Okarda'phaa-pattern plasma rifle: Difference between revisions

→‎Changes from Halo 2 to Halo 3: Correcting inaccuracies
(→‎Changes from Halo 2 to Halo 3: Correcting inaccuracies)
Tag: Mobile edit
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===Changes from ''Halo 2'' to ''Halo 3''===
===Changes from ''Halo 2'' to ''Halo 3''===
The Plasma Rifle in ''Halo 3'' is much better at draining energy shields than its ''Halo 2'' counterpart, though it still requires 18 shots to kill a fully-shielded Spartan. To better balance the weapon, the Plasma Rifle now fires as fast as the Brute Plasma Rifle did in ''Halo 2''. Plasma bolts fired by the Plasma Rifle and all other plasma weapons in Halo 3 have been graphically redesigned to have a more vivid look. The bolts now seem to travel faster than from previous games, reducing the need to lead the shots at mid-to-long ranges. However it takes fewer shots of constant fire for the plasma bolts to become very inaccurate. It is considerably harder to come across the Plasma Rifle in the campaign, because of the lack of Elites and the introduction of new Brute weapons such as the [[Type-25 spiker|Spiker]].
The Plasma Rifle in ''Halo 3'' is much better at draining energy shields than its ''Halo 2'' counterpart, though it still requires 18 shots to kill a fully-shielded Spartan. Plasma bolts fired by the Plasma Rifle and all other plasma weapons in Halo 3 have been graphically redesigned to have a more vivid look. The bolts travel much faster than from Halo 2, reducing the need to lead the shots at mid-to-long ranges. However it takes fewer shots of constant fire for the plasma bolts to become very inaccurate. It is considerably harder to come across the Plasma Rifle in the campaign, because of the lack of Elites and the introduction of new Brute weapons such as the [[Type-25 spiker|Spiker]].


===Changes from ''Halo 3'' to ''Halo: Reach''===
===Changes from ''Halo 3'' to ''Halo: Reach''===