Season: Difference between revisions
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'''Seasons''' are a feature of ''[[Halo: | '''Seasons''' are a feature of ''[[Halo 5: Guardians]]'' and ''[[Halo Wars 2]]'', primarily focused on their games' respective competitive modes. Seasons have typically accompanied new ranked settings, a handful of title updates and patches and accompanied the release of DLC. Leaderboards on [[Halo Waypoint]] are additionally organised by season, with a new season seeing the reset of leaderboards and new matchmaking playlists. | ||
== | Seasons were introduced to ''[[Halo: The Master Chief Collection]]'' following the [[2019]] release of ''[[Halo: Reach]]'' and the collection for PC, serving as the game's ongoing post-launch support with each new season bringing new cosmetic customisation unlocks and gameplay improvements. | ||
==''Halo 5: Guardians'' seasons== | |||
{{Expand-section}} | |||
==''Halo Wars 2'' seasons== | |||
{{HW2Updates}} | |||
==''Halo: The Master Chief Collection'' seasons== | |||
{| class="wikitable" cellpadding="3" border="1" align="center" | {| class="wikitable" cellpadding="3" border="1" align="center" | ||
! style="background:#777; text-align:center; color:#fff;" colspan="3"|<span style="color:#fff;">List of Seasons</span> | ! style="background:#777; text-align:center; color:#fff;" colspan="3"|<span style="color:#fff;">List of Seasons</span> | ||
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==Season points== | ===Season points=== | ||
[[File:HTMCC Icon SP.png|thumb|right|The season point currency icon.]] | [[File:HTMCC Icon SP.png|thumb|right|The season point currency icon.]] | ||
Season points are a new in-game currency introduced with the Season system. They can be used within the various unlock tiers of each season to unlock [[armor permutations]], [[skins]], [[Nameplates/Halo: The Master Chief Collection|nameplates]], [[Firefight (Halo 3: ODST)|Firefight]] voices, and more. Initially, season points could only be earned by progressing in the game's [[Rank (Halo: The Master Chief Collection)|rank scheme]] through regular multiplayer, though the addition of [[Challenges/Halo: The Master Chief Collection|Challenges]] has resulted in a wider array of season point earning potential across multiplayer, campaign, Firefight, [[Forge]] and custom games. Season points are a purely in-game currency, and cannot be bought through real-world purchases. | Season points are a new in-game currency introduced with the Season system. They can be used within the various unlock tiers of each season to unlock [[armor permutations]], [[skins]], [[Nameplates/Halo: The Master Chief Collection|nameplates]], [[Firefight (Halo 3: ODST)|Firefight]] voices, and more. Initially, season points could only be earned by progressing in the game's [[Rank (Halo: The Master Chief Collection)|rank scheme]] through regular multiplayer, though the addition of [[Challenges/Halo: The Master Chief Collection|Challenges]] has resulted in a wider array of season point earning potential across multiplayer, campaign, Firefight, [[Forge]] and custom games. Season points are a purely in-game currency, and cannot be bought through real-world purchases. | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
[[Category: | [[Category:Updates and Patches]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:Halo: The Master Chief Collection]] | |||
[[Category:Halo Wars 2]] | |||
[[Category:Halo 5: Guardians]] |
Revision as of 18:07, December 13, 2020
- This article is a stub. You can help Halopedia by expanding it.
Seasons are a feature of Halo 5: Guardians and Halo Wars 2, primarily focused on their games' respective competitive modes. Seasons have typically accompanied new ranked settings, a handful of title updates and patches and accompanied the release of DLC. Leaderboards on Halo Waypoint are additionally organised by season, with a new season seeing the reset of leaderboards and new matchmaking playlists.
Seasons were introduced to Halo: The Master Chief Collection following the 2019 release of Halo: Reach and the collection for PC, serving as the game's ongoing post-launch support with each new season bringing new cosmetic customisation unlocks and gameplay improvements.
Halo 5: Guardians seasons
- This section needs expansion. You can help Halopedia by expanding it.
Halo Wars 2 seasons
|
Halo: The Master Chief Collection seasons
List of Seasons | ||
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Season | Description | |
Season 1: Noble |
The first season implemented within The Master Chief Collection, beginning on December 3, 2019. Titled "Noble" after NOBLE Team, this season focuses on Halo: Reach, including the game's armor customization system. | |
Season 2: Spark |
This season was launched following the release of Halo 3 for PC, on July 14, 2020. Titled after 343 Guilty Spark, this season focuses on Halo: Combat Evolved, adding vehicle and weapon skins, visor colors, and nameplates. | |
Season 3: Recon |
The third season was launched with the release of Halo 3: ODST for PC. Titled after Halo 3: ODST's original title (Halo 3: Recon), this season focuses on Halo 3 and Halo 3: ODST, adding weapon skins and visor colors to Halo 3, while reintroducing ODST's playable Firefight characters, and also adding nameplates. | |
Season 4: Reclaimer |
Season 4 was launched with the release of Halo 4 for PC. Titled after the Forerunner term for humanity reclaiming the Mantle, this season brings additional cosmetic customization options to Halo 3 and Halo 4, and nameplates.[1][2] | |
Season 5 | Season 5 will add the AKIS and Mariner helmets into Halo: Reach, years after being teased in promotional material for the Defiant Map Pack in 2011.[3] | |
Season 6 | Season 6 will succeed Season 5, some time in 2021. It is in development as of November 2020.[3] |
Season points
Season points are a new in-game currency introduced with the Season system. They can be used within the various unlock tiers of each season to unlock armor permutations, skins, nameplates, Firefight voices, and more. Initially, season points could only be earned by progressing in the game's rank scheme through regular multiplayer, though the addition of Challenges has resulted in a wider array of season point earning potential across multiplayer, campaign, Firefight, Forge and custom games. Season points are a purely in-game currency, and cannot be bought through real-world purchases.