TACMAP: Difference between revisions
From Halopedia, the Halo wiki
(→Gallery: Reordered gallery in order of release, as is standard practice.) Tags: Mobile edit Advanced mobile edit |
No edit summary |
||
Line 1: | Line 1: | ||
{{Era|HCW|Post}} | {{Era|HCW|Post}} | ||
A '''tactical map''' ('''TACMAP''') are virtualized maps utilized by personnel of the [[UNSC Armed Forces]]. | [[File:HINF Pre-Release TACMAP.png|thumb|350px|The TACMAP used on the [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR [GEN3] armor]].]] | ||
A '''tactical map''' ('''TACMAP''') are virtualized maps utilized by personnel of the [[UNSC Armed Forces]].{{Ref/Novel|Id=fs2|Halo: First Strike|Chapter=2}} | |||
TACMAP can be used to identify allies and squadmates, | ==Overview== | ||
TACMAPs display information on terrain and geography, provided by satellite imagery and topographic surveys. Accessible through [[data pad]]s or [[heads-up display]]s, these maps can be interfaced with navigation markers to identify targets, and relevant data can be shared through the [[UNSC battle network]].{{Ref/Reuse|fs2}} A unit's TACMAP is maintained by an intelligence [[squad]], responsible for gathering new data with reconnaissance [[drone]]s and establishing TACMAP linkups to HUDs.{{Ref/Novel|Id=fs9|Halo: Silent Storm|Chapter=8}} | |||
TACMAP can be used to identify allies and squadmates,{{Ref/Novel|Id=goopro|Halo: Ghosts of Onyx|Section=Prologue}} with teammates transmitting their locating to their unit through TACMAP.{{Ref/Novel|Halo: Last Light|Chapter=15}} Hostiles appear through TACMAP in the form of red ovals.{{Ref/Reuse|goopro}} Mission objectives are also stored with TACMAP.{{Ref/Novel|Halo: Silent Storm|Chapter=2}} TACMAPs are primarily used by [[Spartans]], integrated into the HUD interface of the [[MJOLNIR Powered Assault Armor]] or [[Semi-Powered Infiltration Armor]].{{Ref/Reuse|fs9}}{{Ref/Reuse|goopro}} A similar navigation feature can also be used by the [[Orbital Drop Shock Trooper]]s, as a component of the [[Visual Intelligence System, Reconnaissance|VISR system]] in their [[ODST Ballistic Battle Armor|armor]].{{Ref/Game|Halo 3: ODST}} | |||
==Gameplay== | |||
===''Halo 3: ODST''=== | |||
In [[campaign]] and [[Firefight]], the TACMAP is available on the "NAV" tab in the [[Visual Intelligence System, Reconnaissance|VISR]] database. Players can use the TACMAP to locate objectives and beacons in each level. The TACMAP provides real-time location of enemies (shown as red dots) and other players (shown as green dots) on the map. In campaign, players can place a waypoint on the TACMAP, and its location would also appear on the HUD's compass during gameplay. | |||
===''Halo Infinite''=== | |||
{{Expand-section}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:VISR Database.jpg|The TACMAP provided to [[ODST]]s via their [[VISR|VISR system]]. | File:VISR Database.jpg|The TACMAP provided to [[ODST]]s via their [[VISR|VISR system]] in ''Halo 3: ODST''. | ||
File:HINF XGS2020 TACMAP.png|TACMAP | File:HINF XGS2020 TACMAP.png|An early build of the TACMAP in the [[Halo Infinite Campaign Gameplay Premiere|''Halo Infinite'' Campaign Gameplay Premiere]]. | ||
File:HINF_XGS2020_TACMAP_2.png|TACMAP | File:HINF_XGS2020_TACMAP_2.png|An early build of the TACMAP in the ''Halo Infinite'' Campaign Gameplay Premiere. | ||
File:HINF XGS 2020 TACMAP full.png|UI-less version of the TACMAP | File:HINF XGS 2020 TACMAP full.png|UI-less version of the TACMAP in the ''Halo Infinite'' Campaign Gameplay Premiere. | ||
</gallery> | </gallery> | ||
Line 15: | Line 26: | ||
*''[[Halo: First Strike]]'' {{1st}} | *''[[Halo: First Strike]]'' {{1st}} | ||
*''[[Halo: Ghosts of Onyx]]'' | *''[[Halo: Ghosts of Onyx]]'' | ||
*''[[Halo 3: ODST]]'' | |||
*''[[Halo: Last Light]]'' | *''[[Halo: Last Light]]'' | ||
*''[[Halo: Retribution]]'' | *''[[Halo: Retribution]]'' |
Revision as of 10:56, October 29, 2021
A tactical map (TACMAP) are virtualized maps utilized by personnel of the UNSC Armed Forces.[1]
Overview
TACMAPs display information on terrain and geography, provided by satellite imagery and topographic surveys. Accessible through data pads or heads-up displays, these maps can be interfaced with navigation markers to identify targets, and relevant data can be shared through the UNSC battle network.[1] A unit's TACMAP is maintained by an intelligence squad, responsible for gathering new data with reconnaissance drones and establishing TACMAP linkups to HUDs.[2]
TACMAP can be used to identify allies and squadmates,[3] with teammates transmitting their locating to their unit through TACMAP.[4] Hostiles appear through TACMAP in the form of red ovals.[3] Mission objectives are also stored with TACMAP.[5] TACMAPs are primarily used by Spartans, integrated into the HUD interface of the MJOLNIR Powered Assault Armor or Semi-Powered Infiltration Armor.[2][3] A similar navigation feature can also be used by the Orbital Drop Shock Troopers, as a component of the VISR system in their armor.[6]
Gameplay
Halo 3: ODST
In campaign and Firefight, the TACMAP is available on the "NAV" tab in the VISR database. Players can use the TACMAP to locate objectives and beacons in each level. The TACMAP provides real-time location of enemies (shown as red dots) and other players (shown as green dots) on the map. In campaign, players can place a waypoint on the TACMAP, and its location would also appear on the HUD's compass during gameplay.
Halo Infinite
- This section needs expansion. You can help Halopedia by expanding it.
Gallery
The TACMAP provided to ODSTs via their VISR system in Halo 3: ODST.
An early build of the TACMAP in the Halo Infinite Campaign Gameplay Premiere.
List of appearances
- Halo: First Strike (First appearance)
- Halo: Ghosts of Onyx
- Halo 3: ODST
- Halo: Last Light
- Halo: Retribution
- Halo: Silent Storm
- Halo Infinite
Sources
- ^ a b Halo: First Strike, chapter 2
- ^ a b Halo: Silent Storm, chapter 8
- ^ a b c Halo: Ghosts of Onyx - Prologue
- ^ Halo: Last Light, chapter 15
- ^ Halo: Silent Storm, chapter 2
- ^ Halo 3: ODST