The Armory: Difference between revisions

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*Although the [[MJOLNIR Powered Assault Armor|Mark VI armor]] has a [[Heads Up Display|HUD]] zoom for when the user is using a non-scoped weapon, it does not work in this level when the [[John-117|Master Chief]] is unarmed. This only happens in ''The Armory''.
*Although the [[MJOLNIR Powered Assault Armor|Mark VI armor]] has a [[Heads Up Display|HUD]] zoom for when the user is using a non-scoped weapon, it does not work in this level when the [[John-117|Master Chief]] is unarmed. This only happens in ''The Armory''.
*During the development of ''Halo 2'', the origin of the MJOLNIR armor was to be affected by the game's difficulty which could either be Songnam, Pittsburgh, Shanghai or Essen.<ref>'''[[Halo Graphic Novel]]''', ''page 56''</ref> This concept was cut from the final build.
*During the development of ''Halo 2'', the origin of the MJOLNIR armor was to be affected by the game's difficulty which could either be Songnam, Pittsburgh, Shanghai or Essen.<ref>'''[[Halo Graphic Novel]]''', ''page 56''</ref> This concept was cut from the final build.
*Before leaving the armory, the ''[[Cairo Station (level)|Cairo Station]]'' [[terminal]] can be seen. However, it cannot be accessed on this level.
*In ''Halo 2: Anniversary'' graphics, before leaving the armory, the ''[[Cairo Station (level)|Cairo Station]]'' [[terminal]] can be seen. However, it cannot be accessed on this level.


==Gallery==
==Gallery==