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(It's in MCC too, has walkways in the canyon walls, and being reimagined as Narrows seems conjectural (Narrows more closely resembles Assault On The Control Room bridges in size)) |
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==Overview== | ==Overview== | ||
[[File:Halo_CE_Gephyrophobia.jpg|An overview of the map.|thumb|left]] | [[File:Halo_CE_Gephyrophobia.jpg|An overview of the map.|thumb|left]] | ||
This map consists of three levels of play area: the bottom floor of the bridge, the upper floor of the bridge and the two ledges on the side of the canyon overlooking the bridge (connected by [[teleporter]]s which is accessible in each base). In the middle of this map is the main support tower for the bridge. By default, the map provides an array of [[Type-32 Ghost|Ghost]]s, [[M12 Warthog|Warthogs]] | This map consists of three levels of play area: the bottom floor of the bridge, the upper floor of the bridge and the two ledges on the side of the canyon overlooking the bridge (connected by [[teleporter]]s which is accessible in each base). In the middle of this map is the main support tower for the bridge. By default, the map provides an array of [[Type-32 Ghost|Ghost]]s, [[M12 Warthog|Warthogs]] and [[Type-26 Banshee|Banshee]]s on each of these levels to maneuver around the map. [[Health pack]]s are plentiful, placed strategically around the map to replenish player's health as they fight their way to the opposing team's base. | ||
The level emphasizes control of long-range and power weapons. For example, [[sniping]] and the use of rocket launcher and fuel rods are quite common to repel players and eliminate enemy vehicles. Snipers often make use of the ledges to navigate around and pick their targets. Shotguns are often used in close-quarters in an engagement inside a base. | The level emphasizes control of long-range and power weapons. For example, [[sniping]] and the use of rocket launcher and fuel rods are quite common to repel players and eliminate enemy vehicles. Snipers often make use of the ledges to navigate around and pick their targets. Shotguns are often used in close-quarters in an engagement inside a base. |
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