New Alexandria (location): Difference between revisions
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'''New Alexandria''' was a [[City|metropolitan city]] located at [[Eposz]] on the [[human]] [[Human colonies|colony]] [[Planet|world]] of [[Reach]].<ref name="firefight">[http://www.youtube.com/watch?v=yyWmnbni02U ''Youtube.com'': Halo: Reach Firefight 2.0 Gameplay]</ref> The city was located on the shores of an ocean.<ref>''Halo: Reach'', multiplayer map, [[Exodus]] callout: "Ocean View"</ref> | '''New Alexandria''' was a [[City|metropolitan city]] located at [[Eposz]] on the [[human]] [[Human colonies|colony]] [[Planet|world]] of [[Reach]].<ref name="firefight">[http://www.youtube.com/watch?v=yyWmnbni02U ''Youtube.com'': Halo: Reach Firefight 2.0 Gameplay]</ref> The city was located on the shores of an ocean.<ref>''Halo: Reach'', multiplayer map, [[Exodus]] callout: "Ocean View"</ref> | ||
== | ==Overview== | ||
[[File:NA starport.jpg|thumb|right|200px|The New Alexandria starport, with the city center in the background.{{Ref/Reuse|exo}}]] | [[File:NA starport.jpg|thumb|right|200px|The New Alexandria starport, with the city center in the background.{{Ref/Reuse|exo}}]] | ||
===Geography=== | |||
In the city center, a central [[MagLev train]] line connected some of the buildings, terminating at the [[Nomolos Tower]]. Closer to the [[New Alexandria cargo port|city's cargo port]], numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three [[space elevator]]s as part of the [[Delphi Triple-Strand Network]] were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's [[Fleet Command Headquarters]] and the [[Office of Naval Intelligence|ONI]] [[Olympic Tower]].{{Ref/Reuse|new}} | In the city center, a central [[MagLev train]] line connected some of the buildings, terminating at the [[Nomolos Tower]]. Closer to the [[New Alexandria cargo port|city's cargo port]], numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three [[space elevator]]s as part of the [[Delphi Triple-Strand Network]] were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's [[Fleet Command Headquarters]] and the [[Office of Naval Intelligence|ONI]] [[Olympic Tower]].{{Ref/Reuse|new}} | ||
===Locations=== | ====Locations==== | ||
{{Col-begin}} | {{Col-begin}} | ||
{{Col-2}} | {{Col-2}} | ||
====2552==== | =====2552===== | ||
*[[Caracalla Park]] | *[[Caracalla Park]] | ||
*[[New Alexandria Concourse]]s | *[[New Alexandria Concourse]]s | ||
Line 49: | Line 40: | ||
*[[Delphi Triple-Strand Network]] | *[[Delphi Triple-Strand Network]] | ||
{{Col-2}} | {{Col-2}} | ||
====2600s==== | =====2600s===== | ||
*[[Hősök tere]] | *[[Hősök tere]] | ||
**[[Reach War Memorial]] | **[[Reach War Memorial]] | ||
{{Col-end}} | {{Col-end}} | ||
==Government== | |||
===Known residents=== | |||
*[[Marcus Hudson]] | |||
*[[R. Abiad]] | |||
==History== | |||
In [[2522]], [[Marcus Hudson]] was born in New Alexandria.<ref name="raven">[https://www.halowaypoint.com/en-us/news/thats-so-raven ''Halo Waypoint'': Canon Fodder - That's So Raven]</ref> | |||
===Human-Covenant War=== | |||
{{Main|Siege of New Alexandria}} | |||
Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the [[Outer Colonies]] would never happen to them.{{Ref/Reuse|raven}} The city became the target of a [[Covenant Empire|Covenant]] attack during the [[Fall of Reach]] in [[2552]], which resulted in the five-day [[Siege of New Alexandria]]. Although several [[Unnamed civilian transport craft|civilian transports]] successfully evacuated the city thanks to the efforts of [[Noble Six]], the city was ultimately [[glassed]] by the Covenant.{{Ref/Reuse|new}}{{Ref/Reuse|exo}} | |||
===Post War=== | |||
At some point after the Human-Covenant War the city was reconstructed to some effort, and a statue to [[Noble Team]] was built at [[Hősök tere]] as a memorial.<ref>''[[Halo: Reach Legendary Edition]]'' letter "Dear Cousin"</ref> | |||
==Government and society== | |||
[[File:NA_2.jpg|thumb|200px|A view of New Alexandria, showing the city's characteristic terraced architecture.{{Ref/Reuse|exo}}]] | |||
The city was governed by the [[New Alexandria City Council]].{{Ref/Reuse|exo}} | The city was governed by the [[New Alexandria City Council]].{{Ref/Reuse|exo}} | ||
==Culture== | ===Culture=== | ||
===Architecture=== | ====Architecture==== | ||
Unlike on [[Earth]], where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.<ref>''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]'', page 460</ref> The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek, modular design. Many of the buildings were lined with multiple levels of walkways, terraces and plazas and connected by sky bridges.<ref name="exo">''Halo: Reach'', campaign level [[Exodus]]</ref> | Unlike on [[Earth]], where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.<ref>''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]'', page 460</ref> The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek, modular design. Many of the buildings were lined with multiple levels of walkways, terraces and plazas and connected by sky bridges.<ref name="exo">''Halo: Reach'', campaign level [[Exodus]]</ref> | ||
==Gameplay== | ==Gameplay== | ||
Line 72: | Line 74: | ||
==Trivia== | ==Trivia== | ||
New Alexandria is | New Alexandria is possibly named after the ancient Egyptian city of [[wikipedia:Alexandria|Alexandria]], founded by and named for Alexander the Great. It is also possible, its name may also refer to the US city of [[Wikipedia:Alexandria, Virginia|Alexandria, Virginia]]. | ||
==Gallery== | ==Gallery== | ||
Line 106: | Line 108: | ||
File:NA_Glassed.jpg|Noble Team looking at the glassed city. | File:NA_Glassed.jpg|Noble Team looking at the glassed city. | ||
File:Caracalla_park.jpg|An overhead view of Caracalla Park, one of the city's public recreational areas. | File:Caracalla_park.jpg|An overhead view of Caracalla Park, one of the city's public recreational areas. | ||
File:New Alexandria (1)G94.jpg|Skyline of New Alexandria | File:New Alexandria (1)G94.jpg|Skyline of New Alexandria. | ||
File:Reach New Alexandria Veiw.jpg|A hillside in the city, with buildings built on top and along it. | |||
File:HOD - Reach Map.jpg|The location of New Alexandria on Reach. | |||
</gallery> | </gallery> | ||
Revision as of 16:47, May 29, 2021
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New Alexandria was a metropolitan city located at Eposz on the human colony world of Reach.[2] The city was located on the shores of an ocean.[3]
Overview
Geography
In the city center, a central MagLev train line connected some of the buildings, terminating at the Nomolos Tower. Closer to the city's cargo port, numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three space elevators as part of the Delphi Triple-Strand Network were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's Fleet Command Headquarters and the ONI Olympic Tower.[1]
Locations
Known residents
History
In 2522, Marcus Hudson was born in New Alexandria.[5]
Human-Covenant War
- Main article: Siege of New Alexandria
Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the Outer Colonies would never happen to them.[5] The city became the target of a Covenant attack during the Fall of Reach in 2552, which resulted in the five-day Siege of New Alexandria. Although several civilian transports successfully evacuated the city thanks to the efforts of Noble Six, the city was ultimately glassed by the Covenant.[1][4]
Post War
At some point after the Human-Covenant War the city was reconstructed to some effort, and a statue to Noble Team was built at Hősök tere as a memorial.[6]
Government and society
The city was governed by the New Alexandria City Council.[4]
Culture
Architecture
Unlike on Earth, where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.[7] The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek, modular design. Many of the buildings were lined with multiple levels of walkways, terraces and plazas and connected by sky bridges.[4]
Gameplay
New Alexandria is the setting for two campaign missions in Halo: Reach: Exodus and New Alexandria. Both of which depict the city at different times in different weather conditions. New Alexandria is also the setting for two multiplayer maps, Boardwalk and Reflection as well as the Firefight map Beachhead.
Production notes
New Alexandria was apparently known as "Manassas" during the development of Halo: Reach.[8][9] However, New Alexandria and Manassas were turned into separate locations.
Trivia
New Alexandria is possibly named after the ancient Egyptian city of Alexandria, founded by and named for Alexander the Great. It is also possible, its name may also refer to the US city of Alexandria, Virginia.
Gallery
Concept art
Early concept art of a cargo port within New Alexandria.
Early concept art of the city's glassing.
Early concept art of CCS-class battlecruisers firing upon New Alexandria.
Concept art of the city under siege during the Fall of Reach.
Images
Noble Six's UH-144 Falcon over the damaged city during the Fall of Reach.
Three space elevators near the city.
List of appearances
- Halo: Reach (First appearance)
- Halo: New Blood (Mentioned only)
- Hunt the Truth (Mentioned only)
- Halo 5: Guardians (Mentioned only)
- Limited Edition (Mentioned only)
- Halo: Ground Command
- Halo Mythos (Mentioned only)
- Halo: Fireteam Raven (Mentioned only)
- Halo: Official Spartan Field Manual
Sources
- ^ a b c Halo: Reach, campaign level New Alexandria
- ^ Youtube.com: Halo: Reach Firefight 2.0 Gameplay
- ^ Halo: Reach, multiplayer map, Exodus callout: "Ocean View"
- ^ a b c d e Halo: Reach, campaign level Exodus
- ^ a b Halo Waypoint: Canon Fodder - That's So Raven
- ^ Halo: Reach Legendary Edition letter "Dear Cousin"
- ^ Halo: Reach Legendary Edition Guide, page 460
- ^ Isaac Hannaford blog: ih_monassas+jetpack+02
- ^ YouTube: Halo Reach E3 Presentation (2of2) - Exclusive Access!
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