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Covenant proximity mine: Difference between revisions

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The '''proximity mine''' is a [[Covenant]] explosive device. The grenade has a similar appearance to a Covenant [[antimatter charge]].<ref name="hh5">'''[[Halo: Helljumper]]''', ''[[Halo: Helljumper Issue 5|Issue 5]]''</ref><ref>'''Halo 2''', campaign level, ''[[Cairo Station (level)|Cairo Station]]''</ref> After being set off, the mine fires a series of [[Blamite|needler projectiles]] in all directions.<ref name="hss">''[[Halo: Spartan Strike]]''</ref>
The '''proximity mine''' is a [[Covenant]] [[Mine|landmine]]. The grenade has a similar appearance to a Covenant [[antimatter charge]].<ref name="hh5">'''[[Halo: Helljumper]]''', ''[[Halo: Helljumper Issue 5|Issue 5]]''</ref><ref>'''Halo 2''', campaign level, ''[[Cairo Station (level)|Cairo Station]]''</ref> After being set off, the mine fires a series of [[Blamite|needler projectiles]] in all directions.<ref name="hss">''[[Halo: Spartan Strike]]''</ref>


During the Battle of Ariel, [[Taylor Miles|Taylor "Dutch" Miles]] and [[Kojo Agu|Kojo "Romeo" Agu]] threw one of these explosives at a group of [[Grunt]]s. The Grunts, not realizing the device wasn't armed (Dutch and Romeo didn't know how to arm it without detonating it), panicked and fled into a corridor rigged with laser traps which sliced them to pieces.<ref name="hh5"/>  
During the Battle of Ariel, [[Taylor Miles|Taylor "Dutch" Miles]] and [[Kojo Agu|Kojo "Romeo" Agu]] threw one of these explosives at a group of [[Grunt]]s. The Grunts, not realizing the device wasn't armed (Dutch and Romeo didn't know how to arm it without detonating it), panicked and fled into a corridor rigged with laser traps which sliced them to pieces.<ref name="hh5"/>  
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{{Covenant Weapons}}
{{Covenant Weapons}}
[[Category:Covenant Weapons]]
[[Category:Covenant Weapons]]
[[Category:Explosives]]
[[Category:Mines]]

Revision as of 12:51, August 28, 2018

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This article may contain information based upon upcoming, unreleased, or recently-released content from Halo: Spartan Strike, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.

Template:Weapon Infobox

The proximity mine is a Covenant landmine. The grenade has a similar appearance to a Covenant antimatter charge.[1][2] After being set off, the mine fires a series of needler projectiles in all directions.[3]

During the Battle of Ariel, Taylor "Dutch" Miles and Kojo "Romeo" Agu threw one of these explosives at a group of Grunts. The Grunts, not realizing the device wasn't armed (Dutch and Romeo didn't know how to arm it without detonating it), panicked and fled into a corridor rigged with laser traps which sliced them to pieces.[1]

Gameplay

The Covenant proximity mine appears as an armor ability in Halo: Spartan Strike. When deployed by the player, three mines are released at a time, while enemies drop one mine. It is the default armor ability of Brute Chieftains.[3]

Gallery

List of appearances

Sources

Template:Covenant Weapons