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Hellbringers: Difference between revisions

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*'''Tier: 2'''
*'''Tier: 2'''
*'''Cost:''' Supplies 0, Power 600
*'''Cost:''' Supplies 0, Power 600
Hellbringers can be built by all UNSC leaders at the [[Barracks]]. In [[Blitz]] Hellbringers cost 10 energy, while Wild Hellbringers cost 60 energy.
Hellbringers can be built by all UNSC leaders at the [[Barracks]]. While they are effective against infantry and structures they do poorly against vehicles and cannot attack aircraft. In [[Blitz]] Hellbringers cost 10 energy, while Wild Hellbringers cost 60 energy.


==Trivia==
==Trivia==

Revision as of 09:28, April 15, 2017

"Flamethrowers" redirects here. You may be looking for the NA4 or M7057 flamethrowers.

Template:Infobox Military Unit Template:Article Quote The "Hellbringers" are an infantry specialization in the UNSC Marine Corps. Equipped with flamethrowers and deployed in two to three-person teams, Hellbringers are tasked with engaging entrenched infantry while suffering a high attrition rate.[1]

Overview

Art of Morgan Kinsano.
Morgan Kinsano and Hellbringers attacking.

Flamethrower-armed personnel are uncommon within the UNSC. They are deployed in pairs to engage only the most heavily entrenched enemies. Due to the strong opposition they face Hellbringers tend to suffer heavy casualties. As with all UNSC personnel who utilize flamethrowers in combat, Hellbringers are subjected to a battery of psychological analyses to determine their mental fitness for the role.[2]

Hellbringers attached to the UNSC Spirit of Fire during the Harvest Campaign were armed with the NA4 flamethrower, a weapon that supports a wide variety of fuel mixtures for use in various atmospheric and gravitic conditions.[1] The NA4 may be outfitted with an underslung M301 40mm grenade launcher which is often used to fire flashbang grenades; these grenades are used to incapacitate hostiles while the Marines move closer to engage. Hellbringers wear a flame-retardant suit with an enclosed helmet that offers a wide field of view. Flamethrower fuel is stored in a cylindrical backpack.[3] By 2559 the Hellbringers aboard the Spirit of Fire utilized M7057 flamethrowers against Banished forces on Installation 00.[4]

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Gameplay

Halo Wars

Hellbringers, identified simply as "Flamethrowers", are a playable unit in Halo Wars that can be built from a Barracks for 100 resources and one population slot. Trained cheaply and quickly, Hellbringers are the UNSC's best anti-infantry unit. However, they perform poorly against armored vehicles and have no defense against air units. They need to get close to targets to engage them and thus can be easily dispatched by long-ranged units like Jackals equipped with beam rifles. Hellbringers have the following upgrades:

  • Flash Bang: Unlocks the Hellbringers' special ability to stun enemy infantry with flashbang grenades. Costs 200 resources.
  • Napalm Adherent: Allows the flame to stick to targets and continue to burn after the initial attack, causing continuous damage. Costs 400 resources.
  • Oxide Tank: Raises the temperature of the flame, increasing damage against organic targets. Costs 700 resources.

Strategies

A good strategy is to make Hellbringers en masse and then transport them into combat via Pelicans. This helps cut their casualties when traveling, as they cannot defend themselves from long range. As a defensive strategy, many players lock their bases and train a large number of Hellbringers. If the enemy attacks with vehicles or aerial units, the Hellbringers cannot be harmed until released from the base. A good offensive strategy is to train the Hellbringers, as well as some RPG-upgraded Marines or ODSTs to protect them at range. Hellbringers are very useful against the Flood, though doing so is a major liability: They become infected more quickly than ordinary Marines and, when infected, become Infected Flamethrowers. These units can be exceedingly dangerous to infantry and can kill Spartans in seconds. The Arbiter and the Brute Chieftain are highly vulnerable to swarms of Hellbringers.

Halo Wars 2

Hellbringers

  • Info: Anti-Infantry, Effective against infantry, Strong rush unit, Good against buildings, Cannot attack air
  • Tier: 0
  • Cost: Population 3, Supplies 80, Power 40

Hellbringer upgrade: Dispersion Nozzles

  • Info: Weapon upgrade, Sets ground on fire
  • Tier: 2
  • Cost: Supplies 0, Power 600

Hellbringers can be built by all UNSC leaders at the Barracks. While they are effective against infantry and structures they do poorly against vehicles and cannot attack aircraft. In Blitz Hellbringers cost 10 energy, while Wild Hellbringers cost 60 energy.

Trivia

The Hellbringers are very similar to the Black Hand infantry from Command and Conquer 3. Both units are heavily armored soldiers equipped with flamethrowers who can easily kill large groups of infantry in spite of heavy attrition. During combat, Hellbringers occasionally yell "Need a light?", a line also spoken by the Terran Firebat, a similar flamethrower-wielding Marine infantry unit from StarCraft.

Gallery

List of appearances

Sources

  1. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named official
  2. ^ Halo: The Essential Visual Guide, page 69
  3. ^ Halo Wars
  4. ^ Halo Wars 2