List of Blitz cards/Infantry: Difference between revisions

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|None
|None
|-
|-
|[[File:Blitz Elite Rangers.png|150px]]
|[[File:Blitz Hellbringers.png|150px]]
|[[Sangheili Ranger|Elite Rangers]]
|[[Hellbringers]]
|Common
|Common
|30
|10
|Anti-Infantry
|Anti-Infantry
|UNSC
|None
|None
|None
|-
|
|[[Jump-Pack Brute]]
|Common
|20
|Anti-Building
|Banished
|Banished
|None
|JUMP STRIKE - Leaps forward and smashes the ground, damaging and stunning nearby enemies.
|None
|-
|
|[[Marines]]
|Common
|20
|Core Infantry
|UNSC
|None
|None
|None
|None
|None
|None
|-
|-
|[[File:Blitz Ironclad Hunters.png|150px]]
|
|Ironclad Hunters
|[[Cyclops]]
|Uncommon
|Common
|70
|30
|Anti-Vehicle
|Anti-Vehicle Mech
|Banished
|UNSC
|Atriox
|None
|None
|None
|None
|Guard
|-
|-
|[[File:Blitz Suicide Grunts.png|150px]]
|[[File:Blitz Elite Rangers.png|150px]]
|[[Suicide Grunts]]
|[[Sangheili Ranger|Elite Rangers]]
|Common
|Common
|80
|30
|Anti-Infantry
|Anti-Infantry
|Banished
|Banished
|None
|None
|None
|None
|Blast
|Detect
|-
|
|[[Veteran Hellbringers]]
|Rare
|30
|Anti-Infantry
|UNSC
|[[Morgan Kinsano]]
|None
|None
|-
|-
|
|
|[[Jump-Pack Brute]]
|[[Cryo Troopers]]
|Common
|Common
|20
|30
|Anti-Infantry
|UNSC
|[[Serina]]
|None
|Shield
|-
|
|
|[[Sangheili Enforcer|Elite Enforcers]]
|Common
|40
|Anti-Building
|Banished
|Banished
|[[Ripa 'Moramee]]
|[[Stasis grenade]] throw - Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field.
|Shield
|-
|
|
|
|[[Unggoy Heavy|Heavy Grunts]]
|
|Common
|40
|Core Infantry
|Banished
|[[Yapyap]]
|Party's Over - Fires an EMP round, stunning enemy vehicles and aircraft.
|None
|-
|-
|
|
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|Common
|Common
|40
|40
|Anti-Vehicle
|Banished
|None
|None
|None
|-
|
|
|[[Prowling Grunts]]
|Uncommon
|40
|Anti-Vehicle
|Banished
|Banished
|[[Ripa 'Moramee]]
|None
|Cloak
|-
|[[File:Blitz Wild Hellbringers.png|150px]]
|[[Wild Hellbringers]]
|Uncommon
|40
|Anti-Infantry
|UNSC
|[[James Cutter]]
|None
|Blast
|-
|
|
|
|[[Sangheili Assault|Assault Elites]]
|
|Uncommon
|50
|Anti-Infantry
|Banished
|None
|None
|*Rush
*Detect
|-
|-
|
|
|Assault Elites
|[[Bloodfuel Grunts]]
|Common
|Uncommon
|50
|50
|
|Core Infantry
|Banished
|Banished
|
|[[Decimus]]
|
|[[Shrapnel mine]] - Plants mines which slow and damage enemy units.
|Rush, Detect
|Siphon
|-
|-
|[[File:Blitz Grunt Mob.png|150px]]
|[[File:Blitz Extractor Marines.png|150px]]
|Grunt Mob
|[[Extractor Marines]]
|Rare
|Uncommon
|50
|50
|Core Infantry
|UNSC
|None
|Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage.
|Siphon
|-
|
|
|[[Goliath]]
|Common
|50
|Anti-Building
|Banished
|Banished
|
|[[Colony]]
|
|Ram - Rams and stuns nearby targets.
|Rush
|None
|-
|-
|
|
|Atriox's Chosen
|[[Unggoy Rider|Grunt Riders]]
|Legendary
|Common
|180
|50
|
|Anti-Building
|Banished
|Banished
|Atriox
|[[Yapyap]]
|
|Ram - Rams and stuns nearby targets.
|Reflect. Shield
|None
|-
|-
|[[File:Blitz Reactive Cyclops.png|150px]]
|[[File:Blitz Reactive Cyclops.png|150px]]
|Reactive Cyclops
|[[Reactive Cyclops]]
|Rare
|Rare
|50
|50
|Anti-Vehicle Mech
|UNSC
|None
|None
|Reflect
|-
|
|
|[[Reactive Marines]]
|Rare
|50
|Core Infantry
|UNSC
|UNSC
|
|[[John Forge]]
|
|None
|Reflect
|Reflect
|-
|-
|[[File:Blitz Hellbringers.png|150px]]
|
|[[Hellbringers]]
|[[Scarred Grenadiers]]
|Common
|Common
|10
|50
|Anti-Infantry
|Core Infantry
|UNSC
|UNSC
|[[Voridus]]
|[[Infusion gel|Gel Siphon]] - Siphons pools of infusion to increase speed, damage and armor.
|None
|None
|-
|
|[[Armored Marines]]
|Rare
|50
|Core Infantry
|UNSC
|[[Ellen Anders]]
|Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage.
|Guard
|-
|[[File:Blitz Grunt Mob.png|150px]]
|Grunt Mob
|Rare
|60
|Core Infantry
|Banished
|None
|None
|None
|None
|Rush
|-
|-
|[[File:Blitz Extractor Marines.png|150px]]
|[[File:Blitz Ironclad Hunters.png|150px]]
|Extractor Marines
|[[Ironclad Mgalekgolo|Ironclad Hunters]]
|Uncommon
|Uncommon
|50
|60
|Core Infantry
|Anti-Vehicle
|UNSC
|Banished
|[[Atriox]]
|None
|None
|Grenade Throw
|Guard
|Siphon
|-
|-
|
|[[File:Blitz Sniper.png|150px]]
|[[Marines]]
|[[Sniper]]
|Common
|Common
|20
|60
|Core Infantry
|Anti-Infantry
|UNSC
|UNSC
|None
|None
|None
|None
|*Cloak
*Detect
|-
|[[File:Blitz Suicide Grunts.png|150px]]
|[[Suicide Grunts]]
|Common
|60
|Anti-Infantry
|Banished
|None
|None
|None
|Blast
|-
|
|[[Unstable Jump Brutes]]
|Uncommon
|60
|Anti-Building
|Banished
|[[Yapyap]]
|[[Trip Mine]] Strike - Leaps forward, drops trip mines and smashes the ground, damaging and stunning nearby enemies. Trip mines are triggered by ground units.
|Blast
|-
|-
|
|
|[[Cyclops]]
|[[Scarred Mgalekgolo|Scarred Hunters]]
|Common
|Common
|30
|60
|Anti-Vehicle
|Banished
|[[Colony]]
|None
|None
|-
|
|
|[[Veteran Sniper]]
|Common
|110
|Anti-Infantry
|UNSC
|UNSC
|[[Jerome-092]]
|None
|*Cloak
*Detect
|-
|
|
|[[Banished Goblin|Grunt Goblins]]
|Legendary
|180
|Hero Mech
|Banished
|[[Yapyap]]
|Grunt Hustle - Grunt Hustle heals nearby units, increases speed, and makes Grunt units briefly invulnerable.
|*Rush
|-
|
|
|[[Sangheili Honor Guardsman|Honor Guard]]
|Legendary
|190
|Hero Infantry
|Banished
|[[Let 'Volir]]
|None
|None
|*Shield
*Cloak
|-
|-
|[[File:Blitz Sniper.png|150px]]
|[[Sniper]]
|Common
|60
|
|
|[[Kinsano's Cyclops]]
|Legendary
|200
|Hero Mech
|UNSC
|UNSC
|[[Morgan Kinsano]]
|Flamewall - Creates a wall of fire that is deadly to anything that moves through it.
|*Shield
*Blast
|-
|
|
|
|[[Jiralhanae Warlord|Warlord]]
|Cloak, Detect
|Legendary
|200
|Hero Infantry
|Banished
|[[Decimus]]
|Gravity Shockwave - Stuns enemy units and structures with a massive hammer slam.
|*Shield
*Siphon
|-
|-
|
|
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|Legendary
|Legendary
|220
|220
|Hero Infantry
|UNSC
|[[James Cutter]]
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|*Rush
*Shield
|-
|
|
|[[Avery Johnson]]
|Legendary
|220
|Hero Infantry
|UNSC
|UNSC
|Captain Cutter
|[[Avery Johnson]]
|
|Repair Beacon - Drops a beacon to heal nearby allies.
|Rush, Shield
|Shield
|-
|-
|[[File:Blitz Wild Hellbringers.png|150px]]
|Wild Hellbringers
|Uncommon
|50
|
|
|[[Douglas-042]]
|Legendary
|230
|Hero Infantry
|UNSC
|UNSC
|[[Ellen Anders]]
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|*Shield
*Guard
|-
|
|
|[[Voridus]]
|Legendary
|230
|Hero Infantry
|Banished
|[[Voridus]]
|Salt the Earth - Deploys pools of damaging infusion onto the battlefield.
|*Shield
*Shock
|-
|
|
|Blast
|[[Alice-130]]
|Legendary
|240
|Hero Infantry
|UNSC
|[[Isabel]]
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|*Shield
*Reflect
|-
|-
|
|
|Veteran Cyclops
|[[Atriox's Chosen]]
|Uncommon
|Legendary
|80
|240
|Hero Infantry
|Banished
|[[Atriox]]
|None
|*Shield
*Shock
|-
|
|
|[[Jerome-092|Commander Jerome]]
|Legendary
|240
|Hero Infantry
|UNSC
|UNSC
|[[Jerome-092|Commander Jerome]]
|None
|*Shield
*Rally
|-
|
|
|[[Pavium]]
|Legendary
|240
|Hero Infantry
|Banished
|[[Pavium]]
|Target Designator - Grants all friendly units a damage bonus against a designated target.
|*Shield
*Reflect
|-
|
|
|None
|[[Ripa 'Moramee]]
|Legendary
|240
|Hero Infantry
|Banished
|[[Ripa 'Moramee]]
|Arbiter's Rage - Increases damage and speed and allows the Arbiter to attack air units.
|*Shield
*Rush
|-
|
|[[Mgalekgolo Captain|Hunter Captain]]
|Legendary
|260
|Hero Infantry
|Banished
|[[Colony]]
|Taunt - Forces nearby enemies to target this unit.
|*Shield
*Siphon
*Shock
|}
|}

Revision as of 18:20, August 7, 2019

Image Name Rarity Energy Cost Role Faction Leader Restriction Y-Ability Passive Abilities
Blitz Grunts.png Grunts Common 10 Core Infantry Banished None None None
Blitz Hellbringers.png Hellbringers Common 10 Anti-Infantry UNSC None None None
Jump-Pack Brute Common 20 Anti-Building Banished None JUMP STRIKE - Leaps forward and smashes the ground, damaging and stunning nearby enemies. None
Marines Common 20 Core Infantry UNSC None None None
Cyclops Common 30 Anti-Vehicle Mech UNSC None None None
Blitz Elite Rangers.png Elite Rangers Common 30 Anti-Infantry Banished None None Detect
Veteran Hellbringers Rare 30 Anti-Infantry UNSC Morgan Kinsano None None
Cryo Troopers Common 30 Anti-Infantry UNSC Serina None Shield
Elite Enforcers Common 40 Anti-Building Banished Ripa 'Moramee Stasis grenade throw - Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field. Shield
Heavy Grunts Common 40 Core Infantry Banished Yapyap Party's Over - Fires an EMP round, stunning enemy vehicles and aircraft. None
Hunters Common 40 Anti-Vehicle Banished None None None
Prowling Grunts Uncommon 40 Anti-Vehicle Banished Ripa 'Moramee None Cloak
Blitz Wild Hellbringers.png Wild Hellbringers Uncommon 40 Anti-Infantry UNSC James Cutter None Blast
Assault Elites Uncommon 50 Anti-Infantry Banished None None *Rush
  • Detect
Bloodfuel Grunts Uncommon 50 Core Infantry Banished Decimus Shrapnel mine - Plants mines which slow and damage enemy units. Siphon
Blitz Extractor Marines.png Extractor Marines Uncommon 50 Core Infantry UNSC None Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage. Siphon
Goliath Common 50 Anti-Building Banished Colony Ram - Rams and stuns nearby targets. None
Grunt Riders Common 50 Anti-Building Banished Yapyap Ram - Rams and stuns nearby targets. None
Blitz Reactive Cyclops.png Reactive Cyclops Rare 50 Anti-Vehicle Mech UNSC None None Reflect
Reactive Marines Rare 50 Core Infantry UNSC John Forge None Reflect
Scarred Grenadiers Common 50 Core Infantry UNSC Voridus Gel Siphon - Siphons pools of infusion to increase speed, damage and armor. None
Armored Marines Rare 50 Core Infantry UNSC Ellen Anders Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage. Guard
Blitz Grunt Mob.png Grunt Mob Rare 60 Core Infantry Banished None None Rush
Blitz Ironclad Hunters.png Ironclad Hunters Uncommon 60 Anti-Vehicle Banished Atriox None Guard
Blitz Sniper.png Sniper Common 60 Anti-Infantry UNSC None None *Cloak
  • Detect
Blitz Suicide Grunts.png Suicide Grunts Common 60 Anti-Infantry Banished None None Blast
Unstable Jump Brutes Uncommon 60 Anti-Building Banished Yapyap Trip Mine Strike - Leaps forward, drops trip mines and smashes the ground, damaging and stunning nearby enemies. Trip mines are triggered by ground units. Blast
Scarred Hunters Common 60 Anti-Vehicle Banished Colony None None
Veteran Sniper Common 110 Anti-Infantry UNSC Jerome-092 None *Cloak
  • Detect
Grunt Goblins Legendary 180 Hero Mech Banished Yapyap Grunt Hustle - Grunt Hustle heals nearby units, increases speed, and makes Grunt units briefly invulnerable. *Rush
Honor Guard Legendary 190 Hero Infantry Banished Let 'Volir None *Shield
  • Cloak
Kinsano's Cyclops Legendary 200 Hero Mech UNSC Morgan Kinsano Flamewall - Creates a wall of fire that is deadly to anything that moves through it. *Shield
  • Blast
Warlord Legendary 200 Hero Infantry Banished Decimus Gravity Shockwave - Stuns enemy units and structures with a massive hammer slam. *Shield
  • Siphon
Jerome-092 Legendary 220 Hero Infantry UNSC James Cutter Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets. *Rush
  • Shield
Avery Johnson Legendary 220 Hero Infantry UNSC Avery Johnson Repair Beacon - Drops a beacon to heal nearby allies. Shield
Douglas-042 Legendary 230 Hero Infantry UNSC Ellen Anders Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets. *Shield
  • Guard
Voridus Legendary 230 Hero Infantry Banished Voridus Salt the Earth - Deploys pools of damaging infusion onto the battlefield. *Shield
  • Shock
Alice-130 Legendary 240 Hero Infantry UNSC Isabel Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets. *Shield
  • Reflect
Atriox's Chosen Legendary 240 Hero Infantry Banished Atriox None *Shield
  • Shock
Commander Jerome Legendary 240 Hero Infantry UNSC Commander Jerome None *Shield
  • Rally
Pavium Legendary 240 Hero Infantry Banished Pavium Target Designator - Grants all friendly units a damage bonus against a designated target. *Shield
  • Reflect
Ripa 'Moramee Legendary 240 Hero Infantry Banished Ripa 'Moramee Arbiter's Rage - Increases damage and speed and allows the Arbiter to attack air units. *Shield
  • Rush
Hunter Captain Legendary 260 Hero Infantry Banished Colony Taunt - Forces nearby enemies to target this unit. *Shield
  • Siphon
  • Shock