I love bees: Difference between revisions

"AI" cannot just be linked to AI, it has to be linked to what AI.
(→‎Trivia: correcting tense.)
("AI" cannot just be linked to AI, it has to be linked to what AI.)
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[[Image:DVD.PNG|thumb|The DVD.]]
[[Image:DVD.PNG|thumb|The DVD.]]


'''i love bees''' is an [[Alternate Reality Game]] made by [[4orty2wo Entertainment]]. During the summer of [[2004]], the website [http://www.ilovebees.com ilovebees.com] was used as a publicity site for ''[[Halo 2]]'', with the site being pointed to by adverts for the game during movie trailers. Ostensibly a beekeeper's personal site, the server appeared to have been taken over by an unstable [[A.I.]] whose thoughts are scattered on the site.
'''i love bees''' is an [[Alternate Reality Game]] made by [[4orty2wo Entertainment]]. During the summer of [[2004]], the website [http://www.ilovebees.com ilovebees.com] was used as a publicity site for ''[[Halo 2]]'', with the site being pointed to by adverts for the game during movie trailers. Ostensibly a beekeeper's personal site, the server appeared to have been taken over by an unstable [[Melissa (AI)|AI]] whose thoughts are scattered on the site.


== Background ==
== Background ==
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The frontpage had a counter counting down to July 27, 2004 (when it says "network throttling will erode"), August 10, 2004 (when "this medium will metastasize"), and August 24, 2004 (at 8:06 A.M., when it will be "wide-awake and physical") – many thought something big would happen related to [[Halo 2]]. On these dates, however, it was only related to the ILB game. Currently, there is a counter counting down to the day the [[Covenant]] will attack [[Earth]], 542 years in the future.
The frontpage had a counter counting down to July 27, 2004 (when it says "network throttling will erode"), August 10, 2004 (when "this medium will metastasize"), and August 24, 2004 (at 8:06 A.M., when it will be "wide-awake and physical") – many thought something big would happen related to [[Halo 2]]. On these dates, however, it was only related to the ILB game. Currently, there is a counter counting down to the day the [[Covenant]] will attack [[Earth]], 542 years in the future.


On 8/10/04, a list of GPS coordinates with times were added to the site's Links page, along with a countdown to "Axons go hot." With the exception of one leading to the Pacific Ocean, all of the coordinates lead to payphones. On 8/24/04, the countdown ended as it reached the first set time. People who answered the payphones (the "[[axons]]") at the scheduled times spoke to a recording of the [[A.I.]] and were asked basic questions about the character. If answered correctly, an [[I Love Bees Axon Clips|audio clip]] would be released and a number would be added to a counter on the Website. The audio clips, when threaded together, formed an audio drama about characters in the [[Halo]] universe. As the number reached 777, the AI, as played by a voice actor instead of a recording, began interacting with players through the payphones.
On 8/10/04, a list of GPS coordinates with times were added to the site's Links page, along with a countdown to "Axons go hot." With the exception of one leading to the Pacific Ocean, all of the coordinates lead to payphones. On 8/24/04, the countdown ended as it reached the first set time. People who answered the payphones (the "[[axons]]") at the scheduled times spoke to a recording of the [[Melissa (AI)|AI]] and were asked basic questions about the character. If answered correctly, an [[I Love Bees Axon Clips|audio clip]] would be released and a number would be added to a counter on the Website. The audio clips, when threaded together, formed an audio drama about characters in the [[Halo]] universe. As the number reached 777, the AI, as played by a voice actor instead of a recording, began interacting with players through the payphones.


The AI would ask for their name, rank, and proof that they were [[human]]. Players would provide their usernames, choose ranks, and improvise proof (eg. joking, singing). Their names were added to the site, crediting them for activating the axons.
The AI would ask for their name, rank, and proof that they were [[human]]. Players would provide their usernames, choose ranks, and improvise proof (eg. joking, singing). Their names were added to the site, crediting them for activating the axons.
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