Suite Autumn: Difference between revisions
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{{Music infobox | {{Music infobox | ||
| name = Suite Autumn | | name = Suite Autumn | ||
| yt = | | yt = kNomYsrQMn8 | ||
| album = ''[[Halo: Original Soundtrack]]'' | | album = ''[[Halo: Original Soundtrack]]'' | ||
| composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | | composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | ||
| length = | | length = 4:22 | ||
| producer = | | producer = | ||
| last = [[The Long Run]] | | last = [[The Long Run]] | ||
Line 11: | Line 11: | ||
}} | }} | ||
'''Suite Autumn''' is the twenty-third track | '''Suite Autumn''' is the twenty-third track in ''[[Halo: Original Soundtrack]]''. | ||
==Overview== | ==Overview== | ||
Although the track is a suite/medley of four short music pieces, there is a consistent use of somber, and somewhat ominous, tone throughout, creating an atmosphere of uncertainty. | |||
The piece was fully | The soundtrack is composed of four sections. The first section (0:00-0:48) begins with low notes which only lasts a few seconds before being cut out abruptly by high strings, creating a suspenseful feeling. The second section (0:49-1:27) enters with two-part low strings playing in ambiance. The third section (1:28-3:01) cuts in with a two-part high vocals, followed by high notes in the background, echoing the rendition of the ''[[Halo Theme]]'' Gregorian chant from the earlier track ''[[Enough Dead Heroes]]''. The fourth section (3:02-4:22) features low strings and vocals in a somber ambiance piece. | ||
The piece was fully arranged into ''[[Suite Fall]]'' in ''[[Halo: Combat Evolved Anniversary Original Soundtrack]]''. | |||
==Appearances== | ==Appearances== |
Revision as of 05:31, August 11, 2021
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Suite Autumn is the twenty-third track in Halo: Original Soundtrack.
Overview
Although the track is a suite/medley of four short music pieces, there is a consistent use of somber, and somewhat ominous, tone throughout, creating an atmosphere of uncertainty.
The soundtrack is composed of four sections. The first section (0:00-0:48) begins with low notes which only lasts a few seconds before being cut out abruptly by high strings, creating a suspenseful feeling. The second section (0:49-1:27) enters with two-part low strings playing in ambiance. The third section (1:28-3:01) cuts in with a two-part high vocals, followed by high notes in the background, echoing the rendition of the Halo Theme Gregorian chant from the earlier track Enough Dead Heroes. The fourth section (3:02-4:22) features low strings and vocals in a somber ambiance piece.
The piece was fully arranged into Suite Fall in Halo: Combat Evolved Anniversary Original Soundtrack.
Appearances
The soundtrack can be heard:
- In the level Pillar of Autumn (0:49-1:27) after Jacob Keyes handed the M6D Magnum to John-117 on the bridge of UNSC Pillar of Autumn.
- In the level Halo (0:00-0:48), at the beginning when John-117 exits the SKT-9 Bumblebee Lima Foxtrot Alpha 43.
- In the level 343 Guilty Spark, when Echo 419 dropped John-117 at the swamps (3:02-4:22), when John-117 approaches the room where members of Fire Team Charlie encountered the Flood (3:02-4:22), and as John-117 approaches the light bridge leading to the elevator which would bring him to the surface of the Flood containment facility. (1:28-3:01)
- In the level Two Betrayals, briefly in the opening cutscene when 343 Guilty Spark begins to threaten John-117 (3:02-4:22), when Cortana explains the method of disrupting the phase pulse generator at the first generator (0:00-0:48)and after John-117 disrupted the second phase pulse generator (0:00-0:48).
- In the level Keyes, after John-117 punched the Proto-Gravemind to acquire Keyes' neural implants (1:28-3:01).
- In the level The Maw after his arrival via Banshee (3:02-4:22), and after John-117 destroys the third fusion reactor (1:28-3:01).
Production notes
The title of the track alludes to UNSC Pillar of Autumn and is a play on "Sweet Autumn," which is the name of a flowering plant.