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*Before reaching the second level of the shuttle bay, there is a dead Unggoy lying on the ground with a fully charged weapon and two grenades. If the player walks out the door and walks back in, he will disappear. | *Before reaching the second level of the shuttle bay, there is a dead Unggoy lying on the ground with a fully charged weapon and two grenades. If the player walks out the door and walks back in, he will disappear. | ||
*In the brig where Captain Keyes is being held, the player can actually kill him and the three Marines while the energy shields are still up just by aiming in a precise location while standing up against the shields. If the player kills Keyes and the Marines and then deactivates the shield doors, after the cutscene, not only Keyes and the Marines will be still alive, they will also turn against the player and open fire. | *In the brig where Captain Keyes is being held, the player can actually kill him and the three Marines while the energy shields are still up just by aiming in a precise location while standing up against the shields. If the player kills Keyes and the Marines and then deactivates the shield doors, after the cutscene, not only Keyes and the Marines will be still alive, they will also turn against the player and open fire. | ||
*It is possible to keep Sergeant Parker and his men alive by getting them stuck outside the bridge. | *It is possible to keep [[Parker|Sergeant Parker]] and his men alive by getting them stuck outside the bridge. | ||
===Mistakes=== | ===Mistakes=== |
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