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==Updated Season rank structure== | ==Updated Season rank structure== | ||
With the addition of ''[[Halo: Reach]]'' to the ''Master Chief Collection'' and release on PC platforms in [[2019#December|December 2019]] and the start of [[Season 1: Noble]], a new multiplayer rank structure was released to coincide with the season's [[Season 1: Noble|unlock scheme]] and bear more resemblance to the original [[Rank (Halo: Reach)|rank structure]] used in the base ''Halo: Reach'' game. In this new rank scheme, players can earn XP for completing multiplayer matches, earning [[medal]]s and - as of [[Season 2: Spark|Season 2]] - completing [[Challenges/Halo: The Master Chief Collection|challenges]]. Once a new rank is unlocked for the first 100 ranks, a {{SeasonPoint|Season Point}} is granted, which can be used to purchase cosmetics such as ''Halo: Reach'' [[Armor permutations (Halo: Reach)|armor permutations]] or [[Skins (Halo: | With the addition of ''[[Halo: Reach]]'' to the ''Master Chief Collection'' and release on PC platforms in [[2019#December|December 2019]] and the start of [[Season 1: Noble]], a new multiplayer rank structure was released to coincide with the season's [[Season 1: Noble|unlock scheme]] and bear more resemblance to the original [[Rank (Halo: Reach)|rank structure]] used in the base ''Halo: Reach'' game. In this new rank scheme, players can earn XP for completing multiplayer matches, earning [[medal]]s and - as of [[Season 2: Spark|Season 2]] - completing [[Challenges/Halo: The Master Chief Collection|challenges]]. Once a new rank is unlocked for the first 100 ranks, a {{SeasonPoint|Season Point}} is granted, which can be used to purchase cosmetics such as ''Halo: Reach'' [[Armor permutations (Halo: Reach)|armor permutations]] or [[Skins (Halo: Combat Evolved)|skins]]. Once rank 100 is attained, challenges are the only way to obtain {{SeasonPoint|Season Points}}. | ||
Within the new rank scheme, there are 30 ranks from Rookie to General to progress through. Once General is reached, the player can then restart their rank progress by starting a new "Tour" (similar to systems such as Prestige in ''Call of Duty'' or Regeneration in ''Titanfall''), resetting their rank down to Rookie again and going through the level-up process again. Each Tour increases the XP requirements needed to level up, but does not take away any unlocks or Season Points earned by the player. Each rank has its own icon displayed in the menus, and each Tour has a different shield that displays behind the icon. | Within the new rank scheme, there are 30 ranks from Rookie to General to progress through. Once General is reached, the player can then restart their rank progress by starting a new "Tour" (similar to systems such as Prestige in ''Call of Duty'' or Regeneration in ''Titanfall''), resetting their rank down to Rookie again and going through the level-up process again. Each Tour increases the XP requirements needed to level up, but does not take away any unlocks or Season Points earned by the player. Each rank has its own icon displayed in the menus, and each Tour has a different shield that displays behind the icon. |