HaloArray.png

Mamua'uda-pattern Shade: Difference between revisions

From Halopedia, the Halo wiki

(It is my understanding that we do not do that section for fps to rts changes)
Line 35: Line 35:
===Halo: Combat Evolved===
===Halo: Combat Evolved===
*Heavy weapons, [[Sniper Rifle System 99C-S2 Anti-Matériel|snipers]], or grenades are perfect to eliminate the Shades operator.
*Heavy weapons, [[Sniper Rifle System 99C-S2 Anti-Matériel|snipers]], or grenades are perfect to eliminate the Shades operator.
*If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun.
*If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun resulting in instant kill.
*The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in [[Campaign]].
*The T-29 ASG is inefficient for killing opposing players in [[Multiplayer]], but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in [[Campaign]].
*Although the T-29 is indestructible, players in the Campaign can render it inoperable by flipping it upside down (through a grenade or rocket), thereby preventing Covenant troops from manning it.  
*Although the T-29 is indestructible, players in the Campaign can render it inoperable by flipping it upside down (through a grenade or rocket), thereby preventing Covenant troops from manning it.  


===Halo Wars===
===Halo Wars===
*As its name suggests, the T-29 ASG is very effective against infantry. Therefore, vehicles should be used to draw its fire, and any infantry should be carefully used in a supporting role when taking one down.  
*As its name suggests, the T-29 ASG is very effective against infantry. Therefore, vehicles should be used to draw its fire, and any infantry should be carefully used in a supporting role when taking one down.
 
===Halo: Spartan Assault===
*Remember that the Shade has overheat features after you shot six shots consecutively.
*When you hijack the Shade, you will gain invulnerability until you take control of the Shade.
*When the Shade takes around 66% damage, the gunner will leave the Shade and you can still operate it.
 
===Halo: Spartan Strike===
*Since the Overheat features is removed, you can use Shade Turret for defensive purposes such as at mission E-5 without worry of overheat.
*Unlike Spartan Assault, Shade takes time to charge if the enemy is using it before firing and you can use it as an advantage.


==Gallery==
==Gallery==

Revision as of 15:11, November 13, 2017

This article is about the Type-29 variant. For the other versions of the Shade turret, see Shade.

Template:Vehicle Infobox The Type-29 Anti-Infantry Stationary Gun, abbreviated as Type-29 ASG, is a Covenant anti-infantry gun turret. It falls under the category of weapons emplacements commonly identified as Shades.[1] One of the oldest models of the Shade, with its history dating back hundreds of years, they are preferred by pious shipmasters for their antiquity.[2]

Design details

The T-29 ASG is mounted on a sturdy tripod, and the seat is floating on top of the said tripod. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. Unlike the other known Shade variants, it can be moved, but usually by a large force. Its high mobility is used as a compensation for its low protection. The Type-29 Shade is inferior to other Shade models in terms of firepower and accuracy.[2]

Tactics

Halo: Combat Evolved

  • Heavy weapons, snipers, or grenades are perfect to eliminate the Shades operator.
  • If the player gets close to a Shade and try to push it, the operator can turn the turret and splatter the player with the gun resulting in instant kill.
  • The T-29 ASG is inefficient for killing opposing players in Multiplayer, but very helpful in eliminating vehicles in Multiplayer and Covenant infantry in Campaign.
  • Although the T-29 is indestructible, players in the Campaign can render it inoperable by flipping it upside down (through a grenade or rocket), thereby preventing Covenant troops from manning it.

Halo Wars

  • As its name suggests, the T-29 ASG is very effective against infantry. Therefore, vehicles should be used to draw its fire, and any infantry should be carefully used in a supporting role when taking one down.

Halo: Spartan Assault

  • Remember that the Shade has overheat features after you shot six shots consecutively.
  • When you hijack the Shade, you will gain invulnerability until you take control of the Shade.
  • When the Shade takes around 66% damage, the gunner will leave the Shade and you can still operate it.

Halo: Spartan Strike

  • Since the Overheat features is removed, you can use Shade Turret for defensive purposes such as at mission E-5 without worry of overheat.
  • Unlike Spartan Assault, Shade takes time to charge if the enemy is using it before firing and you can use it as an advantage.

Gallery

List of appearances

Sources

  1. ^ Halo: The Essential Visual Guide, page 171
  2. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named universe

See also

Template:Covenant Weapons