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[[File:MMO_Interface_Prototype_2.jpg|300px|thumb|right|Another interface prototype.]] | [[File:MMO_Interface_Prototype_2.jpg|300px|thumb|right|Another interface prototype.]] | ||
{{Quote|Ensemble has been wanting to make an MMO for a long time. That was in production for a long time. The Halo IP was a great IP to launch an MMO with. Microsoft... hasn't had the best track record with those. <br>And we worked on it for a long time--we had staffed up an almost-40 person team. And then there was some reorganization at Microsoft, and the new bosses thought it wasn't the best idea anymore. It had actually been green-lit, and then it got cancelled after that.|Dave Pottinger<ref name="shacknews">[http://www.shacknews.com/article/55941/age-of-empires-dev-ensemble '''Shack News''': ''Age of Empires Dev Ensemble Speaks Out on Studio Closure, Microsoft, and the Cancelled Halo MMO'']</ref>}} | {{Quote|Ensemble has been wanting to make an MMO for a long time. That was in production for a long time. The Halo IP was a great IP to launch an MMO with. Microsoft... hasn't had the best track record with those. <br>And we worked on it for a long time--we had staffed up an almost-40 person team. And then there was some reorganization at Microsoft, and the new bosses thought it wasn't the best idea anymore. It had actually been green-lit, and then it got cancelled after that.|Dave Pottinger<ref name="shacknews">[http://www.shacknews.com/article/55941/age-of-empires-dev-ensemble '''Shack News''': ''Age of Empires Dev Ensemble Speaks Out on Studio Closure, Microsoft, and the Cancelled Halo MMO'']</ref>}} | ||
'''Titan''' was the codename for a canceled ''Halo'' [[Wikipedia:Massively multiplayer online role-playing game|massively multiplayer online role-playing game (MMORPG)]] developed by [[Ensemble Studios]] between [[2004]] and [[2007]].<ref name="interview1">[http://www.incgamers.com/Interviews/264/windstorms-dusty-monk-interview---part-one/2 '''IncGamers''': ''Windstorm's Dusty Monk Interview - Part One - Page 2''] (Dusty Monk: ''"For two years, before we all moved onto Halo Wars, we were working on an MMO prototype, and it was codenamed Titan."'')</ref> Following the project's cancellation in 2007, Ensemble Studios focused all of its resources into developing ''[[Halo Wars]]''. | '''Titan''' was the codename for a canceled ''Halo'' [[Wikipedia:Massively multiplayer online role-playing game|massively multiplayer online role-playing game (MMORPG)]] developed by [[Ensemble Studios]] between [[2004 (real world)|2004]] and [[2007 (real world)|2007]].<ref name="interview1">[http://www.incgamers.com/Interviews/264/windstorms-dusty-monk-interview---part-one/2 '''IncGamers''': ''Windstorm's Dusty Monk Interview - Part One - Page 2''] (Dusty Monk: ''"For two years, before we all moved onto Halo Wars, we were working on an MMO prototype, and it was codenamed Titan."'')</ref> Following the project's cancellation in 2007, Ensemble Studios focused all of its resources into developing ''[[Halo Wars]]''. | ||
==Overview== | ==Overview== |