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==Issue 8== | ==Issue 8== | ||
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Thought I'd share some late thoughts/ramblings on the newest issue because it's the first one that delves into the series' primary plot line and characters and will probably matter the most going forward. | Thought I'd share some late thoughts/ramblings on the newest issue because it's the first one that delves into the series' primary plot line and characters and will probably matter the most going forward. | ||
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==Issue 9== | ==Issue 9== | ||
File:HaloEscalation9.jpg Shouldn't this have happened first? | File:HaloEscalation9.jpg Shouldn't this have happened first? | ||
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Wow this was a loaded issue! Seems as if we now know (not confirmed) who broke Chief's visor. Looks like the Constraint field isn't working for Didact or he'd use it again. Anyways fun stuff! -- Names Gall. Sam Gall | Wow this was a loaded issue! Seems as if we now know (not confirmed) who broke Chief's visor. Looks like the Constraint field isn't working for Didact or he'd use it again. Anyways fun stuff! -- Names Gall. Sam Gall | ||
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==Issue 10== | ==Issue 10== | ||
File:HaloEscalation10.jpg We still don't know why the chief left...whatever that means at this point. | File:HaloEscalation10.jpg We still don't know why the chief left...whatever that means at this point. | ||
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Well the Didact was able to tank a direct hit to the head from a boltshot without visible damage. That's impressive. Also we see the UNSC Home fleet and the innards of the Slipspace capable Longsword. Good stuff in this article. | Well the Didact was able to tank a direct hit to the head from a boltshot without visible damage. That's impressive. Also we see the UNSC Home fleet and the innards of the Slipspace capable Longsword. Good stuff in this article. | ||
-- The Name is Gall. Sam Gall. | -- The Name is Gall. Sam Gall. | ||
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==Issue 11== | ==Issue 11== | ||
File:HaloEscalation11.jpgPretty on the outside...ugly on the inside. | File:HaloEscalation11.jpgPretty on the outside...ugly on the inside. | ||
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Did anyone notice that the IVs seemed to use halo 5 guardians new abilities? It says booster pack in our article but... it looked to me like the halo 5 ability. And also Thorne had camo. There might be the, sneaking up on Ray issue although motion tracker doesn't show when you zoom in normally. [[User:Erickyboo|Erickyboo]] ([[User talk:Erickyboo|talk]]) 13:38, 22 October 2014 (EDT) | Did anyone notice that the IVs seemed to use halo 5 guardians new abilities? It says booster pack in our article but... it looked to me like the halo 5 ability. And also Thorne had camo. There might be the, sneaking up on Ray issue although motion tracker doesn't show when you zoom in normally. [[User:Erickyboo|Erickyboo]] ([[User talk:Erickyboo|talk]]) 13:38, 22 October 2014 (EDT) | ||
:They clearly don't have any sort of external equipment - I did consider the wording but thought "booster pack" without a link to the article about the H4 gear would be neutral enough. Personally I thought it was just another artist goof (the art is more schizophrenic than ever - some panels look passable while others might as well have been drawn by a ten-year-old). Seriously 343i, with Microsoft backing you up you can't get better artists than this? --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 14:06, 22 October 2014 (EDT) | :They clearly don't have any sort of external equipment - I did consider the wording but thought "booster pack" without a link to the article about the H4 gear would be neutral enough. Personally I thought it was just another artist goof (the art is more schizophrenic than ever - some panels look passable while others might as well have been drawn by a ten-year-old). Seriously 343i, with Microsoft backing you up you can't get better artists than this? --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 14:06, 22 October 2014 (EDT) | ||
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==Issue 12== | ==Issue 12== | ||
File:HaloEscalation12.jpg Finally, a cover that depicts what actually happens! | File:HaloEscalation12.jpg Finally, a cover that depicts what actually happens! | ||
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After reading the last entry in the ''Exposure'' story arc, I have to say I'm impressed with the writing of this new author. Particular the ending of this issue is what caught me off guard. It was a clever idea and nice to add a curve-ball to further fuel our interest in ONI's shenanigans. That alone will make me want to see what happens next in the next story arc. Other than that I liked the overall comic. The action was welled paced and I like the addition of the queen (who was rather ruthless - "''Kill him!''"). It's nice to see other areas of the Haloverse explored. I also liked the character development primarily from Ray, how she seems emotionally attached to Thorne. I see them dating in the ''Spartan Ops: The Janus Key'' story arc. You know it's going to happen, just a matter of time. The only true flaws I saw with this issue was two things. First is the art, mainly with the human characters. I always had a problem with the consistency of the way characters were drawn. In the previous issue it was Throne and Ray, now Palmer and Majestic squad get the "lazy artist" treatment. Its a bit of a disappointment and I wish the artist took better care in maintaining character appearances from issue to issue to avoid making it seem like different artist worked on the issues (even if different artist work on the issue). They should operate like a company, where the work produced by this company is consistent across all drawings, looking like it the company has their -yoink!- together. The second problem is the forgotten slaves. We don't see any of them mentioned or show up in this issue. Maybe they were rescued, killed, or fled. Who knows? And that's a problem. It would've been interesting to see them being led to a dropship or something at least in one or two panels. Oh well. Anyway, it was a good conclusion to this story arc and adds something to the Haloverse compared to the ''last 72 hours''.--'''''[[User:Killamin7|<span style="color:Black; font-family: Arial;">Killamin7</span>]]''''' <small>['''''[[User talk:Killamin7|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamin7|<font color="Black">Files</font>]]''''']</small> 19:58, 30 November 2014 (EST) | After reading the last entry in the ''Exposure'' story arc, I have to say I'm impressed with the writing of this new author. Particular the ending of this issue is what caught me off guard. It was a clever idea and nice to add a curve-ball to further fuel our interest in ONI's shenanigans. That alone will make me want to see what happens next in the next story arc. Other than that I liked the overall comic. The action was welled paced and I like the addition of the queen (who was rather ruthless - "''Kill him!''"). It's nice to see other areas of the Haloverse explored. I also liked the character development primarily from Ray, how she seems emotionally attached to Thorne. I see them dating in the ''Spartan Ops: The Janus Key'' story arc. You know it's going to happen, just a matter of time. The only true flaws I saw with this issue was two things. First is the art, mainly with the human characters. I always had a problem with the consistency of the way characters were drawn. In the previous issue it was Throne and Ray, now Palmer and Majestic squad get the "lazy artist" treatment. Its a bit of a disappointment and I wish the artist took better care in maintaining character appearances from issue to issue to avoid making it seem like different artist worked on the issues (even if different artist work on the issue). They should operate like a company, where the work produced by this company is consistent across all drawings, looking like it the company has their -yoink!- together. The second problem is the forgotten slaves. We don't see any of them mentioned or show up in this issue. Maybe they were rescued, killed, or fled. Who knows? And that's a problem. It would've been interesting to see them being led to a dropship or something at least in one or two panels. Oh well. Anyway, it was a good conclusion to this story arc and adds something to the Haloverse compared to the ''last 72 hours''.--'''''[[User:Killamin7|<span style="color:Black; font-family: Arial;">Killamin7</span>]]''''' <small>['''''[[User talk:Killamin7|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamin7|<font color="Black">Files</font>]]''''']</small> 19:58, 30 November 2014 (EST) | ||
:I agree it was pretty solid. There was more to the plot than "bad guys threaten ''Infinity''" or "we must stop the Covenant from getting Forerunner artifact X". And it didn't have any of 72 Hours' superhero comic schlock ("the evil Forerunner supervillain is going to destroy Earth!"). The only problems I had were the unresolved fate of the slaves, and the way the UNSC just starts dropping nukes on the place with the Spartans still in there. Why such a hurry? The art seemed to be a minor improvement from last issue, though it was still very inconsistent. All in all it was a good start for Duffy Boudreau; we'll see how he handles the Janus Key arc (I've got a bad feeling about where they're taking Halsey's character but it remains to be seen if I'm right). --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 02:19, 22 December 2014 (EST) | :I agree it was pretty solid. There was more to the plot than "bad guys threaten ''Infinity''" or "we must stop the Covenant from getting Forerunner artifact X". And it didn't have any of 72 Hours' superhero comic schlock ("the evil Forerunner supervillain is going to destroy Earth!"). The only problems I had were the unresolved fate of the slaves, and the way the UNSC just starts dropping nukes on the place with the Spartans still in there. Why such a hurry? The art seemed to be a minor improvement from last issue, though it was still very inconsistent. All in all it was a good start for Duffy Boudreau; we'll see how he handles the Janus Key arc (I've got a bad feeling about where they're taking Halsey's character but it remains to be seen if I'm right). --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 02:19, 22 December 2014 (EST) | ||
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==Issue 13== | ==Issue 13== | ||
File:HaloEscalation13.jpgShe didn't use that machine gun! | File:HaloEscalation13.jpgShe didn't use that machine gun! | ||
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After reading the issue, I'm satisfied with the beginning of Spartan ops "season 2". The idea of a battle to draw out the UNSC was pretty clever and I'm glad we got introduced to a planet that was introduced in multiplayer. The battle itself was short and the UNSC "victory" was a lil "offscreen" (at least that's how I interpreted it) but seeing a warthog land on top a phantom was entertaining. And once again Thorne is injured during a battle. How many times are they going to hurt this dude? It seems as though Palmer is still holding a grudge towards Halsey. You'd think w/ the shenanigans that Osman & ONI have played over these past couple issues and the fact that Halsey gave the UNSC half the janus key, that Palmer would have some sort of understanding to what's going on but I guess she still sees no good in Halsey. Now, Halsey's clever manipulation of the Infinity's slipspace drive was interesting, though it's almost similar to what was done to the Infinity back at Requiem. Overall the story was short but alright. Its a nice slow start to what we may see next. Now hopefully Halsey doesn't turn evil like Jul.--'''''[[User:Killamin7|<span style="color:Black; font-family: Arial;">Killamin7</span>]]''''' <small>['''''[[User talk:Killamin7|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamin7|<font color="Black">Files</font>]]''''']</small> 14:13, 25 December 2014 (EST) | After reading the issue, I'm satisfied with the beginning of Spartan ops "season 2". The idea of a battle to draw out the UNSC was pretty clever and I'm glad we got introduced to a planet that was introduced in multiplayer. The battle itself was short and the UNSC "victory" was a lil "offscreen" (at least that's how I interpreted it) but seeing a warthog land on top a phantom was entertaining. And once again Thorne is injured during a battle. How many times are they going to hurt this dude? It seems as though Palmer is still holding a grudge towards Halsey. You'd think w/ the shenanigans that Osman & ONI have played over these past couple issues and the fact that Halsey gave the UNSC half the janus key, that Palmer would have some sort of understanding to what's going on but I guess she still sees no good in Halsey. Now, Halsey's clever manipulation of the Infinity's slipspace drive was interesting, though it's almost similar to what was done to the Infinity back at Requiem. Overall the story was short but alright. Its a nice slow start to what we may see next. Now hopefully Halsey doesn't turn evil like Jul.--'''''[[User:Killamin7|<span style="color:Black; font-family: Arial;">Killamin7</span>]]''''' <small>['''''[[User talk:Killamin7|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamin7|<font color="Black">Files</font>]]''''']</small> 14:13, 25 December 2014 (EST) | ||
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==Issue 14== | ==Issue 14== | ||
File:HaloEscalation14.jpg Uh, Jul never left his ship 343I. | File:HaloEscalation14.jpg Uh, Jul never left his ship 343I. | ||
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After reading through the comic, I have to say, I like where this story is headed. Just like Sali, I'm just as angry that Jul sent Requiem into its sun. So a nice three way battle is what I'd like to see right now. Though I wish they would make the ''Infinity'' crew more creative and smarter. I'm kind of annoyed with the crew doing things "by the book" and finding themselves in all these traps. For instance, I wish they'd suspect that there was a trap waiting for them once they brought the key off the ''Infinity'' but nope. Only Roland was smart enough to mention that it would be best to keep the key onboard the ship. Otherwise Lasky just happily sends the key off the ship. And as predictable, the Pelican carrying it is shot out the sky. I would've like to see like a decoy Pelican that could've flew in front of the real one or multiple Pelicans to throw Jul & Sali off a loop. Overall the issue is a fun and decent read but some parts of it were predictable.--'''''[[User:Killamin7i|<span style="color:Black; font-family: Arial;">Killamin</span><span style="color:red; font-family: Arial;">7</span><span style="color:black; font-family: Arial;">i</span>]]''''' [[User talk:Killamin7i|<font color="Gray">///</font>]] 13:10, 3 February 2015 (EST) | After reading through the comic, I have to say, I like where this story is headed. Just like Sali, I'm just as angry that Jul sent Requiem into its sun. So a nice three way battle is what I'd like to see right now. Though I wish they would make the ''Infinity'' crew more creative and smarter. I'm kind of annoyed with the crew doing things "by the book" and finding themselves in all these traps. For instance, I wish they'd suspect that there was a trap waiting for them once they brought the key off the ''Infinity'' but nope. Only Roland was smart enough to mention that it would be best to keep the key onboard the ship. Otherwise Lasky just happily sends the key off the ship. And as predictable, the Pelican carrying it is shot out the sky. I would've like to see like a decoy Pelican that could've flew in front of the real one or multiple Pelicans to throw Jul & Sali off a loop. Overall the issue is a fun and decent read but some parts of it were predictable.--'''''[[User:Killamin7i|<span style="color:Black; font-family: Arial;">Killamin</span><span style="color:red; font-family: Arial;">7</span><span style="color:black; font-family: Arial;">i</span>]]''''' [[User talk:Killamin7i|<font color="Gray">///</font>]] 13:10, 3 February 2015 (EST) | ||
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==Issue 15== | ==Issue 15== | ||
File:HaloEscalation15.jpg Palmer. Palmer. Palmer. | File:HaloEscalation15.jpg Palmer. Palmer. Palmer. | ||
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Is it just me or do they need to put an end to Palmer? Or is Palmer going to meet her end in the next issue? It seems as though they're making Palmer even worst with this "vengeance" against Halsey. She's hell-bent on eliminating Halsey that she renders all other objectives mute. It doesn't really make any sense why she should have this hatred towards her. Unless she's still trying to fulfill Osman's orders, I don't see why she has to continue pursuing this. Overall issue 15 was a decent, fun read. It had a lot of action and I like where the story is headed.--'''''[[User:Killamin7i|<span style="color:Black; font-family: Arial;">Killamin</span><span style="color:red; font-family: Arial;">7</span><span style="color:black; font-family: Arial;">i</span>]]''''' [[User talk:Killamin7i|<font color="Gray">///</font>]] 07:17, 28 February 2015 (EST) | Is it just me or do they need to put an end to Palmer? Or is Palmer going to meet her end in the next issue? It seems as though they're making Palmer even worst with this "vengeance" against Halsey. She's hell-bent on eliminating Halsey that she renders all other objectives mute. It doesn't really make any sense why she should have this hatred towards her. Unless she's still trying to fulfill Osman's orders, I don't see why she has to continue pursuing this. Overall issue 15 was a decent, fun read. It had a lot of action and I like where the story is headed.--'''''[[User:Killamin7i|<span style="color:Black; font-family: Arial;">Killamin</span><span style="color:red; font-family: Arial;">7</span><span style="color:black; font-family: Arial;">i</span>]]''''' [[User talk:Killamin7i|<font color="Gray">///</font>]] 07:17, 28 February 2015 (EST) | ||
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==Issue 16== | ==Issue 16== | ||
File:HaloEscalation16.jpg What'd they need the harvester for? Palmer?? | File:HaloEscalation16.jpg What'd they need the harvester for? Palmer?? | ||
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To start, it looks like your question got answered Jugus. At the very beginning the ''Infinity'' finally deployed it's underslung frigates. Funny how that popped up right after you questioned it. Anyway, I have to say, this was a pretty decent read. Unfortunately there were a few problems. First, the art. The art was consistent for the first three issues of this story, and then BAM! All of a sudden it looks atrocious, primarily the human faces. We already got a glimpse of demonic Halsey above, but towards the end we get a mushy looking Palmer. Why didn't they just maintain the same artist throughout this story arc? <s>Second, the harvester served no real purpose. It was almost like a setup specifically for Palmer, which didn't make much sense to me. Why drop that behemoth for 1 Spartan? Why drop it at all? Was it there for some other purpose?</s> Also, why didn't Palmer rush Halsey back in the other direction instead of "following" her? Also, no showdown between Sali & Jul this time folks. I understand the issue is limited to a certain number of pages but come one! Still, can't wait to see the Absolute record and "Tanaka".--'''''[[User:Killamin7i|<span style="color:Black; font-family: Arial;">Killamin</span><span style="color:red; font-family: Arial;">7</span><span style="color:black; font-family: Arial;">i</span>]]''''' [[User talk:Killamin7i|<font color="Gray">///</font>]] 09:49, 25 March 2015 (EDT) | To start, it looks like your question got answered Jugus. At the very beginning the ''Infinity'' finally deployed it's underslung frigates. Funny how that popped up right after you questioned it. Anyway, I have to say, this was a pretty decent read. Unfortunately there were a few problems. First, the art. The art was consistent for the first three issues of this story, and then BAM! All of a sudden it looks atrocious, primarily the human faces. We already got a glimpse of demonic Halsey above, but towards the end we get a mushy looking Palmer. Why didn't they just maintain the same artist throughout this story arc? <s>Second, the harvester served no real purpose. It was almost like a setup specifically for Palmer, which didn't make much sense to me. Why drop that behemoth for 1 Spartan? Why drop it at all? Was it there for some other purpose?</s> Also, why didn't Palmer rush Halsey back in the other direction instead of "following" her? Also, no showdown between Sali & Jul this time folks. I understand the issue is limited to a certain number of pages but come one! Still, can't wait to see the Absolute record and "Tanaka".--'''''[[User:Killamin7i|<span style="color:Black; font-family: Arial;">Killamin</span><span style="color:red; font-family: Arial;">7</span><span style="color:black; font-family: Arial;">i</span>]]''''' [[User talk:Killamin7i|<font color="Gray">///</font>]] 09:49, 25 March 2015 (EDT) | ||
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==Issue 17== | ==Issue 17== | ||
File:HaloEscalation17.jpg Ay lmao | File:HaloEscalation17.jpg Ay lmao | ||
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Since no one has discussed this yet, I thought the issue was pretty solid. Was nice to see two types of Kig-Yar on the same pane.[[User:Sith Venator|<span style="color:green">Sith-venator Wavingstrider</span>]] ([[User talk:Sith Venator|<span style="color:blue">Commlink</span>]]) 10:11, 28 April 2015 (EDT) | Since no one has discussed this yet, I thought the issue was pretty solid. Was nice to see two types of Kig-Yar on the same pane.[[User:Sith Venator|<span style="color:green">Sith-venator Wavingstrider</span>]] ([[User talk:Sith Venator|<span style="color:blue">Commlink</span>]]) 10:11, 28 April 2015 (EDT) | ||