sidearm of all UNSC personnel in 2555.[9]

Specifications

The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized model (17% larger than standard versions) with a smart-linked KFA-2 x2 scope and an electroless nickel finish.[10] It fires the M6 series' standard 12.7×40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.[9]

Variant

M6H2 Personal Defense Weapon

The M6H2 variant.

The M6H2 variant had entered service by at least 2557 and was issued to all branches of the UNSC.[5] It has a serial number of "00MA0100062473"[11] and sports a black polymer finish. Like the base M6H, the M6H2 is semi-automatic, recoil-operated and magazine-fed,[5] but has an increased 12-round magazine capacity.[4] The variant also boasts increased accuracy and is most effective with precision aiming.[5] It features a smoother slide design and a Projection sight (in place of the venerable KFA-2 x2) to support smart scope functionality.[4] In 2557, this weapon had a Ruptive skin approved by the UNSC Ordnance Commission.[12]

M6H2 Variants

  • Whispered Truth: A cut-down M6H2 magnum without a smart scope system, under-barrel flashlight, or forward trigger guard. It also has a custom slide and can mount a suppressor. This variant sports a 18-round magazine. Unlike other pistols Whispered Truth fires in three-round bursts. The slide reads "Semper Vigilans" (Always Vigilant), the motto of the Office of Naval Intelligence.
  • Gunfighter Magnum: Lightweight competition pistol carried by Spartan operators who prefer a no-frills backup firearm. Quick draw Magnum with fast-reload magazines. Iron sights only, no Smart-Link module is attached.
  • Tactical Magnum: Whisper-quiet tactical pistol loaded with armor-piercing rounds, tailored for Spartan force reconnaissance missions. Match grade Magnum with integral baffle-free suppressor and 2× full-VISR Smart-Link.
  • Buck's Magnum: A Magnum with the Gunfighter body, Whispered Truth finish, and a front iron sight that is seen on the Projection Sight, appearing to have been attached separately.

M6H2 attachments

  • Extended Magazine: Increases both ready and reserve ammunition capacity by 50%.

Gameplay

Changes from the M6G PDWS in Halo: Reach

  • Less damage, requires 6 shots to kill rather than 5.
  • Higher overall accuracy, with less bloom, and less spread deviation upon first shot.

Changes from M6H in Halo 4 to M6H2 in Halo 5: Guardians Multiplayer Beta

  • Increased damage, requiring 4 shots to deplete shields followed by 1 headshot or 3 body shots.
  • Higher accuracy, featuring less maximum bloom and a smaller reticle.
  • Increased magazine size to 12 rounds.
  • More reserve ammunition.
  • Faster draw times, reloads, and pickup speeds.
  • Features more recoil.
  • Can be smart scoped rather than utilizing smart-linked scope zoom.
  • Projection sight reticle differs from weapon's base reticle, being much smaller.

Changes from Halo 5: Guardians Multiplayer Beta to Halo 5: Guardians

  • Drastically lowered rate of fire.
  • Features no bloom, and full, 100% accuracy with every shot.
  • Features no recoil.
  • Projection sight reticle changed to be a closed in version of the weapon's base reticle.
  • Zoom decreased from 2× to 1.75× due to use of projection sight for smart scope.

Halo: Spartan Assault and Halo: Spartan Strike

  • Weapon carries a maximum of 40 rounds.
  • Has a limited range of fire.
  • Can kill Promethean Crawlers and Grunt Minors in a single shot.
  • While not available in regular gameplay for the level Battle for the Moon, the player is prompted to use Sarah Palmer's magnum to perform an execution on Merg Vol after defeating him in combat, something that is absent from all gameplay elsewhere.

Trivia

  • In Halo 5: Guardians, Spartans now wield the handgun with a more realistic "thumbs forward" combat grip, as opposed to the classic "teacup" grip seen in Halo 2 through Halo 4.

Gallery

Normal gallery

Halo 4 skins

Halo 5: Guardians variants

Halo 5: Guardians skins

Halo Online variants

Videos

List of appearances

Sources