Alexander Seropian: Difference between revisions
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[[File:Alex Seropian.jpeg|thumb|right|350px|Alex Seropian in the ViDoc [[O Brave New World]].]] | [[File:Alex Seropian.jpeg|thumb|right|350px|Alex Seropian in the ViDoc [[O Brave New World]].]] | ||
'''Alexander Seropian''' was the initial founder, President and CEO of [[Bungie|Bungie Studios]]. Seropian left Bungie in [[2004]] and, along with other ex-Bungie employees, went on to create Wideload Games, another game company. | '''Alexander Seropian''' was the initial founder, President and CEO of [[Bungie|Bungie Studios]]. Seropian left Bungie in [[2004 (real world)|2004]] and, along with other ex-Bungie employees, went on to create Wideload Games, another game company. | ||
Wideload's first project is ''Stubbs the Zombie in "Rebel Without a Pulse"'', a bizarre 3D-Action-adventure, where the player takes control of the zombie Stubbs. Rebel Without a Pulse features black humor, innovative gameplay and an exciting story line. It uses a heavily modified version of the Halo-game engine. It was published in fall 2005 for Macintosh, Windows-PCs, and Xbox. | Wideload's first project is ''Stubbs the Zombie in "Rebel Without a Pulse"'', a bizarre 3D-Action-adventure, where the player takes control of the zombie Stubbs. Rebel Without a Pulse features black humor, innovative gameplay and an exciting story line. It uses a heavily modified version of the Halo-game engine. It was published in fall 2005 for Macintosh, Windows-PCs, and Xbox. |
Revision as of 09:51, October 27, 2019
For other uses, see Alexander. For the in-universe location with the same name, see The Seropian.
Alexander Seropian was the initial founder, President and CEO of Bungie Studios. Seropian left Bungie in 2004 and, along with other ex-Bungie employees, went on to create Wideload Games, another game company.
Wideload's first project is Stubbs the Zombie in "Rebel Without a Pulse", a bizarre 3D-Action-adventure, where the player takes control of the zombie Stubbs. Rebel Without a Pulse features black humor, innovative gameplay and an exciting story line. It uses a heavily modified version of the Halo-game engine. It was published in fall 2005 for Macintosh, Windows-PCs, and Xbox.
Games
- Gnop! - Programmer, Artist
- Operation: Desert Storm - Programmer, Publisher
- Marathon - Music & Sounds, Scenario Design, Damage & Spin
- Halo: Combat Evolved - Executive Producer
- Halo 2 - Special Thanks
Trivia
In the Halo universe, a building called The Seropian is a reference to Alex.
Related Pages
External
- Wideload Games Inc.
- Composer profile at OverClocked ReMix
- "Interview: Bungie's Alexander Seropian" Inside Mac Games: Deniz, Tuncer (Dec. 10, 2001)
- "Wideload Interview" IGN: Butts, Steve (Apr. 26, 2004)
- "Interview with Alex Seropian" Eigenhat.com: Hardgrove, Craig (Oct. 27, 2004)
- "Interview: Alex Seropian, Founder, Wideload Games" Chicagoist: (Jun. 20, 2005)
- "Wideload Games' Alexander Seropian on Outsourcing for the Living Dead" Gamasutra: Wen, Howard (Sep. 29, 2005)