MA5B assault rifle: Difference between revisions

Undo revision 577587 by SSuper64 (Talk)
(Undo revision 577587 by SSuper64 (Talk))
Line 120: Line 120:
*Another inspiration is the MA5B Assault Rifle design seems to be taken from the M-590 7.62mm assault rifle of the USMC from 1995-1996 TV series Space: Above and Beyond.
*Another inspiration is the MA5B Assault Rifle design seems to be taken from the M-590 7.62mm assault rifle of the USMC from 1995-1996 TV series Space: Above and Beyond.
*[[Robert McLees]] at Bungie has gone on record comparing the basic design of the MA5B to that of the [[Wikipedia:FN F2000|Fabrique-Nationale, FN2000]]. According to the [[The Art of Halo|Art of Halo book]], McLees didn't know of the FN2000 until after the game was even finished;"I don't know when the images of the FN2000 appeared, but I didn't see them until three or four months after the game shipped, and I thought 'Oh great,. Now everyone's going to think I swiped the design from Fabrique National.' It was surreal to see how close the Halo assault rifle was to its real-life counterpart... and it was all totally by accident."
*[[Robert McLees]] at Bungie has gone on record comparing the basic design of the MA5B to that of the [[Wikipedia:FN F2000|Fabrique-Nationale, FN2000]]. According to the [[The Art of Halo|Art of Halo book]], McLees didn't know of the FN2000 until after the game was even finished;"I don't know when the images of the FN2000 appeared, but I didn't see them until three or four months after the game shipped, and I thought 'Oh great,. Now everyone's going to think I swiped the design from Fabrique National.' It was surreal to see how close the Halo assault rifle was to its real-life counterpart... and it was all totally by accident."
*Bungie was not happy on how the [[M6D Pistol]] and the MA5B behaved in [[Halo: Combat Evolved]]. They complained that the pistol behaved more like a rifle and the rifle behaved like a submachine gun. Thus, in Halo 2, the M6D and the MA5B were cut in the game and replaced by the [[M6C]] Magnum, [[BR55]] Battle Rifle, and the SMG. Robert McLees, a weapons designer in Bungie, commented, "Now we have a rifle that behaves like a rifle, an SMG that acts like an [[SMG]], and a pistol that acts like a pistol."
*There is a second melee animation for the assault rifle, where the user holds the weapon vertically and clubs anyone in front of them with the back end of the weapon. This animation is used in a few [[Halo Custom Edition]] maps, but was taken out of the official game.
*There is a second melee animation for the assault rifle, where the user holds the weapon vertically and clubs anyone in front of them with the back end of the weapon. This animation is used in a few [[Halo Custom Edition]] maps, but was taken out of the official game.
*In multiplayer if you have an Assault Rifle, when engaged in one-on-one combat and your opponent doesn't have a [[Rocket Launcher]] or [[Flamethrower]] or such, you can open fire as you charge them and at the last second melee attack and it will almost guaranteed kill them. It is a very effective tactic, even against melee weapons.
*In multiplayer if you have an Assault Rifle, when engaged in one-on-one combat and your opponent doesn't have a [[Rocket Launcher]] or [[Flamethrower]] or such, you can open fire as you charge them and at the last second melee attack and it will almost guaranteed kill them. It is a very effective tactic, even against melee weapons.
Anonymous user