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* 128 MB of system RAM | * 128 MB of system RAM | ||
* 1.2 GB available hard disk space | * 1.2 GB available hard disk space | ||
* | * 8× speed or faster CD-ROM drive | ||
* 32 MB T&L capable video card required | * 32 MB T&L capable video card required | ||
* Sound card, speakers or headphones required for audio | * Sound card, speakers or headphones required for audio | ||
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==Trivia== | ==Trivia== | ||
*''Halo'' was originally for the Mac, until Microsoft's acquisition of Bungie, which prompted the Xbox, and later, PC version. The game was intended for use on [[wikipedia:PowerPC|PowerPC]] Macs, and will crash if used on a newer Intel Mac. Bungie and MacSoft have since released a patch allowing for universal use of the game. | *''Halo'' was originally for the Mac, until Microsoft's acquisition of Bungie, which prompted the Xbox, and later, PC version. The game was intended for use on [[wikipedia:PowerPC|PowerPC]] Macs, and will crash if used on a newer Intel Mac. Bungie and MacSoft have since released a patch allowing for universal use of the game. | ||
*''Halo PC'' has several distinct changes from the Xbox version. The most noticeable one would be the graphics; [[Kig-yar|Jackal]] shields are no longer distinct to differentiate a Minor from a Major, and do not change color as they get damaged (which were probably problems that the bitmaps and animations were not loaded, from a release-time perspective), stationary shields have a different appearance, the reflection of some weapons reduced their strength, [[Captain Keyes]] had different textures, and [[Shade]]s change as well. Several weapon behaviors have been altered, the zoom feature of a sniper rifle reduced from | *''Halo PC'' has several distinct changes from the Xbox version. The most noticeable one would be the graphics; [[Kig-yar|Jackal]] shields are no longer distinct to differentiate a Minor from a Major, and do not change color as they get damaged (which were probably problems that the bitmaps and animations were not loaded, from a release-time perspective), stationary shields have a different appearance, the reflection of some weapons reduced their strength, [[Captain Keyes]] had different textures, and [[Shade]]s change as well. Several weapon behaviors have been altered, the zoom feature of a sniper rifle reduced from 10× to 8×. | ||
*''Halo PC'' (and [[Halo: Combat Evolved Trial|its demo]], which has attracted a large number of players due to its online play, which is limited to the ''Blood Gulch'' map and ''Silent Cartographer'' level) has remained incredibly popular since its release. In May of 2007, over 130,000 players played ''Halo PC'' online, nearly 4 years after the game's release. Its popularity with PC gamers continues today.<ref>[http://www.bungie.net/News/content.aspx?type=news&cid=12521 '''Bungie.net''': ''Interesting Halo 1 PC Stat'']</ref> | *''Halo PC'' (and [[Halo: Combat Evolved Trial|its demo]], which has attracted a large number of players due to its online play, which is limited to the ''Blood Gulch'' map and ''Silent Cartographer'' level) has remained incredibly popular since its release. In May of 2007, over 130,000 players played ''Halo PC'' online, nearly 4 years after the game's release. Its popularity with PC gamers continues today.<ref>[http://www.bungie.net/News/content.aspx?type=news&cid=12521 '''Bungie.net''': ''Interesting Halo 1 PC Stat'']</ref> | ||
*''Halo PC'' can be played without the CD as of [[Halo:_Combat_Evolved_(PC)_patches#Halo_Update_1.08_patch|Patch 1.08]]. | *''Halo PC'' can be played without the CD as of [[Halo:_Combat_Evolved_(PC)_patches#Halo_Update_1.08_patch|Patch 1.08]]. |
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