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* Increased shield and [[health]] strength.
* Increased shield and [[health]] strength.
* Reduced health and shield levels for enemies. Most enemies die from a single melee.
* Reduced health and shield levels for enemies. Most enemies die from a single melee.
* [[Sangheili|Elites]], [[Jiralhanae|Brutes]], and/or [[Promethean Knight]]s are less common, and there are very few [[Sangheili Major|Major Elites]], [[Jiralhanae Captain|Brute Captains]], [[Soldier Sniper]]s, and/or [[Knight Commander]]s; [[Sangheili Minor|Minor Elites]], [[Jiralhanae Minor|Brute Minors]], standard [[Promethean Soldier]]s, and/or normal Knights are almost exclusively seen.
* [[Sangheili|Elites]], [[Jiralhanae|Brutes]], [[Alpha Crawler]]s, and/or [[Promethean Knight]]s are less common, and there are very few [[Sangheili Major|Major Elites]], [[Jiralhanae Captain|Brute Captains]], [[Soldier Sniper]]s, and/or [[Knight Commander]]s; [[Sangheili Minor|Minor Elites]], [[Jiralhanae Minor|Brute Minors]], standard [[Promethean Soldier]]s, and/or normal Knights are almost exclusively seen.
* In ''Halo 5: Guardians'', [[Promethean Crawler]]s' built-in [[Z-110 Boltshot|Boltshots]] almost never exhibit homing behavior.
* In ''Halo 5: Guardians'', [[Promethean Crawler]]s' built-in [[Z-110 Boltshot|Boltshots]] never exhibit homing behavior.
* Notable reduction in enemy intelligence. Enemies are far more reckless and easy to kill.
* Notable reduction in enemy intelligence. Enemies are far more reckless and easy to kill.
* Marines and other allies are tougher, more accurate, and deal more damage.
* Marines and other allies are tougher, more accurate, and deal more damage.
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