Covenant Dance: Difference between revisions
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==Production notes== | ==Production notes== | ||
This track is a partial remake of [[Alexander Seropian]]'s [http://www.youtube.com/watch?v=kd9xS7dwmjM Leela theme] heard in the first [[Marathon]] game. | *This track is a partial remake of [[Alexander Seropian]]'s [http://www.youtube.com/watch?v=kd9xS7dwmjM Leela theme] heard in the first [[Marathon]] game. | ||
*The following (known) patches and samples are used within the track:{{citation needed}} | |||
The following (known) patches and samples are used within the track: | **E-MU Proteus 2000: | ||
***???-? Miya Daiko (Additional Drums, Protozoa ROM) | |||
E-MU Proteus 2000: | ***082-0 GulaGula (Synth Bass, Protozoa ROM) | ||
???-? Miya Daiko (Additional Drums, Protozoa ROM) | ***041-3 Snares 1 (Snare, Composer ROM) | ||
082-0 GulaGula (Synth Bass, Protozoa ROM) | **E-MU PRO/CUSSION: 082 Sarengeti (Main Drums) | ||
041-3 Snares 1 (Snare, Composer ROM) | **E-MU E4XT Ultra: Martin O'Donnell’s vocals | ||
E-MU PRO/CUSSION: | |||
082 Sarengeti (Main Drums) | |||
E-MU E4XT Ultra: | |||
{{Soundtrack|H1}} | {{Soundtrack|H1}} |
Revision as of 22:18, February 3, 2021
Covenant Dance | |
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Covenant Dance is the fourteenth track included in the Halo: Original Soundtrack.
Overview
As its name implies, the piece is carried by a strong dance beat. At 00:16, the beat becomes underlaid to a more dominant snare-drum beat. Starting at 00:30, a variation of the Halo theme, followed by long ascending notes, which consists of the monkish chorus in time to the beat. At 00:52, the beat and chant grind to a halt and are replaced by a less regular synth beat, still following a tempo matching the drum beat. At 01:08, a higher synth melody arises to follow the new synth beat. At 01:15, the drumbeat starts up again. At 01:31, the chant returns, but shortly disappears again. Soon after, the drum and synth follow it, allowing the song to smoothly conclude. The piece was rearranged into Choreographite in the Halo: Combat Evolved Anniversary: Original Soundtrack.
Appearances
It can be heard:
- In the level The Truth and Reconciliation, when John-117 and Fire Team Charlie are ambushed after boarding the Truth and Reconciliation.
- In the level Assault on the Control Room, when John-117 opens the first blast door to the control room of Installation 04
- In the level Two Betrayals, when John-117 encounters the first battle between the Covenant and the Flood.
- In the opening cutscene of the level Keyes.
The opening percussion plays in the Halo 2 level The Great Journey, when Arbiter Thel 'Vadam enters the cavern area in the Bastion of the Brutes.
Production notes
- This track is a partial remake of Alexander Seropian's Leela theme heard in the first Marathon game.
- The following (known) patches and samples are used within the track:[citation needed]
- E-MU Proteus 2000:
- ???-? Miya Daiko (Additional Drums, Protozoa ROM)
- 082-0 GulaGula (Synth Bass, Protozoa ROM)
- 041-3 Snares 1 (Snare, Composer ROM)
- E-MU PRO/CUSSION: 082 Sarengeti (Main Drums)
- E-MU E4XT Ultra: Martin O'Donnell’s vocals
- E-MU Proteus 2000: